Player Matchup

Khepri
Khepri
 
Khepri
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ElGranMaestro
Ra
Level 154
God Stats
4W - 5L
1,294 SR
Queue Stats
158W - 165L
1,511 Elo+
Solo
Lancelot
Lancelot
Foopy
Lancelot
Level 150
God Stats
5W - 2L
1,500 SR
Queue Stats
169W - 170L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Naqurnahill
Morgan Le Fay
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,617 Elo+
Solo
Apollo
Apollo
Poffmate1
Apollo
Level 117
God Stats
2W - 1L
1,467 SR
Queue Stats
94W - 84L
1,578 Elo+
Solo
Team Averages
Level 130
1,452 SR
1,549 Elo+

VS

Team Averages
Level 95
1,520 SR
1,544 Elo+
Awilix
Awilix
 
Awilix
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Chinéa
Agni
Level 64
God Stats
6W - 4L
1,616 SR
Queue Stats
23W - 19L
1,656 Elo+
Solo
Lancelot
Lancelot
Huggablebear
Lancelot
Level 149
God Stats
6W - 9L
1,706 SR
Queue Stats
224W - 222L
1,537 Elo+
Solo
Xbalanque
Xbalanque
marcosrc12
Xbalanque
Level 109
God Stats
0W - 2L
1,279 SR
Queue Stats
81W - 82L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
2 / 2 / 3
7,742
516
2,899
12,267
10,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 2 / 3
9,198
613
12,337
10,477
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Foopy
Lancelot
13
2 / 3 / 3
7,836
522
4,734
15,229
7,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Naqurnahill
Morgan Le Fay
12
1 / 4 / 2
7,457
497
4,869
9,394
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Poffmate1
Apollo
14
2 / 2 / 1
8,325
555
8,900
11,314
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
8 / 4 / 2
9,133
609
13,397
14,832
6,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
 
Cthulhu
12
1 / 0 / 3
7,243
483
5,395
11,251
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
Chinéa
Agni
13
1 / 1 / 3
8,013
534
8,839
8,400
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Huggablebear
Lancelot
10
2 / 5 / 0
6,745
450
8,290
15,372
7,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
marcosrc12
Xbalanque
7
1 / 2 / 1
5,664
378
4,756
4,454
1,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
12
Kills
13
13
Deaths
12
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
2
3
1.75
L
Awilix
 
Awilix
8
4
2
2.25
L
Cthulhu
 
Cthulhu
1
0
3
2.5
L
Agni
Chinéa
Agni
1
1
3
2.5
W
5
2
3
3.25
W
Lancelot
Foopy
Lancelot
2
3
3
1.17
L
Lancelot
Huggablebear
Lancelot
2
5
0
0.4
W
Morgan Le Fay
Naqurnahill
Morgan Le Fay
1
4
2
0.5
W
Apollo
Poffmate1
Apollo
2
2
1
1.25
L
Xbalanque
marcosrc12
Xbalanque
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,739
Damage
40,677
58,681
Taken
54,309
31,054
Mitigated
28,188
21,969
Healing
13,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,899
581
1,094
2,816
12,267
10,343
105
1,841
9,869
18,728
0
L
Awilix
 
Awilix
13,397
4,977
0
500
14,832
6,874
0
4,279
10,553
0
79,820
L
Cthulhu
 
Cthulhu
5,395
523
50
2,825
11,251
9,546
0
2,693
8,558
28,487
0
L
Agni
Chinéa
Agni
8,839
665
0
2,819
8,400
3,426
910
3,542
4,858
66,324
0
W
12,337
2,084
1,386
4,623
10,477
4,671
898
1,045
9,432
65,153
0
W
Lancelot
Foopy
Lancelot
4,734
995
0
4,892
15,229
7,997
0
3,708
11,521
0
48,941
L
Lancelot
Huggablebear
Lancelot
8,290
977
0
5,548
15,372
7,115
0
8,980
6,392
0
42,471
W
Morgan Le Fay
Naqurnahill
Morgan Le Fay
4,869
533
0
1,704
9,394
3,430
731
4,598
4,796
45,302
0
W
Apollo
Poffmate1
Apollo
8,900
5,915
0
5,454
11,314
4,613
3,232
3,042
8,272
0
65,816
L
Xbalanque
marcosrc12
Xbalanque
4,756
2,332
0
1,572
4,454
1,227
160
611
3,843
0
28,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,558
Gold Earned
36,798
412
Minions Killed
377
0
Camps Cleared
0
1,507,084
Distance Traveled
1,303,082
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,742
516
35
2
0
324,395
9
L
Awilix
9,133
609
120
8
0
339,314
2
L
Cthulhu
7,243
483
39
3
0
283,986
5
L
Agni
8,013
534
110
7
0
302,241
4
W
Ra
9,198
613
116
8
0
286,048
5
W
Lancelot
7,836
522
79
5
0
346,457
3
L
Lancelot
6,745
450
63
4
0
246,693
0
W
Morgan Le Fay
7,457
497
77
5
0
269,876
2
W
Apollo
8,325
555
105
7
0
280,308
3
L
Xbalanque
5,664
378
45
3
0
130,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role