Player Matchup

Ra
Ra
ACuteAnimeSenpai
Ra
Level 69
God Stats
5W - 7L
1,530 SR
Queue Stats
179W - 71L
1,832 Elo+
Party 2
Artemis
Artemis
Densetsu-_-otaku
Artemis
Level 98
God Stats
6W - 8L
1,670 SR
Queue Stats
128W - 117L
1,466 Elo+
Party 3
Freya
Freya
SirMcKittington
Freya
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 9L
1,796 Elo+
Party 2
Kuzenbo
Kuzenbo
Tyrthedankmaster
Kuzenbo
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 32L
1,785 Elo+
Party 2
Da Ji
Da Ji
xHollowShinobi
Da Ji
Level 45
God Stats
4W - 2L
1,500 SR
Queue Stats
125W - 109L
1,466 Elo+
Party 3
Team Averages
Level 62
1,540 SR
1,669 Elo+

VS

Team Averages
Level 64
1,605 SR
1,455 Elo+
Lancelot
Lancelot
Germanji
Lancelot
Level 74
God Stats
4W - 6L
1,484 SR
Queue Stats
48W - 42L
1,512 Elo+
Party 1
Chernobog
Chernobog
SirNipulas
Chernobog
Level 87
God Stats
3W - 2L
1,650 SR
Queue Stats
59W - 57L
1,502 Elo+
Party 1
Geb
Geb
TuertoKing
Geb
Level 69
God Stats
4W - 2L
1,673 SR
Queue Stats
55W - 53L
1,481 Elo+
Party 1
Janus
Janus
helltrapZ
Janus
Level 49
God Stats
2W - 1L
1,719 SR
Queue Stats
38W - 33L
1,512 Elo+
Party 1
Anubis
Anubis
svist1212
Anubis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
6,485
649
6,532
4,923
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 1 / 2
5,060
506
4,423
5,080
1,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 0 / 1
6,543
654
6,094
6,710
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 0 / 5
5,651
565
4,549
6,480
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 0 / 0
4,958
496
315
6,297
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Germanji
Lancelot
7
0 / 3 / 1
4,579
458
4,081
7,786
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
SirNipulas
Chernobog
8
1 / 1 / 0
4,770
477
4,659
7,613
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 2 / 0
4,477
448
2,236
5,739
4,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
helltrapZ
Janus
9
0 / 2 / 0
5,088
509
2,430
4,660
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
svist1212
Anubis
7
0 / 3 / 0
4,144
414
2,442
5,539
3,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
11
Kills
1
1
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
0
1
2
1
L
Lancelot
Germanji
Lancelot
0
3
1
0.17
W
3
0
1
3.5
L
Chernobog
SirNipulas
Chernobog
1
1
0
1
L
0
2
0
0
W
2
0
5
4.5
L
Janus
helltrapZ
Janus
0
2
0
0
L
Anubis
svist1212
Anubis
0
3
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,913
Damage
15,848
29,490
Taken
31,337
14,566
Mitigated
15,025
13,425
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,532
914
799
1,639
4,923
1,938
0
1,338
3,585
52,728
0
W
4,423
1,392
0
1,567
5,080
1,504
0
432
4,648
0
34,724
L
Lancelot
Germanji
Lancelot
4,081
1,051
0
2,346
7,786
3,374
0
4,719
3,067
0
24,470
W
6,094
1,681
0
4,430
6,710
2,506
0
2,197
4,268
53,694
0
L
Chernobog
SirNipulas
Chernobog
4,659
2,763
0
2,208
7,613
2,317
0
1,872
5,741
0
26,933
L
2,236
464
0
1,797
5,739
4,444
0
3,521
2,218
13,005
0
W
4,549
2,368
0
1,712
6,480
6,483
0
2,300
4,180
15,172
0
L
Janus
helltrapZ
Janus
2,430
102
0
500
4,660
1,804
0
3,045
1,615
35,956
0
L
Anubis
svist1212
Anubis
2,442
445
0
1,095
5,539
3,086
192
4,018
1,521
17,411
0
W
315
0
0
3,278
6,297
2,135
0
596
5,701
0
20,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,697
Gold Earned
23,058
344
Minions Killed
208
0
Camps Cleared
0
974,945
Distance Traveled
917,204
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,485
649
93
9
0
211,800
1
W
Artemis
5,060
506
63
6
0
184,325
2
L
Lancelot
4,579
458
48
5
0
204,509
0
W
Freya
6,543
654
112
11
0
194,109
4
L
Chernobog
4,770
477
52
5
0
188,391
2
L
Geb
4,477
448
13
1
0
184,582
3
W
Kuzenbo
5,651
565
23
2
0
200,248
3
L
Janus
5,088
509
74
7
0
183,937
3
L
Anubis
4,144
414
21
2
0
155,785
1
W
Da Ji
4,958
496
53
5
0
184,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role