Player Matchup

Tyr
Tyr
Fatnugget347
Tyr
Level 89
God Stats
18W - 17L
1,652 SR
Queue Stats
212W - 237L
1,387 Elo+
Solo
Charybdis
Charybdis
SmileOfAMonster
Charybdis
Level 147
God Stats
4W - 2L
1,543 SR
Queue Stats
102W - 48L
1,631 Elo+
Party 1
Thoth
Thoth
WelshOmelette
Thoth
Level 160
God Stats
2W - 1L
1,855 SR
Queue Stats
44W - 21L
1,740 Elo+
Party 1
Team Averages
Level 132
1,683 SR
1,586 Elo+

VS

Team Averages
Level 72
1,263 SR
1,300 Elo+
Ao Kuang
Ao Kuang
BH Chaos Wolf
Ao Kuang
Level 69
God Stats
1W - 0L
1,177 SR
Queue Stats
96W - 122L
1,424 Elo+
Solo
Kali
Kali
RealGowther
Kali
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 36L
1,342 Elo+
Party 2
Nike
Nike
Zombina_Overseer
Nike
Level 39
God Stats
2W - 4L
1,113 SR
Queue Stats
20W - 50L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
9,979
554
9,386
15,283
14,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charybdis
SmileOfAMonster
Charybdis
14
2 / 9 / 4
11,130
618
14,857
18,091
7,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 5 / 3
11,648
647
20,139
12,622
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BH Chaos Wolf
Ao Kuang
17
5 / 4 / 5
11,913
662
10,788
20,980
9,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
9 / 2 / 5
13,736
763
17,495
21,711
10,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
3 / 1 / 9
12,265
681
11,773
20,414
17,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
7
Kills
17
17
Deaths
7
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BH Chaos Wolf
Ao Kuang
5
4
5
1.88
L
1
3
5
1.17
W
9
2
5
5.75
L
Charybdis
SmileOfAMonster
Charybdis
2
9
4
0.44
L
4
5
3
1.1
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,382
Damage
40,056
45,996
Taken
63,105
25,744
Mitigated
37,701
4,925
Healing
22,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BH Chaos Wolf
Ao Kuang
10,788
2,188
291
7,707
20,980
9,402
990
8,784
12,196
48,974
6,515
L
9,386
1,238
0
2,892
15,283
14,290
0
3,244
11,500
0
18,527
W
17,495
7,928
222
10,007
21,711
10,567
699
7,766
13,945
0
35,758
L
Charybdis
SmileOfAMonster
Charybdis
14,857
7,330
0
1,783
18,091
7,031
0
6,774
10,906
0
41,962
L
20,139
560
0
250
12,622
4,423
0
1,678
10,560
61,569
0
W
11,773
1,625
358
3,502
20,414
17,732
583
4,596
15,818
5,399
47,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,757
Gold Earned
37,914
178
Minions Killed
205
5
Camps Cleared
11
884,205
Distance Traveled
1,009,130
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,913
662
78
4
8
335,135
0
L
Tyr
9,979
554
26
1
1
305,962
0
W
Kali
13,736
763
40
2
2
334,633
2
L
Charybdis
11,130
618
75
4
1
260,630
1
L
Thoth
11,648
647
77
4
3
317,613
5
W
Nike
12,265
681
87
5
1
339,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role