Player Matchup

Ymir
Ymir
Doatx
Ymir
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
21W - 35L
1,139 Elo+
Party 2
Chiron
Chiron
TheUselessDev
Chiron
Level 40
God Stats
1W - 2L
1,179 SR
Queue Stats
265W - 289L
1,254 Elo+
Party 2
Lancelot
Lancelot
deaddude1011
Lancelot
Level 49
God Stats
6W - 4L
1,500 SR
Queue Stats
129W - 132L
1,355 Elo+
Solo
Mulan
Mulan
hainesworth
Mulan
Level 69
God Stats
9W - 3L
1,777 SR
Queue Stats
423W - 425L
1,466 Elo+
Solo
Nu Wa
Nu Wa
secular
Nu Wa
Level 145
God Stats
3W - 9L
1,325 SR
Queue Stats
180W - 214L
1,400 Elo+
Solo
Team Averages
Level 66
1,456 SR
1,323 Elo+

VS

Team Averages
Level 33
1,535 SR
1,459 Elo+
Mulan
Mulan
INCUSORA
Mulan
Level 21
God Stats
2W - 1L
1,735 SR
Queue Stats
4W - 5L
1,388 Elo+
Party 1
Jormungandr
Jormungandr
LightsPollution
Jormungandr
Level 18
God Stats
2W - 3L
1,437 SR
Queue Stats
2W - 3L
1,388 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MagicalSWP
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
luluonetrick69
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Lancelot
Lancelot
sempreSenz
Lancelot
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 22L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Doatx
Ymir
14
0 / 0 / 8
9,774
489
5,798
14,105
16,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
2 / 0 / 5
10,555
528
7,911
8,896
4,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
deaddude1011
Lancelot
17
4 / 3 / 4
10,545
527
13,183
16,349
7,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
5 / 1 / 3
12,883
644
10,220
17,134
14,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
secular
Nu Wa
17
6 / 0 / 3
11,363
568
17,861
7,170
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
INCUSORA
Mulan
15
1 / 6 / 0
8,583
429
6,685
21,917
17,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
LightsPollution
Jormungandr
12
0 / 3 / 2
8,098
405
6,133
15,958
13,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
MagicalSWP
Morgan Le Fay
12
1 / 2 / 1
7,174
359
6,818
10,993
4,306
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 2 / 1
6,890
345
5,492
7,852
3,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
sempreSenz
Lancelot
12
2 / 5 / 1
7,783
389
7,960
21,480
9,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
17
Kills
4
4
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
Doatx
Ymir
0
0
8
4
L
Mulan
INCUSORA
Mulan
1
6
0
0.17
L
Jormungandr
LightsPollution
Jormungandr
0
3
2
0.33
L
Morgan Le Fay
MagicalSWP
Morgan Le Fay
1
2
1
0.75
W
2
0
5
4.5
W
Lancelot
deaddude1011
Lancelot
4
3
4
2
W
5
1
3
6.5
L
0
2
1
0.25
W
Nu Wa
secular
Nu Wa
6
0
3
7.5
L
Lancelot
sempreSenz
Lancelot
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,973
Damage
33,088
63,654
Taken
78,200
46,319
Mitigated
48,460
22,481
Healing
14,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Doatx
Ymir
5,798
422
0
1,789
14,105
16,925
319
4,788
9,156
24,289
0
L
Mulan
INCUSORA
Mulan
6,685
707
0
4,586
21,917
17,217
0
4,963
16,954
0
61,417
L
Jormungandr
LightsPollution
Jormungandr
6,133
1,217
0
3,838
15,958
13,620
0
7,264
8,694
59,150
0
L
Morgan Le Fay
MagicalSWP
Morgan Le Fay
6,818
745
0
870
10,993
4,306
0
5,786
5,207
32,319
0
W
7,911
2,315
1,439
4,799
8,896
4,312
4,250
1,446
7,450
0
93,692
W
Lancelot
deaddude1011
Lancelot
13,183
2,255
0
700
16,349
7,603
490
3,054
13,295
0
95,758
W
10,220
1,096
0
9,950
17,134
14,277
1,108
1,028
15,539
0
102,052
L
5,492
2,613
0
1,947
7,852
3,629
0
2,969
4,883
0
32,603
W
Nu Wa
secular
Nu Wa
17,861
4,703
337
3,467
7,170
3,202
2,087
2,635
4,535
88,524
0
L
Lancelot
sempreSenz
Lancelot
7,960
1,701
0
3,622
21,480
9,688
20
4,193
17,287
0
61,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,120
Gold Earned
38,528
627
Minions Killed
385
0
Camps Cleared
0
1,926,105
Distance Traveled
1,819,407
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,774
489
43
2
0
370,830
6
L
Mulan
8,583
429
113
6
0
316,685
2
L
Jormungandr
8,098
405
81
4
0
354,601
3
L
Morgan Le Fay
7,174
359
49
2
0
362,766
0
W
Chiron
10,555
528
156
8
0
365,874
5
W
Lancelot
10,545
527
114
6
0
468,396
2
W
Mulan
12,883
644
183
9
0
332,147
4
L
Neith
6,890
345
59
3
0
346,080
0
W
Nu Wa
11,363
568
131
7
0
388,858
5
L
Lancelot
7,783
389
83
4
0
439,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role