Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Kirito-100Ebenen
Ra
Level 160
God Stats
2W - 0L
1,767 SR
Queue Stats
486W - 417L
1,607 Elo+
Solo
Neith
Neith
iambrillyant
Neith
Level 105
God Stats
58W - 87L
1,485 SR
Queue Stats
258W - 346L
1,406 Elo+
Party 1
Team Averages
Level 141
1,584 SR
1,504 Elo+

VS

Team Averages
Level 80
1,633 SR
1,506 Elo+
Agni
Agni
Alle0Projekti
Agni
Level 46
God Stats
2W - 1L
1,900 SR
Queue Stats
9W - 4L
1,683 Elo+
Solo
Lancelot
Lancelot
Caesarichi
Lancelot
Level 113
God Stats
3W - 4L
1,500 SR
Queue Stats
85W - 75L
1,679 Elo+
Solo
Chaac
Chaac
SirjustoH_2014
Chaac
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 9L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
5 / 0 / 6
8,037
804
10,759
12,149
13,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 0 / 7
7,366
737
7,051
8,803
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 7
7,762
776
9,144
9,044
4,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,308
631
6,732
9,201
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
Caesarichi
Lancelot
10
1 / 5 / 0
6,417
642
8,728
11,912
6,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
0 / 3 / 1
6,311
631
7,289
10,777
6,339
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
0
6
8
L
0
3
1
0.17
L
Lancelot
Caesarichi
Lancelot
1
5
0
0.2
W
2
0
7
5.5
L
0
3
1
0.17
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,954
Damage
22,749
29,996
Taken
31,890
21,488
Mitigated
16,320
9,301
Healing
3,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
10,759
2,685
613
2,600
12,149
13,613
27
2,740
9,150
0
21,465
L
6,732
449
0
1,611
9,201
3,577
0
1,945
7,256
26,152
0
L
Lancelot
Caesarichi
Lancelot
8,728
1,550
0
232
11,912
6,404
0
2,941
8,971
0
23,234
W
7,051
365
2,043
2,257
8,803
3,517
0
2,362
6,377
23,029
0
L
7,289
503
0
1,646
10,777
6,339
0
2,670
8,107
0
22,206
W
9,144
3,703
0
1,788
9,044
4,358
761
2,121
6,923
0
31,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,165
Gold Earned
19,036
121
Minions Killed
116
7
Camps Cleared
3
607,471
Distance Traveled
612,551
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,037
804
28
3
2
225,125
5
L
Agni
6,308
631
53
5
2
190,333
1
L
Lancelot
6,417
642
39
4
1
214,487
1
W
Ra
7,366
737
38
4
3
214,335
2
L
Chaac
6,311
631
24
2
0
207,731
1
W
Neith
7,762
776
55
6
2
168,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role