Player Matchup

Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MCB da killa
Danzaburou
Level 89
God Stats
9W - 14L
1,326 SR
Queue Stats
866W - 854L
1,526 Elo+
Solo
Da Ji
Da Ji
xOutlawMCx
Da Ji
Level 144
God Stats
2W - 1L
1,242 SR
Queue Stats
69W - 75L
1,621 Elo+
Solo
Team Averages
Level 118
1,414 SR
1,530 Elo+

VS

Team Averages
Level 102
1,450 SR
1,417 Elo+
Kumbhakarna
Kumbhakarna
Dzestis
Kumbhakarna
Level 84
God Stats
4W - 3L
1,799 SR
Queue Stats
753W - 747L
1,518 Elo+
Solo
Vulcan
Vulcan
Filipedasilva
Vulcan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,458 Elo+
Solo
Thor
Thor
Lyryan
Thor
Level 156
God Stats
0W - 9L
950 SR
Queue Stats
401W - 421L
1,419 Elo+
Solo
Ares
Ares
petitfilou1
Ares
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,223 Elo+
Solo
Artio
Artio
坤君魔神
Artio
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
251W - 279L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
6 / 1 / 8
8,417
1,052
11,573
4,275
1,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
 
Artio
15
3 / 1 / 10
7,945
993
3,227
9,875
7,606
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
 
Morgan Le Fay
13
2 / 2 / 10
7,503
938
8,978
6,286
2,655
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
MCB da killa
Danzaburou
13
1 / 1 / 12
7,186
898
7,854
7,736
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
13
3 / 1 / 10
7,349
919
6,360
6,038
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dzestis
Kumbhakarna
13
0 / 4 / 4
7,102
888
3,465
12,042
11,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 2 / 1
8,499
1,062
14,354
7,124
3,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Lyryan
Thor
11
1 / 3 / 4
6,329
791
6,864
7,017
3,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 0
5,622
703
811
7,025
5,973
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 3
5,940
743
2,079
7,938
4,460
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
15
Kills
6
6
Deaths
15
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
8
10
W
Artio
 
Artio
3
1
10
8
W
Morgan Le Fay
 
Morgan Le Fay
2
2
10
3.5
L
Kumbhakarna
Dzestis
Kumbhakarna
0
4
4
0.5
L
5
2
1
2.75
L
Thor
Lyryan
Thor
1
3
4
1
W
Danzaburou
MCB da killa
Danzaburou
1
1
12
7
L
0
3
0
0
W
Da Ji
3
1
10
8
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,992
Damage
27,573
34,210
Taken
41,146
18,215
Mitigated
28,372
17,765
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,573
2,898
768
1,282
4,275
1,711
199
3,476
799
21,923
0
W
Artio
 
Artio
3,227
113
3,885
4,145
9,875
7,606
225
5,098
4,777
6,503
0
W
Morgan Le Fay
 
Morgan Le Fay
8,978
848
820
1,301
6,286
2,655
322
3,476
2,810
27,778
0
L
Kumbhakarna
Dzestis
Kumbhakarna
3,465
326
949
2,731
12,042
11,246
0
5,398
6,644
10,071
0
L
14,354
6,147
785
1,723
7,124
3,530
0
4,571
2,553
34,523
0
L
Thor
Lyryan
Thor
6,864
232
55
1,294
7,017
3,163
0
4,574
2,443
0
11,557
W
Danzaburou
MCB da killa
Danzaburou
7,854
2,691
874
2,050
7,736
3,396
194
5,410
2,326
0
22,478
L
811
19
804
520
7,025
5,973
0
4,332
2,693
1,766
0
W
Da Ji
6,360
790
917
1,723
6,038
2,847
696
3,249
2,789
0
8,025
L
2,079
364
1,024
1,216
7,938
4,460
0
4,903
3,035
3,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,400
Gold Earned
33,492
110
Minions Killed
83
0
Camps Cleared
0
855,854
Distance Traveled
745,092
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,417
1,052
18
2
0
145,115
1
W
Artio
7,945
993
6
1
0
209,100
1
W
Morgan Le Fay
7,503
938
40
5
0
183,330
0
L
Kumbhakarna
7,102
888
21
3
0
166,369
0
L
Vulcan
8,499
1,062
50
6
0
183,066
2
L
Thor
6,329
791
5
1
0
167,693
1
W
Danzaburou
7,186
898
41
5
0
159,650
1
L
Ares
5,622
703
0
0
0
107,075
0
W
Da Ji
7,349
919
5
1
0
158,659
0
L
Artio
5,940
743
7
1
0
120,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role