Player Matchup

Tyr
Tyr
Churchie Boi
Tyr
Level 133
God Stats
6W - 6L
1,539 SR
Queue Stats
206W - 131L
1,733 Elo+
Solo
Kukulkan
Kukulkan
Daaagoatt
Kukulkan
Level 65
God Stats
2W - 1L
1,572 SR
Queue Stats
2W - 1L
1,725 Elo+
Party 2
Vulcan
Vulcan
Lost x Swifty
Vulcan
Level 127
God Stats
1W - 0L
1,437 SR
Queue Stats
9W - 11L
1,520 Elo+
Party 2
Team Averages
Level 108
1,516 SR
1,659 Elo+

VS

Team Averages
Level 87
1,653 SR
1,514 Elo+
Sylvanus
Sylvanus
PhsycoticElf
Sylvanus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 79L
1,575 Elo+
Party 1
Lancelot
Lancelot
TH3__Z00KE3P3R
Lancelot
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 46L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
ban_by_daylight
Baron Samedi
Level 120
God Stats
4W - 2L
1,959 SR
Queue Stats
103W - 114L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 6
10,282
791
13,388
18,189
18,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Daaagoatt
Kukulkan
12
3 / 2 / 5
9,393
723
8,739
8,425
3,099
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 8
10,011
770
19,586
8,396
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PhsycoticElf
Sylvanus
11
0 / 7 / 1
7,450
573
2,440
18,160
16,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
13
3 / 4 / 1
9,281
714
7,569
13,593
6,255
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
ban_by_daylight
Baron Samedi
13
1 / 1 / 3
8,644
665
8,423
16,948
8,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
4
4
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
W
Kukulkan
Daaagoatt
Kukulkan
3
2
5
2.75
W
3
1
8
7
L
Sylvanus
PhsycoticElf
Sylvanus
0
7
1
0.07
L
Lancelot
3
4
1
0.88
L
Baron Samedi
ban_by_daylight
Baron Samedi
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,713
Damage
18,432
35,010
Taken
48,701
25,285
Mitigated
31,188
14,238
Healing
8,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,388
1,903
0
9,809
18,189
18,547
782
5,658
12,531
0
33,964
W
Kukulkan
Daaagoatt
Kukulkan
8,739
602
520
1,577
8,425
3,099
631
3,238
5,187
32,864
0
W
19,586
6,338
0
2,332
8,396
3,639
548
2,814
5,582
48,682
0
L
Sylvanus
PhsycoticElf
Sylvanus
2,440
933
923
2,300
18,160
16,191
0
10,569
7,591
10,755
2,984
L
Lancelot
7,569
705
0
307
13,593
6,255
0
7,044
6,549
0
24,175
L
Baron Samedi
ban_by_daylight
Baron Samedi
8,423
173
879
3,810
16,948
8,742
0
10,712
6,236
35,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,686
Gold Earned
25,375
124
Minions Killed
100
8
Camps Cleared
0
810,283
Distance Traveled
703,464
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,282
791
42
3
4
286,649
0
W
Kukulkan
9,393
723
41
3
2
238,109
0
W
Vulcan
10,011
770
41
3
2
285,525
2
L
Sylvanus
7,450
573
24
2
0
192,111
1
L
Lancelot
9,281
714
34
3
0
254,154
2
L
Baron Samedi
8,644
665
42
3
0
257,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role