Player Matchup

Hades
Hades
Diamond I
Ice-_-Wraith
Hades
Diamond I
Level 67
God Stats
29W - 33L
1,760 SR
Queue Stats
361W - 371L
2,591 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 67
1,760 SR
2,591 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 157
1,789 SR
1,843 MMR
Freya
Freya
Platinum V
Poor Ai
Freya
Platinum V
Level 157
God Stats
1W - 1L
1,789 SR
Queue Stats
13W - 7L
1,843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 0
17,102
900
17,673
30,088
25,206
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BastetBakasuraUllrKaliSkadi

VS

Bans
BellonaAh Muzen CabErlang ShenOlorunChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Poor Ai
Freya
20
1 / 2 / 0
15,058
793
19,092
22,864
14,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Freya
Poor Ai
Freya
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,673
Damage
19,092
30,088
Taken
22,864
25,206
Mitigated
14,188
15,894
Healing
9,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,673
2,256
0
15,894
30,088
25,206
2,142
17,372
12,716
125,368
0
L
Freya
Poor Ai
Freya
19,092
5,777
0
9,874
22,864
14,188
935
17,444
5,002
93,702
6,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,102
Gold Earned
15,058
232
Minions Killed
176
10
Camps Cleared
7
346,449
Distance Traveled
322,069
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
17,102
900
232
12
10
346,449
0
L
Freya
15,058
793
176
9
7
322,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role