Player Matchup

Medusa
Medusa
KrisJenner4814
Medusa
Level 66
God Stats
4W - 1L
1,724 SR
Queue Stats
152W - 181L
1,293 Elo+
Party 3
Sylvanus
Sylvanus
RoofTank
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Ra
Ra
Sigjina
Ra
Level 68
God Stats
7W - 4L
1,696 SR
Queue Stats
255W - 310L
1,310 Elo+
Party 3
Izanami
Izanami
kchearsawho
Izanami
Level 6
God Stats
1W - 1L
1,326 SR
Queue Stats
1W - 2L
1,043 Elo+
Party 4
Lancelot
Lancelot
momosbest51
Lancelot
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,319 Elo+
Party 4
Team Averages
Level 50
1,549 SR
1,293 Elo+

VS

Team Averages
Level 96
1,468 SR
1,395 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Arod2906
Artio
Level 102
God Stats
32W - 23L
1,579 SR
Queue Stats
417W - 501L
1,353 Elo+
Party 2
Danzaburou
Danzaburou
EZ_Drak_420
Danzaburou
Level 108
God Stats
1W - 6L
1,233 SR
Queue Stats
467W - 545L
1,354 Elo+
Party 2
King Arthur
King Arthur
SOARBOSS
King Arthur
Level 68
God Stats
52W - 43L
1,502 SR
Queue Stats
131W - 116L
1,383 Elo+
Party 1
Chronos
Chronos
bLent__
Chronos
Level 42
God Stats
38W - 28L
1,525 SR
Queue Stats
138W - 136L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 6
8,431
468
16,585
13,518
5,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
RoofTank
Sylvanus
13
4 / 0 / 7
9,139
508
9,458
11,104
11,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 2 / 2
8,692
483
12,728
12,963
5,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
kchearsawho
Izanami
17
1 / 1 / 3
9,901
550
13,210
11,429
5,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
momosbest51
Lancelot
15
4 / 2 / 3
9,209
512
10,667
14,589
6,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 5 / 1
8,785
488
9,643
17,227
8,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
Arod2906
Artio
10
0 / 5 / 4
7,124
396
8,072
22,205
21,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
EZ_Drak_420
Danzaburou
14
1 / 1 / 0
8,260
459
6,763
13,194
5,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
SOARBOSS
King Arthur
11
1 / 3 / 3
6,856
381
6,324
23,428
13,801
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
bLent__
Chronos
16
1 / 1 / 3
9,211
512
10,499
12,375
5,575
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
15
Kills
7
8
Deaths
15
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
5
1
0.9
L
Artio
Arod2906
Artio
0
5
4
0.4
L
Danzaburou
EZ_Drak_420
Danzaburou
1
1
0
1
W
3
3
6
2
W
Sylvanus
RoofTank
Sylvanus
4
0
7
7.5
L
King Arthur
SOARBOSS
King Arthur
1
3
3
0.83
W
3
2
2
2
L
Chronos
bLent__
Chronos
1
1
3
2.5
W
Izanami
kchearsawho
Izanami
1
1
3
2.5
W
Lancelot
momosbest51
Lancelot
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,648
Damage
41,301
63,603
Taken
88,429
34,845
Mitigated
55,187
28,488
Healing
21,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,643
1,675
0
3,232
17,227
8,173
0
2,460
14,767
0
71,210
L
Artio
Arod2906
Artio
8,072
674
1,364
4,680
22,205
21,908
0
7,049
15,156
27,994
0
L
Danzaburou
EZ_Drak_420
Danzaburou
6,763
1,959
0
5,196
13,194
5,730
164
462
12,732
0
64,088
W
16,585
8,816
0
911
13,518
5,887
2,778
3,970
9,414
0
54,319
W
Sylvanus
RoofTank
Sylvanus
9,458
3,049
5,679
5,895
11,104
11,084
242
4,164
6,834
24,398
0
L
King Arthur
SOARBOSS
King Arthur
6,324
328
0
4,421
23,428
13,801
0
7,160
16,268
0
39,227
W
12,728
1,252
1,351
3,882
12,963
5,502
1,692
6,011
6,784
65,221
0
L
Chronos
bLent__
Chronos
10,499
1,728
0
2,706
12,375
5,575
486
5,055
7,320
84,606
0
W
Izanami
kchearsawho
Izanami
13,210
9,790
0
6,026
11,429
5,557
1,158
639
10,790
0
97,317
W
Lancelot
momosbest51
Lancelot
10,667
2,501
0
4,744
14,589
6,815
51
3,261
11,210
0
71,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,372
Gold Earned
40,236
485
Minions Killed
418
0
Camps Cleared
0
1,712,229
Distance Traveled
1,665,158
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,785
488
99
6
0
354,676
1
L
Artio
7,124
396
23
1
0
332,126
3
L
Danzaburou
8,260
459
96
5
0
309,720
4
W
Medusa
8,431
468
67
4
0
334,059
1
W
Sylvanus
9,139
508
31
2
0
324,145
1
L
King Arthur
6,856
381
51
3
0
331,643
3
W
Ra
8,692
483
99
6
0
345,952
3
L
Chronos
9,211
512
149
8
0
336,993
2
W
Izanami
9,901
550
168
9
0
309,976
4
W
Lancelot
9,209
512
120
7
0
398,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role