Player Matchup

Bellona
Bellona
ErXokas
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,349 Elo+
Solo
Medusa
Medusa
SmoKy06-
Medusa
Level 127
God Stats
2W - 4L
1,257 SR
Queue Stats
266W - 286L
1,369 Elo+
Solo
Cerberus
Cerberus
Timativi
Cerberus
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 127L
1,489 Elo+
Solo
Sobek
Sobek
pecadopiraaata
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,407 Elo+
Solo
Anhur
Anhur
xilegym38
Anhur
Level 104
God Stats
0W - 7L
1,075 SR
Queue Stats
308W - 352L
1,356 Elo+
Solo
Team Averages
Level 76
1,366 SR
1,394 Elo+

VS

Team Averages
Level 109
1,463 SR
1,487 Elo+
Hera
Hera
BlearCord
Hera
Level 47
God Stats
2W - 1L
1,798 SR
Queue Stats
42W - 44L
1,435 Elo+
Solo
Janus
Janus
DerekDepouillo
Janus
Level 106
God Stats
6W - 6L
1,513 SR
Queue Stats
373W - 371L
1,432 Elo+
Solo
Athena
Athena
Leemac40
Athena
Level 160
God Stats
4W - 5L
1,231 SR
Queue Stats
277W - 271L
1,487 Elo+
Solo
Pele
Pele
MCB da killa
Pele
Level 89
God Stats
4W - 8L
1,264 SR
Queue Stats
866W - 854L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SenseiTao
Danzaburou
Level 143
God Stats
3W - 1L
1,510 SR
Queue Stats
310W - 261L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ErXokas
Bellona
5
0 / 0 / 0
5,364
596
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
SmoKy06-
Medusa
13
4 / 3 / 1
7,454
828
9,236
8,398
5,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Timativi
Cerberus
12
0 / 4 / 8
7,205
801
4,798
12,869
15,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 4 / 9
7,889
877
7,116
18,371
25,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
xilegym38
Anhur
18
6 / 1 / 4
8,993
999
9,681
7,278
3,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
1 / 1 / 9
7,167
796
7,570
4,913
2,054
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 7
8,412
935
10,653
6,418
2,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Leemac40
Athena
12
0 / 4 / 11
7,441
827
3,917
14,533
12,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 7
7,408
823
3,748
8,582
3,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SenseiTao
Danzaburou
15
8 / 1 / 3
9,007
1,001
15,115
9,236
4,566
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
11
Kills
12
12
Deaths
11
22
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hera
1
1
9
5.5
W
2
2
7
2.75
L
Bellona
ErXokas
Bellona
0
0
0
0
W
Athena
Leemac40
Athena
0
4
11
1.38
W
1
3
7
1.5
W
Danzaburou
SenseiTao
Danzaburou
8
1
3
9.5
L
Medusa
SmoKy06-
Medusa
4
3
1
1.5
L
Cerberus
Timativi
Cerberus
0
4
8
1
L
1
4
9
1.38
L
Anhur
xilegym38
Anhur
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,831
Damage
41,003
46,916
Taken
43,682
49,735
Mitigated
25,312
16,974
Healing
16,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
7,570
2,012
1,361
615
4,913
2,054
270
1,489
3,424
9,306
0
W
10,653
62
2,068
1,471
6,418
2,936
590
2,105
4,313
26,044
0
L
Bellona
ErXokas
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Athena
Leemac40
Athena
3,917
1,214
803
3,078
14,533
12,296
40
2,318
12,215
6,867
0
W
3,748
192
0
1,630
8,582
3,460
0
2,547
6,035
0
14,380
W
Danzaburou
SenseiTao
Danzaburou
15,115
5,451
2,165
3,728
9,236
4,566
982
3,455
5,781
0
27,090
L
Medusa
SmoKy06-
Medusa
9,236
3,640
570
1,868
8,398
5,109
0
6,106
2,292
0
22,282
L
Cerberus
Timativi
Cerberus
4,798
164
823
2,879
12,869
15,289
0
5,937
6,932
12,321
0
L
7,116
241
1,585
5,168
18,371
25,402
0
6,845
11,526
15,687
0
L
Anhur
xilegym38
Anhur
9,681
4,126
1,207
2,874
7,278
3,935
270
3,252
4,026
0
25,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,905
Gold Earned
39,435
115
Minions Killed
94
0
Camps Cleared
0
690,794
Distance Traveled
928,447
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,167
796
7
1
0
180,223
1
W
Janus
8,412
935
41
5
0
176,054
0
L
Bellona
5,364
596
0
0
0
6,000
0
W
Athena
7,441
827
6
1
0
171,198
1
W
Pele
7,408
823
16
2
0
217,007
1
W
Danzaburou
9,007
1,001
24
3
0
183,965
3
L
Medusa
7,454
828
25
3
0
169,145
0
L
Cerberus
7,205
801
32
4
0
170,428
0
L
Sobek
7,889
877
18
2
0
171,797
0
L
Anhur
8,993
999
40
4
0
173,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role