Player Matchup

Hera
Hera
Alphuehuehue
Hera
Level 87
God Stats
0W - 1L
1,248 SR
Queue Stats
16W - 18L
1,366 Elo+
Party 1
Neith
Neith
StormNyx
Neith
Level 114
God Stats
0W - 1L
1,708 SR
Queue Stats
1W - 7L
1,279 Elo+
Party 1
Lancelot
Lancelot
gamehead2170
Lancelot
Level 24
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 3L
1,396 Elo+
Party 1
Team Averages
Level 75
1,557 SR
1,347 Elo+

VS

Team Averages
Level 45
1,510 SR
1,485 Elo+
Olorun
Olorun
Breaknife
Olorun
Level 46
God Stats
19W - 12L
1,531 SR
Queue Stats
252W - 192L
1,567 Elo+
Party 2
Achilles
Achilles
Exnifyy
Achilles
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 136L
1,529 Elo+
Party 2
Lancelot
Lancelot
Mage-EPS
Lancelot
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
177W - 223L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 14 / 8
14,818
644
23,520
22,498
8,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
StormNyx
Neith
20
5 / 5 / 5
15,926
692
26,268
26,945
17,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Lancelot
gamehead2170
Lancelot
17
3 / 10 / 5
13,564
590
19,975
32,827
35,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Breaknife
Olorun
20
7 / 3 / 18
17,205
748
30,198
30,331
15,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Exnifyy
Achilles
20
13 / 2 / 13
16,418
714
21,525
28,465
32,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Lancelot
Mage-EPS
Lancelot
20
9 / 5 / 11
16,545
719
22,094
26,706
16,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
10
Kills
29
29
Deaths
10
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
14
8
0.43
W
Olorun
Breaknife
Olorun
7
3
18
5.33
W
Achilles
Exnifyy
Achilles
13
2
13
9.75
W
Lancelot
Mage-EPS
Lancelot
9
5
11
2.9
L
Neith
StormNyx
Neith
5
5
5
1.5
L
Lancelot
gamehead2170
Lancelot
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,763
Damage
73,817
82,270
Taken
85,502
60,857
Mitigated
65,564
12,628
Healing
30,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,520
7,768
416
1,477
22,498
8,746
450
7,586
14,608
72,286
0
W
Olorun
Breaknife
Olorun
30,198
17,446
2,682
19,334
30,331
15,852
2,594
7,549
22,782
129,109
0
W
Achilles
Exnifyy
Achilles
21,525
4,759
0
5,743
28,465
32,959
344
7,003
21,462
6,993
46,450
W
Lancelot
Mage-EPS
Lancelot
22,094
3,445
0
3,201
26,706
16,753
0
9,652
17,054
0
68,287
L
Neith
StormNyx
Neith
26,268
8,177
0
4,713
26,945
17,099
1,771
11,775
14,706
0
73,692
L
Lancelot
gamehead2170
Lancelot
19,975
2,140
0
6,022
32,827
35,012
645
13,106
19,002
0
33,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,308
Gold Earned
50,168
208
Minions Killed
272
4
Camps Cleared
14
1,078,074
Distance Traveled
1,278,368
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
14,818
644
74
3
4
342,112
1
W
Olorun
17,205
748
161
7
2
381,149
1
W
Achilles
16,418
714
46
2
2
434,897
4
W
Lancelot
16,545
719
65
3
10
462,322
0
L
Neith
15,926
692
105
5
0
363,932
1
L
Lancelot
13,564
590
29
1
0
372,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role