Player Matchup

Achilles
Achilles
 
Achilles
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ANNIALATER 11
Gilgamesh
Level 149
God Stats
8W - 5L
1,549 SR
Queue Stats
229W - 234L
1,518 Elo+
Solo
Lancelot
Lancelot
Danger-GEN
Lancelot
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
331W - 357L
1,514 Elo+
Solo
Freya
Freya
Mageways
Freya
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,596 Elo+
Solo
Anubis
Anubis
bianconero1974
Anubis
Level 65
God Stats
3W - 2L
1,536 SR
Queue Stats
85W - 61L
1,694 Elo+
Solo
Team Averages
Level 124
1,517 SR
1,565 Elo+

VS

Team Averages
Level 120
1,507 SR
1,543 Elo+
Lancelot
Lancelot
ImTheDoggo
Lancelot
Level 129
God Stats
6W - 4L
1,500 SR
Queue Stats
78W - 88L
1,440 Elo+
Solo
Janus
Janus
Pixees
Janus
Level 135
God Stats
7W - 6L
1,665 SR
Queue Stats
100W - 72L
1,624 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Vladimir718020
Ah Muzen Cab
Level 77
God Stats
0W - 3L
1,171 SR
Queue Stats
182W - 184L
1,514 Elo+
Solo
Kumbhakarna
Kumbhakarna
karliko94
Kumbhakarna
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,432 Elo+
Solo
Odin
Odin
xNeesia
Odin
Level 160
God Stats
0W - 1L
1,701 SR
Queue Stats
112W - 53L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
6 / 2 / 6
10,375
519
16,161
16,220
14,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
ANNIALATER 11
Gilgamesh
16
4 / 3 / 6
10,429
521
7,592
16,648
10,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lancelot
Danger-GEN
Lancelot
17
2 / 6 / 3
11,435
572
7,177
18,522
12,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
Mageways
Freya
19
4 / 1 / 6
12,010
601
10,690
12,494
5,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 2 / 8
11,229
561
10,471
12,724
6,673
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ImTheDoggo
Lancelot
15
3 / 6 / 3
9,729
486
7,787
16,568
6,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Pixees
Janus
15
3 / 3 / 1
10,068
503
10,685
8,854
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Vladimir718020
Ah Muzen Cab
17
1 / 6 / 0
10,540
527
6,323
15,615
6,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
karliko94
Kumbhakarna
13
1 / 2 / 4
9,204
460
3,224
16,630
13,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
xNeesia
Odin
19
6 / 2 / 4
12,073
604
16,299
19,258
17,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
19
Kills
14
14
Deaths
19
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
2
6
4.5
W
Gilgamesh
ANNIALATER 11
Gilgamesh
4
3
6
2.33
W
Lancelot
Danger-GEN
Lancelot
2
6
3
0.58
L
Lancelot
ImTheDoggo
Lancelot
3
6
3
0.75
W
Freya
Mageways
Freya
4
1
6
7
L
Janus
Pixees
Janus
3
3
1
1.17
L
Ah Muzen Cab
Vladimir718020
Ah Muzen Cab
1
6
0
0.17
W
3
2
8
3.5
L
Kumbhakarna
karliko94
Kumbhakarna
1
2
4
1.5
L
Odin
xNeesia
Odin
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,091
Damage
44,318
76,608
Taken
76,925
49,479
Mitigated
47,420
31,770
Healing
13,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,161
6,081
0
3,547
16,220
14,647
0
4,518
11,488
0
51,976
W
Gilgamesh
ANNIALATER 11
Gilgamesh
7,592
2,270
0
7,043
16,648
10,444
0
3,080
13,372
0
90,256
W
Lancelot
Danger-GEN
Lancelot
7,177
1,116
0
6,815
18,522
12,050
1,602
320
18,186
0
82,440
L
Lancelot
ImTheDoggo
Lancelot
7,787
683
0
4,639
16,568
6,637
0
3,979
12,589
0
57,105
W
Freya
Mageways
Freya
10,690
3,683
0
7,667
12,494
5,665
1,050
1,092
11,390
93,255
0
L
Janus
Pixees
Janus
10,685
638
0
329
8,854
3,306
39
3,592
5,262
67,735
0
L
Ah Muzen Cab
Vladimir718020
Ah Muzen Cab
6,323
1,647
0
3,200
15,615
6,779
606
4,120
11,495
0
85,503
W
10,471
350
0
6,698
12,724
6,673
1,280
4,762
7,628
91,479
0
L
Kumbhakarna
karliko94
Kumbhakarna
3,224
903
0
1,708
16,630
13,182
0
6,806
9,824
17,337
0
L
Odin
xNeesia
Odin
16,299
4,370
0
3,920
19,258
17,516
0
2,664
16,594
0
107,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,478
Gold Earned
51,614
636
Minions Killed
586
0
Camps Cleared
0
1,926,347
Distance Traveled
1,958,927
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,375
519
50
3
0
396,574
3
W
Gilgamesh
10,429
521
141
7
0
412,142
3
W
Lancelot
11,435
572
160
8
0
379,295
3
L
Lancelot
9,729
486
103
5
0
392,935
1
W
Freya
12,010
601
139
7
0
388,344
4
L
Janus
10,068
503
131
7
0
401,093
6
L
Ah Muzen Cab
10,540
527
149
7
0
356,889
5
W
Anubis
11,229
561
146
7
0
349,992
7
L
Kumbhakarna
9,204
460
16
1
0
404,790
8
L
Odin
12,073
604
187
9
0
403,220
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role