Player Matchup

Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
ChickenTaco45
Yemoja
Level 8
God Stats
2W - 0L
1,772 SR
Queue Stats
32W - 3L
1,929 Elo+
Party 1
Fenrir
Fenrir
QuynnEh
Fenrir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,878 Elo+
Party 1
Athena
Athena
lilmar0101
Athena
Level 160
God Stats
13W - 23L
1,451 SR
Queue Stats
1,098W - 1,090L
1,467 Elo+
Solo
Anhur
Anhur
paulwannabe
Anhur
Level 85
God Stats
15W - 3L
1,854 SR
Queue Stats
189W - 80L
1,701 Elo+
Party 1
Team Averages
Level 92
1,615 SR
1,695 Elo+

VS

Team Averages
Level 74
1,450 SR
1,340 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
D1zYDISASTER503
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Sol
Sol
KIDDKILLEMALL
Sol
Level 28
God Stats
0W - 5L
1,128 SR
Queue Stats
9W - 21L
1,101 Elo+
Party 2
Jormungandr
Jormungandr
RunicThunder598
Jormungandr
Level 10
God Stats
0W - 2L
1,432 SR
Queue Stats
2W - 7L
1,070 Elo+
Party 2
Mercury
Mercury
ShadowsWoe
Mercury
Level 160
God Stats
2W - 3L
1,691 SR
Queue Stats
83W - 72L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 0 / 4
6,368
910
5,227
4,605
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 0 / 10
6,472
925
6,306
4,073
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
QuynnEh
Fenrir
13
7 / 0 / 5
6,849
978
10,469
8,223
7,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
lilmar0101
Athena
12
2 / 0 / 9
6,066
867
4,579
4,560
3,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 1 / 5
6,287
898
4,724
4,886
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 2 / 0
5,473
782
4,882
7,195
2,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 1
4,985
712
968
5,553
3,601
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 0
5,013
716
3,528
6,191
2,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
RunicThunder598
Jormungandr
9
0 / 6 / 0
4,766
681
4,218
8,862
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
ShadowsWoe
Mercury
11
0 / 5 / 0
5,345
764
2,074
8,680
4,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
18
Kills
1
1
Deaths
18
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
4
4
L
Neith
 
Neith
1
2
0
0.5
W
4
0
10
9
L
0
2
1
0.25
L
0
3
0
0
W
Fenrir
QuynnEh
Fenrir
7
0
5
9.5
L
Jormungandr
RunicThunder598
Jormungandr
0
6
0
0
L
Mercury
ShadowsWoe
Mercury
0
5
0
0
W
Athena
lilmar0101
Athena
2
0
9
6.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,305
Damage
15,670
26,347
Taken
36,481
16,470
Mitigated
18,218
6,914
Healing
2,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,227
520
0
750
4,605
1,882
609
1,282
3,323
25,315
0
L
Neith
 
Neith
4,882
809
0
1,793
7,195
2,881
0
2,894
4,046
0
16,418
W
6,306
1,534
1,076
969
4,073
2,069
54
1,744
2,329
17,627
0
L
968
313
0
25
5,553
3,601
0
2,446
2,924
0
3,617
L
3,528
689
0
520
6,191
2,607
0
2,954
2,961
11,342
924
W
Fenrir
QuynnEh
Fenrir
10,469
2,416
0
1,990
8,223
7,159
0
1,268
6,955
0
21,921
L
Jormungandr
RunicThunder598
Jormungandr
4,218
1,758
0
11
8,862
4,889
0
5,619
2,893
10,399
0
L
Mercury
ShadowsWoe
Mercury
2,074
1,063
0
170
8,680
4,240
0
1,216
7,036
0
15,333
W
Athena
lilmar0101
Athena
4,579
1,347
0
1,409
4,560
3,440
0
1,832
2,728
11,201
0
W
4,724
2,416
0
720
4,886
1,920
1,896
1,395
3,491
0
14,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,042
Gold Earned
25,582
160
Minions Killed
99
0
Camps Cleared
0
761,765
Distance Traveled
643,569
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,368
910
50
7
0
143,987
2
L
Neith
5,473
782
24
3
0
135,286
1
W
Yemoja
6,472
925
35
5
0
154,215
0
L
Bellona
4,985
712
9
1
0
91,723
1
L
Sol
5,013
716
22
3
0
133,618
0
W
Fenrir
6,849
978
32
5
0
170,851
0
L
Jormungandr
4,766
681
11
2
0
121,833
0
L
Mercury
5,345
764
33
5
0
161,109
0
W
Athena
6,066
867
19
3
0
157,301
0
W
Anhur
6,287
898
24
3
0
135,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role