Player Matchup

Nox
Nox
ARchit3KT
Nox
Level 129
God Stats
16W - 12L
1,517 SR
Queue Stats
300W - 319L
1,439 Elo+
Solo
Bacchus
Bacchus
DJ_Christensen
Bacchus
Level 102
God Stats
1W - 4L
1,455 SR
Queue Stats
205W - 201L
1,329 Elo+
Solo
Chernobog
Chernobog
Davu-thealmighty
Chernobog
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,503 Elo+
Solo
Bastet
Bastet
Incelerator
Bastet
Level 68
God Stats
14W - 12L
1,500 SR
Queue Stats
134W - 133L
1,450 Elo+
Solo
Lancelot
Lancelot
Spartan1127312
Lancelot
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,326 Elo+
Solo
Team Averages
Level 77
1,494 SR
1,409 Elo+

VS

Team Averages
Level 82
1,341 SR
1,384 Elo+
Arachne
Arachne
Battlebro85
Arachne
Level 56
God Stats
19W - 25L
1,396 SR
Queue Stats
71W - 87L
1,304 Elo+
Solo
Chernobog
Chernobog
Hªrlºt
Chernobog
Level 104
God Stats
10W - 8L
1,462 SR
Queue Stats
703W - 761L
1,451 Elo+
Solo
Anubis
Anubis
Marmezzy04
Anubis
Level 64
God Stats
26W - 39L
1,286 SR
Queue Stats
215W - 238L
1,344 Elo+
Solo
Lancelot
Lancelot
NightPancake366
Lancelot
Level 123
God Stats
3W - 5L
1,170 SR
Queue Stats
63W - 66L
1,447 Elo+
Solo
Danzaburou
Danzaburou
joaquin2644
Danzaburou
Level 62
God Stats
4W - 3L
1,393 SR
Queue Stats
29W - 41L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,614
419
1,183
2,441
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 3
5,160
469
3,149
9,648
6,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
8
1 / 4 / 1
4,964
451
2,785
6,498
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
11
2 / 1 / 1
6,178
562
2,128
10,471
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Lancelot
10
2 / 3 / 1
5,933
539
4,295
6,593
2,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Battlebro85
Arachne
10
1 / 2 / 3
5,999
545
3,527
6,508
3,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
Hªrlºt
Chernobog
11
3 / 1 / 0
6,533
594
2,498
4,978
1,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Marmezzy04
Anubis
11
2 / 1 / 2
6,219
565
3,540
5,844
3,184
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
10
7 / 1 / 0
7,107
646
4,608
6,010
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
joaquin2644
Danzaburou
10
0 / 1 / 6
6,208
564
4,114
5,898
2,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
13
13
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Arachne
Battlebro85
Arachne
1
2
3
1.25
L
0
4
3
0.38
L
Chernobog
1
4
1
0.38
W
Chernobog
Hªrlºt
Chernobog
3
1
0
3
L
Bastet
2
1
1
2.5
W
Anubis
Marmezzy04
Anubis
2
1
2
3
W
Lancelot
7
1
0
7
L
Lancelot
2
3
1
0.83
W
Danzaburou
joaquin2644
Danzaburou
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,540
Damage
18,287
35,651
Taken
29,238
15,507
Mitigated
14,030
11,149
Healing
11,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,183
73
143
418
2,441
783
297
964
1,477
16,877
0
W
Arachne
Battlebro85
Arachne
3,527
2,768
0
2,318
6,508
3,018
0
438
6,070
0
31,978
L
3,149
762
61
3,312
9,648
6,974
0
442
9,206
19,546
0
L
Chernobog
2,785
1,757
0
500
6,498
1,978
0
0
6,498
0
27,387
W
Chernobog
Hªrlºt
Chernobog
2,498
1,512
0
1,942
4,978
1,754
814
0
4,978
0
38,711
L
Bastet
2,128
537
0
6,249
10,471
3,467
711
1,317
9,154
0
38,400
W
Anubis
Marmezzy04
Anubis
3,540
466
0
3,010
5,844
3,184
406
1,881
3,963
31,878
0
W
Lancelot
4,608
882
197
1,564
6,010
3,868
0
541
5,469
0
21,434
L
Lancelot
4,295
319
0
466
6,593
2,305
0
817
5,776
0
37,595
W
Danzaburou
joaquin2644
Danzaburou
4,114
1,904
0
2,311
5,898
2,206
1,086
1,472
4,426
0
31,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,849
Gold Earned
32,066
255
Minions Killed
258
0
Camps Cleared
0
930,508
Distance Traveled
990,038
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,614
419
30
3
0
96,902
3
W
Arachne
5,999
545
61
6
0
213,837
3
L
Bacchus
5,160
469
26
2
0
187,464
4
L
Chernobog
4,964
451
39
4
0
187,400
1
W
Chernobog
6,533
594
64
6
0
178,326
3
L
Bastet
6,178
562
84
8
0
201,966
0
W
Anubis
6,219
565
45
4
0
167,936
0
W
Lancelot
7,107
646
26
2
0
248,478
1
L
Lancelot
5,933
539
76
7
0
256,776
2
W
Danzaburou
6,208
564
62
6
0
181,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role