Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Drillzack
Yemoja
Level 120
God Stats
0W - 4L
1,194 SR
Queue Stats
228W - 260L
1,567 Elo+
Solo
Jing Wei
Jing Wei
ReportMeDude
Jing Wei
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
Tavigod
Zhong Kui
Level 128
God Stats
5W - 2L
1,566 SR
Queue Stats
215W - 212L
1,572 Elo+
Solo
Team Averages
Level 111
1,452 SR
1,521 Elo+

VS

Team Averages
Level 119
1,515 SR
1,565 Elo+
Hachiman
Hachiman
 
Hachiman
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
JmeHH
Charybdis
Level 159
God Stats
7W - 7L
1,708 SR
Queue Stats
652W - 697L
1,618 Elo+
Solo
Amaterasu
Amaterasu
PanshyDoll
Amaterasu
Level 77
God Stats
3W - 1L
1,302 SR
Queue Stats
266W - 274L
1,518 Elo+
Solo
Hel
Hel
R6BEAR
Hel
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,578 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Vitas7Element
Ah Muzen Cab
Level 126
God Stats
2W - 1L
1,562 SR
Queue Stats
167W - 133L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
6 / 4 / 7
12,253
645
21,237
27,977
33,938
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
 
Artemis
18
3 / 5 / 11
11,542
607
37,557
23,942
15,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Drillzack
Yemoja
17
0 / 4 / 13
11,508
606
4,183
31,866
40,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
ReportMeDude
Jing Wei
19
1 / 4 / 12
11,331
596
21,356
29,460
16,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Tavigod
Zhong Kui
19
5 / 4 / 6
12,299
647
33,626
27,951
34,290
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
6 / 2 / 8
12,804
674
31,499
20,068
13,719
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Charybdis
JmeHH
Charybdis
18
4 / 5 / 7
11,797
621
28,545
23,343
15,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
PanshyDoll
Amaterasu
19
1 / 4 / 17
12,822
675
10,132
39,274
62,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
R6BEAR
Hel
19
4 / 2 / 12
12,064
635
20,187
27,579
27,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Vitas7Element
Ah Muzen Cab
20
6 / 2 / 12
13,340
702
29,345
21,876
14,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
77
15
Kills
21
21
Deaths
15
49
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
6
4
7
2.38
L
Artemis
 
Artemis
3
5
11
1.7
W
Hachiman
 
Hachiman
6
2
8
5
L
Yemoja
Drillzack
Yemoja
0
4
13
1.63
W
Charybdis
JmeHH
Charybdis
4
5
7
1.5
W
Amaterasu
PanshyDoll
Amaterasu
1
4
17
2.38
W
Hel
R6BEAR
Hel
4
2
12
5
L
Jing Wei
ReportMeDude
Jing Wei
1
4
12
1.75
L
Zhong Kui
Tavigod
Zhong Kui
5
4
6
2
W
Ah Muzen Cab
Vitas7Element
Ah Muzen Cab
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,959
Damage
119,708
141,196
Taken
132,140
140,373
Mitigated
132,766
63,569
Healing
83,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
21,237
2,389
2,268
3,420
27,977
33,938
346
4,228
23,749
0
36,065
L
Artemis
 
Artemis
37,557
10,679
3,273
2,274
23,942
15,089
1,516
2,461
21,481
0
60,591
W
Hachiman
 
Hachiman
31,499
9,183
4,619
4,316
20,068
13,719
1,845
5,049
14,758
0
54,046
L
Yemoja
Drillzack
Yemoja
4,183
1,259
24,878
10,048
31,866
40,774
658
5,439
26,427
7,500
0
W
Charybdis
JmeHH
Charybdis
28,545
11,951
2,398
3,025
23,343
15,018
1,786
6,295
16,680
0
53,883
W
Amaterasu
PanshyDoll
Amaterasu
10,132
2,823
5,843
11,257
39,274
62,262
724
8,581
30,158
0
17,494
W
Hel
R6BEAR
Hel
20,187
744
28,016
17,573
27,579
27,413
1,075
9,395
17,699
30,642
0
L
Jing Wei
ReportMeDude
Jing Wei
21,356
15,161
4,250
6,596
29,460
16,282
1,412
4,298
25,162
0
43,798
L
Zhong Kui
Tavigod
Zhong Kui
33,626
485
1,303
5,259
27,951
34,290
604
3,761
24,190
53,458
0
W
Ah Muzen Cab
Vitas7Element
Ah Muzen Cab
29,345
8,593
2,436
4,074
21,876
14,354
3,158
6,716
15,036
0
66,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,933
Gold Earned
62,827
213
Minions Killed
202
0
Camps Cleared
0
1,671,550
Distance Traveled
1,758,294
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
12,253
645
34
2
0
391,697
5
L
Artemis
11,542
607
57
3
0
261,141
2
W
Hachiman
12,804
674
46
2
0
369,274
4
L
Yemoja
11,508
606
29
2
0
327,200
2
W
Charybdis
11,797
621
63
3
0
267,509
0
W
Amaterasu
12,822
675
10
1
0
364,929
0
W
Hel
12,064
635
12
1
0
387,007
0
L
Jing Wei
11,331
596
43
2
0
336,495
1
L
Zhong Kui
12,299
647
50
3
0
355,017
1
W
Ah Muzen Cab
13,340
702
71
4
0
369,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role