Player Matchup

Osiris
Osiris
Diamond II
 
Osiris
Diamond II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,500 SR
1,500 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 89
1,500 SR
1,893 MMR
Bacchus
Bacchus
Platinum V
ArdarkTroll
Bacchus
Platinum V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 61L
1,893 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
3 / 2 / 0
7,301
1,043
7,464
8,234
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BellonaKaliVamanaBakasuraKing Arthur

VS

Bans
Hou YiMedusaSkadiOlorunAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArdarkTroll
Bacchus
10
2 / 3 / 0
5,789
827
4,619
10,203
7,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
2
0
1.5
L
Bacchus
ArdarkTroll
Bacchus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,464
Damage
4,619
8,234
Taken
10,203
5,189
Mitigated
7,041
1,318
Healing
1,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,464
4,745
0
1,318
8,234
5,189
85
4,995
3,239
0
38,557
L
Bacchus
ArdarkTroll
Bacchus
4,619
1,669
0
1,760
10,203
7,041
0
60
10,143
18,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,301
Gold Earned
5,789
74
Minions Killed
28
6
Camps Cleared
0
161,521
Distance Traveled
148,758
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,301
1,043
74
11
6
161,521
1
L
Bacchus
5,789
827
28
4
0
148,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role