Player Matchup

Cerberus
Cerberus
MadMacTho
Cerberus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 84L
1,495 Elo+
Solo
Chaac
Chaac
O1XWAVIE
Chaac
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 68L
1,458 Elo+
Solo
Lancelot
Lancelot
RagingSumo
Lancelot
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,444 Elo+
Party 2
Hera
Hera
SameAsDiscord
Hera
Level 68
God Stats
9W - 10L
1,475 SR
Queue Stats
70W - 85L
1,410 Elo+
Party 2
Izanami
Izanami
StrangeKiller
Izanami
Level 110
God Stats
6W - 5L
1,408 SR
Queue Stats
41W - 39L
1,451 Elo+
Party 2
Team Averages
Level 91
1,476 SR
1,452 Elo+

VS

Team Averages
Level 90
1,590 SR
1,464 Elo+
Merlin
Merlin
 
Merlin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
HelpStepBroh
Da Ji
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 179L
1,455 Elo+
Party 1
Lancelot
Lancelot
K1dneyst0nes
Lancelot
Level 123
God Stats
2W - 8L
1,500 SR
Queue Stats
200W - 177L
1,429 Elo+
Party 1
Geb
Geb
Minazuki57
Geb
Level 68
God Stats
8W - 4L
1,944 SR
Queue Stats
291W - 298L
1,465 Elo+
Solo
Rama
Rama
VeteranoPro1724
Rama
Level 128
God Stats
0W - 1L
1,504 SR
Queue Stats
53W - 52L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MadMacTho
Cerberus
12
1 / 1 / 7
7,950
530
5,695
10,106
7,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
O1XWAVIE
Chaac
14
3 / 0 / 3
8,474
565
6,985
9,869
9,429
Lancelot
RagingSumo
Lancelot
13
7 / 2 / 3
8,568
571
6,741
10,269
4,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
6 / 0 / 4
8,459
564
10,651
4,835
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
13
2 / 0 / 3
7,968
531
6,149
9,408
3,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 4 / 1
6,235
416
2,693
8,693
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 1
6,699
447
3,969
13,979
5,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
K1dneyst0nes
Lancelot
12
1 / 5 / 0
7,254
484
8,443
14,087
8,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
2 / 3 / 0
6,575
438
2,391
11,386
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 3 / 2
7,499
500
5,692
9,264
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
19
Kills
3
3
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
1
0.13
L
0
5
1
0.1
L
Lancelot
K1dneyst0nes
Lancelot
1
5
0
0.2
W
Cerberus
MadMacTho
Cerberus
1
1
7
4.5
L
2
3
0
0.67
W
Chaac
O1XWAVIE
Chaac
3
0
3
4.5
W
Lancelot
RagingSumo
Lancelot
7
2
3
4.25
W
6
0
4
8
W
Izanami
2
0
3
3.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,221
Damage
23,188
44,487
Taken
57,409
26,847
Mitigated
27,407
16,082
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,693
319
0
1,173
8,693
2,798
0
4,743
3,950
33,045
0
L
3,969
639
0
3,822
13,979
5,421
0
2,883
11,096
0
47,514
L
Lancelot
K1dneyst0nes
Lancelot
8,443
1,742
0
2,492
14,087
8,182
0
2,832
11,255
0
47,252
W
Cerberus
MadMacTho
Cerberus
5,695
215
2,113
4,801
10,106
7,567
0
2,097
8,009
28,626
0
L
2,391
310
0
737
11,386
8,288
0
3,882
7,504
15,654
0
W
Chaac
O1XWAVIE
Chaac
6,985
2,168
0
3,025
9,869
9,429
202
0
9,869
0
55,654
W
Lancelot
RagingSumo
Lancelot
6,741
1,371
0
2,840
10,269
4,491
0
811
9,458
0
45,361
W
10,651
2,804
0
435
4,835
1,646
186
912
3,923
64,344
0
W
Izanami
6,149
4,235
0
2,868
9,408
3,714
0
1,264
8,144
0
68,491
L
5,692
4,731
0
1,216
9,264
2,718
1,399
2,006
7,258
0
65,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,419
Gold Earned
34,262
479
Minions Killed
358
0
Camps Cleared
0
1,527,447
Distance Traveled
1,302,141
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,235
416
61
4
0
225,581
0
L
Da Ji
6,699
447
81
5
0
268,196
0
L
Lancelot
7,254
484
79
5
0
312,681
4
W
Cerberus
7,950
530
65
4
0
292,340
5
L
Geb
6,575
438
23
2
0
250,009
0
W
Chaac
8,474
565
103
7
0
304,795
0
W
Lancelot
8,568
571
82
5
0
350,725
4
W
Hera
8,459
564
105
7
0
297,625
6
W
Izanami
7,968
531
124
8
0
281,962
2
L
Rama
7,499
500
114
8
0
245,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role