Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
AnnihilatedSoul
Lancelot
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 187L
1,366 Elo+
Solo
Chaac
Chaac
obeyzaaddy915
Chaac
Level 126
God Stats
11W - 6L
1,767 SR
Queue Stats
759W - 811L
1,369 Elo+
Solo
Chiron
Chiron
rUleRoFu12369
Chiron
Level 85
God Stats
2W - 1L
1,628 SR
Queue Stats
31W - 42L
1,354 Elo+
Party 2
Team Averages
Level 117
1,579 SR
1,418 Elo+

VS

Team Averages
Level 78
1,527 SR
1,486 Elo+
Achilles
Achilles
JayDiggittyDog
Achilles
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 46L
1,403 Elo+
Party 1
Arachne
Arachne
K1NG TD0G
Arachne
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,775 Elo+
Party 1
Awilix
Awilix
Klutzyrikku
Awilix
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MrRiverz
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 82L
1,360 Elo+
Solo
Janus
Janus
dead_pan58
Janus
Level 78
God Stats
7W - 6L
1,633 SR
Queue Stats
235W - 233L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
9 / 2 / 11
10,042
913
8,413
5,122
2,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
 
Skadi
15
3 / 4 / 11
9,241
840
13,665
11,472
5,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
15
4 / 3 / 9
9,184
835
7,407
8,536
4,612
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

14
2 / 3 / 11
8,621
784
8,209
15,966
18,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
6 / 3 / 13
9,694
881
15,076
11,689
5,818
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
4 / 6 / 7
8,736
794
9,788
14,417
14,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
K1NG TD0G
Arachne
14
4 / 4 / 3
7,804
709
4,810
10,872
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
15
5 / 6 / 5
8,952
814
8,437
11,491
6,250
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Kuzenbo
MrRiverz
Kuzenbo
13
0 / 5 / 8
7,608
692
3,831
11,989
13,864
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Janus
14
1 / 3 / 6
7,936
721
9,372
8,586
3,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
43
24
Kills
14
15
Deaths
24
55
Assists
29
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
9
2
11
7.25
W
Skadi
 
Skadi
3
4
11
2.13
W
Lancelot
4
3
9
2.83
L
Achilles
4
6
7
1.25
L
Arachne
K1NG TD0G
Arachne
4
4
3
1.38
L
Awilix
5
6
5
1.25
L
Kuzenbo
MrRiverz
Kuzenbo
0
5
8
0.8
L
Janus
1
3
6
1.33
W
2
3
11
2.5
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,770
Damage
36,238
52,785
Taken
57,355
36,364
Mitigated
43,565
21,647
Healing
11,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
8,413
2,360
1,276
1,380
5,122
2,150
936
1,339
3,486
16,199
497
W
Skadi
 
Skadi
13,665
6,285
1,145
2,561
11,472
5,636
2,392
3,356
7,997
0
31,857
W
Lancelot
7,407
675
362
1,095
8,536
4,612
582
2,116
6,420
0
13,990
L
Achilles
9,788
1,186
783
1,532
14,417
14,901
0
1,792
12,386
15
16,782
L
Arachne
K1NG TD0G
Arachne
4,810
3,427
246
2,015
10,872
5,038
0
1,558
9,081
0
7,082
L
Awilix
8,437
3,420
0
0
11,491
6,250
0
1,769
9,579
0
17,927
L
Kuzenbo
MrRiverz
Kuzenbo
3,831
987
412
1,217
11,989
13,864
0
962
10,937
6,138
0
L
Janus
9,372
377
2,184
2,726
8,586
3,512
0
1,835
6,710
32,187
0
W
8,209
582
1,911
6,952
15,966
18,148
947
2,957
12,852
0
13,675
W
15,076
7,800
910
4,055
11,689
5,818
379
3,435
8,081
0
29,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,782
Gold Earned
41,036
141
Minions Killed
94
0
Camps Cleared
0
984,711
Distance Traveled
911,811
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,042
913
20
2
0
169,069
1
W
Skadi
9,241
840
50
5
0
201,060
0
W
Lancelot
9,184
835
16
1
0
230,366
3
L
Achilles
8,736
794
16
1
0
184,272
0
L
Arachne
7,804
709
4
0
0
194,723
0
L
Awilix
8,952
814
21
2
0
172,700
0
L
Kuzenbo
7,608
692
3
0
0
163,514
0
L
Janus
7,936
721
50
5
0
196,602
0
W
Chaac
8,621
784
20
2
0
216,652
3
W
Chiron
9,694
881
35
3
0
167,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role