Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
MableLake
Lancelot
Level 160
God Stats
16W - 5L
1,500 SR
Queue Stats
139W - 37L
1,987 Elo+
Solo
Cthulhu
Cthulhu
WaterChip760
Cthulhu
Level 105
God Stats
6W - 3L
1,670 SR
Queue Stats
35W - 48L
1,422 Elo+
Solo
Team Averages
Level 131
1,557 SR
1,637 Elo+

VS

Team Averages
Level 95
1,548 SR
1,610 Elo+
Lancelot
Lancelot
Chefshadew
Lancelot
Level 160
God Stats
6W - 4L
1,839 SR
Queue Stats
285W - 125L
1,894 Elo+
Party 1
Thanatos
Thanatos
ETaEn12
Thanatos
Level 63
God Stats
0W - 4L
1,208 SR
Queue Stats
71W - 103L
1,407 Elo+
Solo
Geb
Geb
GreenFox8998
Geb
Level 61
God Stats
7W - 8L
1,595 SR
Queue Stats
25W - 28L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
3 / 3 / 7
9,479
729
5,998
8,735
5,535
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
MableLake
Lancelot
16
12 / 2 / 4
11,277
867
21,625
17,643
21,143
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
WaterChip760
Cthulhu
13
1 / 3 / 12
9,325
717
7,501
9,518
12,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chefshadew
Lancelot
14
4 / 4 / 1
9,114
701
12,219
14,380
7,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
ETaEn12
Thanatos
10
0 / 9 / 4
7,732
595
2,471
13,458
7,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 3 / 6
9,795
753
6,686
15,256
18,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
16
Kills
6
8
Deaths
16
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
3
7
2.17
L
Lancelot
Chefshadew
Lancelot
4
4
1
1.13
L
Thanatos
ETaEn12
Thanatos
0
9
4
0.22
L
2
3
6
1.67
W
Lancelot
MableLake
Lancelot
12
2
4
7
W
Cthulhu
WaterChip760
Cthulhu
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,124
Damage
21,376
35,896
Taken
43,094
39,291
Mitigated
33,641
9,680
Healing
5,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,998
542
0
2,341
8,735
5,535
1,561
1,327
7,408
37,486
0
L
Lancelot
Chefshadew
Lancelot
12,219
3,478
0
1,035
14,380
7,708
0
3,865
10,515
0
46,927
L
Thanatos
ETaEn12
Thanatos
2,471
604
0
3,446
13,458
7,287
0
3,289
10,169
0
17,433
L
6,686
1,078
0
1,340
15,256
18,646
0
6,965
8,291
16,008
0
W
Lancelot
MableLake
Lancelot
21,625
5,129
0
4,505
17,643
21,143
605
4,060
13,583
0
40,498
W
Cthulhu
WaterChip760
Cthulhu
7,501
937
1,111
1,723
9,518
12,613
491
1,924
7,594
23,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,081
Gold Earned
26,641
128
Minions Killed
120
6
Camps Cleared
5
693,145
Distance Traveled
713,950
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,479
729
59
5
4
199,442
5
L
Lancelot
9,114
701
81
6
2
266,700
3
L
Thanatos
7,732
595
34
3
2
200,359
1
L
Geb
9,795
753
5
0
1
246,891
3
W
Lancelot
11,277
867
44
3
1
263,295
2
W
Cthulhu
9,325
717
25
2
1
230,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role