Player Matchup

Anubis
Anubis
Chaosswarm
Anubis
Level 106
God Stats
0W - 1L
1,672 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
ClareVoyance25
Cerberus
Level 157
God Stats
0W - 1L
1,470 SR
Queue Stats
50W - 50L
1,496 Elo+
Party 1
Yu Huang
Yu Huang
GMVigilante
Yu Huang
Level 29
God Stats
2W - 2L
1,699 SR
Queue Stats
12W - 24L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
TheReaperGamer0
Baron Samedi
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Arachne
Arachne
Zazzalil
Arachne
Level 16
God Stats
7W - 15L
1,261 SR
Queue Stats
8W - 19L
1,204 Elo+
Solo
Team Averages
Level 65
1,520 SR
1,429 Elo+

VS

Team Averages
Level 70
1,703 SR
1,695 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ChickenTaco45
Artemis
Level 7
God Stats
4W - 0L
1,937 SR
Queue Stats
32W - 3L
1,911 Elo+
Party 2
Bastet
Bastet
QuynnEh
Bastet
Level 103
God Stats
2W - 0L
1,897 SR
Queue Stats
10W - 1L
1,867 Elo+
Party 2
Nox
Nox
paulwannabe
Nox
Level 85
God Stats
3W - 2L
1,684 SR
Queue Stats
189W - 80L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chaosswarm
Anubis
12
0 / 9 / 2
6,542
654
5,397
14,939
8,467
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
15
3 / 6 / 3
7,992
799
6,171
14,844
13,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yu Huang
GMVigilante
Yu Huang
13
1 / 4 / 0
7,205
721
2,351
7,645
2,874
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
TheReaperGamer0
Baron Samedi
13
1 / 7 / 2
7,110
711
4,145
11,274
6,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Zazzalil
Arachne
13
1 / 6 / 2
6,895
690
5,148
13,839
7,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 0 / 11
8,691
869
8,391
5,155
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
 
Lancelot
14
3 / 2 / 10
7,622
762
2,901
7,962
6,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
16
7 / 1 / 13
8,698
870
16,796
8,117
3,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
QuynnEh
Bastet
16
14 / 3 / 12
9,369
937
15,269
10,019
4,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 0 / 15
8,263
826
9,831
6,700
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
93
6
Kills
32
32
Deaths
6
9
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
11
8.5
W
Lancelot
 
Lancelot
3
2
10
4
L
Anubis
Chaosswarm
Anubis
0
9
2
0.11
W
Artemis
7
1
13
13.5
L
Cerberus
3
6
3
0.75
L
Yu Huang
GMVigilante
Yu Huang
1
4
0
0.25
W
Bastet
QuynnEh
Bastet
14
3
12
6.67
L
Baron Samedi
TheReaperGamer0
Baron Samedi
1
7
2
0.29
L
Arachne
Zazzalil
Arachne
1
6
2
0.33
W
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,212
Damage
53,188
62,541
Taken
37,953
38,011
Mitigated
18,706
7,628
Healing
6,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,391
1,067
0
737
5,155
2,168
2,420
2,111
2,964
50,257
0
W
Lancelot
 
Lancelot
2,901
767
0
540
7,962
6,247
339
1,877
6,007
0
11,942
L
Anubis
Chaosswarm
Anubis
5,397
181
0
2,028
14,939
8,467
0
4,118
10,821
23,646
0
W
Artemis
16,796
11,218
0
2,860
8,117
3,451
339
3,956
3,943
0
38,839
L
Cerberus
6,171
141
0
2,212
14,844
13,351
0
4,621
10,223
24,172
0
L
Yu Huang
GMVigilante
Yu Huang
2,351
373
77
563
7,645
2,874
0
2,458
5,187
10,408
0
W
Bastet
QuynnEh
Bastet
15,269
3,725
0
1,738
10,019
4,079
0
5,439
4,420
0
23,896
L
Baron Samedi
TheReaperGamer0
Baron Samedi
4,145
579
322
981
11,274
6,014
0
4,089
7,185
10,246
0
L
Arachne
Zazzalil
Arachne
5,148
3,001
0
1,445
13,839
7,305
0
2,936
10,903
0
14,958
W
9,831
936
0
758
6,700
2,761
0
4,009
2,555
20,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,744
Gold Earned
42,643
162
Minions Killed
226
0
Camps Cleared
0
870,788
Distance Traveled
1,052,141
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,691
869
97
10
0
204,926
1
W
Lancelot
7,622
762
19
2
0
208,206
0
L
Anubis
6,542
654
27
3
0
153,561
1
W
Artemis
8,698
870
61
6
0
201,936
0
L
Cerberus
7,992
799
69
7
0
198,028
1
L
Yu Huang
7,205
721
23
2
0
153,076
0
W
Bastet
9,369
937
23
2
0
225,012
1
L
Baron Samedi
7,110
711
14
1
0
164,518
0
L
Arachne
6,895
690
29
3
0
201,605
2
W
Nox
8,263
826
26
3
0
212,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role