Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
M_458_L
Cu Chulainn
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
218W - 197L
1,570 Elo+
Party 1
Scylla
Scylla
iDarkFaith
Scylla
Level 128
God Stats
2W - 2L
1,625 SR
Queue Stats
130W - 107L
1,584 Elo+
Solo
Yemoja
Yemoja
iOwnez-
Yemoja
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 150L
1,591 Elo+
Party 1
Team Averages
Level 115
1,525 SR
1,549 Elo+

VS

Team Averages
Level 90
1,508 SR
1,505 Elo+
Ares
Ares
 
Ares
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Hedgehot
Olorun
Level 62
God Stats
37W - 17L
1,630 SR
Queue Stats
134W - 145L
1,452 Elo+
Solo
Neith
Neith
Muse_25
Neith
Level 103
God Stats
20W - 15L
1,479 SR
Queue Stats
25W - 26L
1,385 Elo+
Solo
Lancelot
Lancelot
TuKraZe
Lancelot
Level 86
God Stats
1W - 0L
1,306 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Awilix
Awilix
vvSoft
Awilix
Level 158
God Stats
2W - 1L
1,625 SR
Queue Stats
184W - 115L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
0 / 5 / 0
5,208
521
2,228
9,889
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
 
Ullr
8
0 / 2 / 0
4,771
477
2,197
6,456
2,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cu Chulainn
M_458_L
Cu Chulainn
11
1 / 0 / 0
6,130
613
4,213
3,886
2,974
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
iDarkFaith
Scylla
8
0 / 3 / 0
4,904
490
1,227
4,547
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
iOwnez-
Yemoja
7
0 / 2 / 0
4,928
493
2,177
7,759
3,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 0 / 6
5,627
563
5,520
4,431
2,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
Hedgehot
Olorun
11
3 / 0 / 4
6,693
669
4,489
4,089
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Muse_25
Neith
10
1 / 0 / 1
5,651
565
2,181
3,483
1,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
TuKraZe
Lancelot
10
0 / 1 / 0
5,458
546
997
6,723
2,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
vvSoft
Awilix
11
7 / 0 / 3
6,751
675
9,019
6,702
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
12
12
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
5
0
0
L
Ullr
 
Ullr
0
2
0
0
W
Ares
 
Ares
1
0
6
4
W
Olorun
Hedgehot
Olorun
3
0
4
5
L
Cu Chulainn
M_458_L
Cu Chulainn
1
0
0
1
W
Neith
Muse_25
Neith
1
0
1
1.5
W
Lancelot
TuKraZe
Lancelot
0
1
0
0
L
Scylla
iDarkFaith
Scylla
0
3
0
0
L
Yemoja
iOwnez-
Yemoja
0
2
0
0
W
Awilix
vvSoft
Awilix
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,042
Damage
22,206
32,537
Taken
25,428
14,124
Mitigated
11,138
7,338
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,228
392
0
2,229
9,889
3,748
0
3,140
6,749
0
26,964
L
Ullr
 
Ullr
2,197
565
0
630
6,456
2,412
0
2,285
4,171
0
27,676
W
Ares
 
Ares
5,520
40
0
1,237
4,431
2,851
0
1,317
3,114
19,237
0
W
Olorun
Hedgehot
Olorun
4,489
2,808
123
2,407
4,089
1,609
2,088
876
3,213
46,726
0
L
Cu Chulainn
M_458_L
Cu Chulainn
4,213
714
0
945
3,886
2,974
0
583
3,303
0
43,503
W
Neith
Muse_25
Neith
2,181
776
0
1,278
3,483
1,488
190
503
2,980
0
37,648
W
Lancelot
TuKraZe
Lancelot
997
430
0
1,216
6,723
2,517
0
0
6,723
0
31,041
L
Scylla
iDarkFaith
Scylla
1,227
38
0
500
4,547
1,580
0
1,932
2,615
26,064
0
L
Yemoja
iOwnez-
Yemoja
2,177
440
1,492
1,542
7,759
3,410
0
2,069
5,690
12,953
0
W
Awilix
vvSoft
Awilix
9,019
4,735
0
500
6,702
2,673
0
708
5,994
0
44,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,941
Gold Earned
30,180
258
Minions Killed
321
0
Camps Cleared
0
972,917
Distance Traveled
1,014,393
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,208
521
66
7
0
233,027
2
L
Ullr
4,771
477
43
4
0
169,829
1
W
Ares
5,627
563
22
2
0
217,912
1
W
Olorun
6,693
669
84
8
0
180,659
2
L
Cu Chulainn
6,130
613
71
7
0
209,091
5
W
Neith
5,651
565
66
7
0
163,844
0
W
Lancelot
5,458
546
73
7
0
202,783
0
L
Scylla
4,904
490
53
5
0
172,933
0
L
Yemoja
4,928
493
25
3
0
188,037
8
W
Awilix
6,751
675
76
8
0
249,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role