Player Matchup

Kuzenbo
Kuzenbo
IVindictivEI
Kuzenbo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,299 Elo+
Party 1
Sol
Sol
rusitopapa
Sol
Level 44
God Stats
0W - 2L
1,304 SR
Queue Stats
73W - 95L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
zbanex
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,299 Elo+
Party 1
Team Averages
Level 32
1,435 SR
1,319 Elo+

VS

Team Averages
Level 60
1,445 SR
1,337 Elo+
Baron Samedi
Baron Samedi
Denbay
Baron Samedi
Level 39
God Stats
46W - 59L
1,357 SR
Queue Stats
80W - 139L
1,147 Elo+
Party 2
Kuzenbo
Kuzenbo
JoeBangle
Kuzenbo
Level 18
God Stats
5W - 3L
1,347 SR
Queue Stats
11W - 17L
1,248 Elo+
Party 2
Neith
Neith
gingerlean
Neith
Level 122
God Stats
57W - 43L
1,632 SR
Queue Stats
280W - 249L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IVindictivEI
Kuzenbo
10
1 / 1 / 0
7,062
642
5,172
13,148
15,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 5 / 1
6,544
595
8,812
13,717
4,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
zbanex
Tsukuyomi
9
0 / 7 / 1
6,159
560
5,370
11,256
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Denbay
Baron Samedi
13
2 / 0 / 10
8,096
736
8,864
6,330
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
JoeBangle
Kuzenbo
11
1 / 1 / 10
8,285
753
3,787
13,895
15,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
14
10 / 0 / 3
9,490
863
20,081
12,162
6,171
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Denbay
Baron Samedi
2
0
10
7
L
Kuzenbo
IVindictivEI
Kuzenbo
1
1
0
1
W
Kuzenbo
JoeBangle
Kuzenbo
1
1
10
6
W
Neith
10
0
3
11.5
L
0
5
1
0.1
L
Tsukuyomi
zbanex
Tsukuyomi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,354
Damage
32,732
38,121
Taken
32,387
25,418
Mitigated
25,565
6,724
Healing
16,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Denbay
Baron Samedi
8,864
103
2,121
2,830
6,330
3,607
260
3,524
2,806
31,102
0
L
Kuzenbo
IVindictivEI
Kuzenbo
5,172
1,990
0
2,403
13,148
15,640
0
5,136
8,012
9,034
0
W
Kuzenbo
JoeBangle
Kuzenbo
3,787
2,132
252
3,421
13,895
15,787
307
4,902
8,993
9,370
0
W
Neith
20,081
10,165
0
7,823
12,162
6,171
2,363
6,093
6,069
0
46,000
L
8,812
4,781
0
4,156
13,717
4,820
0
3,674
10,043
34,400
0
L
Tsukuyomi
zbanex
Tsukuyomi
5,370
1,231
0
165
11,256
4,958
0
3,955
7,301
0
15,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,765
Gold Earned
25,871
89
Minions Killed
133
2
Camps Cleared
5
517,604
Distance Traveled
601,189
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,096
736
46
4
2
210,348
1
L
Kuzenbo
7,062
642
7
1
0
187,633
0
W
Kuzenbo
8,285
753
15
1
0
196,147
0
W
Neith
9,490
863
72
7
3
194,694
3
L
Sol
6,544
595
58
5
1
171,156
0
L
Tsukuyomi
6,159
560
24
2
1
158,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role