Player Matchup

Loki
Loki
AnK Bosniak
Loki
Level 23
God Stats
1W - 3L
1,294 SR
Queue Stats
3W - 6L
1,186 Elo+
Party 1
Thoth
Thoth
E2ecTRo_
Thoth
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 244L
1,481 Elo+
Solo
Yemoja
Yemoja
HFC Wolf2386
Yemoja
Level 34
God Stats
1W - 1L
1,653 SR
Queue Stats
1W - 7L
1,152 Elo+
Party 1
Bellona
Bellona
ToxikMonkey34
Bellona
Level 28
God Stats
1W - 3L
1,439 SR
Queue Stats
1W - 4L
1,261 Elo+
Party 1
Medusa
Medusa
UnL Nino
Medusa
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,619 Elo+
Party 1
Team Averages
Level 35
1,477 SR
1,340 Elo+

VS

Team Averages
Level 64
1,501 SR
1,397 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Fa-TaLi-Ti
Bakasura
Level 31
God Stats
7W - 4L
1,603 SR
Queue Stats
10W - 10L
1,709 Elo+
Solo
Lancelot
Lancelot
Fake_Zug
Lancelot
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 120L
1,370 Elo+
Party 2
Hera
Hera
OutcryLight
Hera
Level 44
God Stats
3W - 1L
1,723 SR
Queue Stats
22W - 34L
1,320 Elo+
Solo
Cthulhu
Cthulhu
x-_Deus-Vult_-x
Cthulhu
Level 3
God Stats
1W - 3L
1,177 SR
Queue Stats
1W - 4L
1,084 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,890
389
1,515
3,378
809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
E2ecTRo_
Thoth
9
0 / 2 / 0
4,816
482
1,263
4,537
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
7
2 / 2 / 0
5,376
538
3,275
7,781
3,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
8
0 / 2 / 0
4,830
483
3,267
5,729
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
UnL Nino
Medusa
7
0 / 4 / 1
4,349
435
2,949
7,038
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
3 / 0 / 3
5,665
567
4,047
6,215
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
Fa-TaLi-Ti
Bakasura
11
5 / 1 / 2
6,566
657
5,078
7,880
2,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
Fake_Zug
Lancelot
11
1 / 0 / 2
6,249
625
3,510
6,509
2,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 2
6,333
633
4,124
3,832
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 5
5,426
543
3,425
6,226
3,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
12
12
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
3
4.5
L
0
2
0
0
L
Thoth
E2ecTRo_
Thoth
0
2
0
0
W
Bakasura
Fa-TaLi-Ti
Bakasura
5
1
2
6
W
Lancelot
Fake_Zug
Lancelot
1
0
2
2
L
Yemoja
2
2
0
1
W
3
0
2
4
L
Bellona
0
2
0
0
L
Medusa
UnL Nino
Medusa
0
4
1
0.13
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,269
Damage
20,184
28,463
Taken
30,662
12,421
Mitigated
11,867
5,747
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,047
1,304
0
3,047
6,215
2,175
714
1,154
5,061
0
26,810
L
1,515
672
0
772
3,378
809
0
226
3,075
0
10,929
L
Thoth
E2ecTRo_
Thoth
1,263
364
0
750
4,537
1,482
0
2,547
1,980
31,290
0
W
Bakasura
Fa-TaLi-Ti
Bakasura
5,078
3,761
0
1,917
7,880
2,775
20
663
7,217
0
37,032
W
Lancelot
Fake_Zug
Lancelot
3,510
729
0
2,337
6,509
2,409
336
0
6,509
0
37,373
L
Yemoja
3,275
767
1,764
1,015
7,781
3,873
0
2,221
5,230
18,158
0
W
4,124
804
0
1,500
3,832
1,166
1,472
922
2,910
46,626
0
L
Bellona
3,267
1,259
0
1,446
5,729
4,072
0
72
5,627
0
26,927
L
Medusa
UnL Nino
Medusa
2,949
1,570
0
0
7,038
2,185
0
2,483
4,245
0
17,389
W
3,425
328
0
1,230
6,226
3,342
512
1,799
4,427
14,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,261
Gold Earned
30,239
175
Minions Killed
310
0
Camps Cleared
0
839,580
Distance Traveled
1,042,848
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,665
567
51
5
0
175,368
3
L
Loki
3,890
389
20
2
0
120,915
1
L
Thoth
4,816
482
52
5
0
173,807
2
W
Bakasura
6,566
657
85
9
0
244,221
3
W
Lancelot
6,249
625
79
8
0
209,323
2
L
Yemoja
5,376
538
26
3
0
168,742
1
W
Hera
6,333
633
78
8
0
207,934
4
L
Bellona
4,830
483
51
5
0
204,939
2
L
Medusa
4,349
435
26
3
0
171,177
2
W
Cthulhu
5,426
543
17
2
0
206,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role