Player Matchup

Ymir
Ymir
MfAkaza
Ymir
Level 16
God Stats
4W - 0L
1,798 SR
Queue Stats
10W - 5L
1,573 Elo+
Party 1
Atlas
Atlas
OMENIHIL
Atlas
Level 27
God Stats
2W - 1L
1,596 SR
Queue Stats
3W - 9L
1,505 Elo+
Party 1
Anubis
Anubis
RawrFenrir
Anubis
Level 34
God Stats
3W - 0L
1,790 SR
Queue Stats
9W - 15L
1,505 Elo+
Party 1
Team Averages
Level 26
1,728 SR
1,528 Elo+

VS

Team Averages
Level 53
1,521 SR
1,305 Elo+
Yemoja
Yemoja
IVindictivEI
Yemoja
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,178 Elo+
Party 2
Tiamat
Tiamat
Voxine00
Tiamat
Level 105
God Stats
7W - 7L
1,563 SR
Queue Stats
253W - 250L
1,560 Elo+
Solo
Hercules
Hercules
zbanex
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
MfAkaza
Ymir
16
4 / 1 / 14
11,622
775
13,653
18,796
25,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
OMENIHIL
Atlas
16
4 / 0 / 15
11,721
781
14,378
19,761
21,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
RawrFenrir
Anubis
17
11 / 2 / 4
11,987
799
25,449
16,669
10,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 6 / 3
9,780
652
7,390
22,348
20,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
Voxine00
Tiamat
15
2 / 4 / 0
10,130
675
18,057
14,517
11,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
zbanex
Hercules
12
1 / 9 / 2
9,400
627
10,796
24,612
16,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
19
Kills
3
3
Deaths
19
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
6
3
0.25
W
Ymir
MfAkaza
Ymir
4
1
14
11
W
Atlas
OMENIHIL
Atlas
4
0
15
11.5
W
Anubis
RawrFenrir
Anubis
11
2
4
6.5
L
Tiamat
Voxine00
Tiamat
2
4
0
0.5
L
Hercules
zbanex
Hercules
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,480
Damage
36,243
55,226
Taken
61,477
56,616
Mitigated
47,562
17,990
Healing
13,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
7,390
1,882
3,115
5,161
22,348
20,459
0
20,782
1,566
19,169
0
W
Ymir
MfAkaza
Ymir
13,653
2,903
0
2,934
18,796
25,026
640
8,100
10,421
33,759
0
W
Atlas
OMENIHIL
Atlas
14,378
5,440
902
5,318
19,761
21,281
249
8,233
10,668
31,017
0
W
Anubis
RawrFenrir
Anubis
25,449
1,046
0
8,836
16,669
10,309
1,553
10,236
6,247
69,406
0
L
Tiamat
Voxine00
Tiamat
18,057
1,931
0
1,988
14,517
11,047
0
11,893
2,624
50,770
0
L
Hercules
zbanex
Hercules
10,796
3,730
0
3,316
24,612
16,056
0
21,231
3,381
1,256
17,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,330
Gold Earned
29,310
174
Minions Killed
119
10
Camps Cleared
4
813,102
Distance Traveled
715,237
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,780
652
23
2
0
235,631
0
W
Ymir
11,622
775
38
3
3
274,894
2
W
Atlas
11,721
781
36
2
0
294,777
0
W
Anubis
11,987
799
100
7
7
243,431
0
L
Tiamat
10,130
675
71
5
4
258,366
5
L
Hercules
9,400
627
25
2
0
221,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role