Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
 
Terra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Akselan
Hera
Level 126
God Stats
1W - 0L
1,242 SR
Queue Stats
5W - 5L
1,705 Elo+
Party 3
Baba Yaga
Baba Yaga
MadMacTho
Baba Yaga
Level 120
God Stats
2W - 1L
1,534 SR
Queue Stats
87W - 84L
1,486 Elo+
Solo
Cernunnos
Cernunnos
firedraken001
Cernunnos
Level 157
God Stats
11W - 8L
1,580 SR
Queue Stats
47W - 59L
1,457 Elo+
Solo
Team Averages
Level 133
1,471 SR
1,530 Elo+

VS

Team Averages
Level 86
1,419 SR
1,520 Elo+
Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
LesGetWEIRDBraj
Lancelot
Level 144
God Stats
4W - 5L
1,264 SR
Queue Stats
280W - 249L
1,550 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MidLaneRick
Tsukuyomi
Level 43
God Stats
1W - 1L
1,331 SR
Queue Stats
78W - 72L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
3 / 2 / 8
7,517
537
7,731
10,261
5,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
 
Terra
10
0 / 1 / 10
6,988
499
4,720
9,772
9,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
Akselan
Hera
11
4 / 3 / 4
7,155
511
6,177
8,169
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
MadMacTho
Baba Yaga
13
1 / 1 / 8
8,102
579
4,837
9,980
3,993
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
firedraken001
Cernunnos
14
6 / 0 / 5
8,851
632
11,581
6,558
3,100
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 2 / 1
7,412
529
3,839
7,079
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
 
Horus
12
2 / 2 / 3
7,124
509
5,689
10,798
6,180
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
 
Geb
9
0 / 4 / 3
6,100
436
3,348
14,281
10,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
10
0 / 3 / 3
6,411
458
4,699
11,421
4,605
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
MidLaneRick
Tsukuyomi
13
3 / 3 / 1
7,388
528
4,748
9,696
3,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
14
Kills
7
7
Deaths
14
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
2
8
3.5
W
Terra
 
Terra
0
1
10
5
L
Izanami
 
Izanami
2
2
1
1.25
L
Horus
 
Horus
2
2
3
1.75
L
Geb
 
Geb
0
4
3
0.38
W
Hera
Akselan
Hera
4
3
4
2
L
Lancelot
0
3
3
0.5
W
Baba Yaga
MadMacTho
Baba Yaga
1
1
8
5
L
Tsukuyomi
MidLaneRick
Tsukuyomi
3
3
1
1.17
W
Cernunnos
firedraken001
Cernunnos
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,046
Damage
22,323
44,740
Taken
53,275
24,716
Mitigated
27,352
14,987
Healing
11,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,731
1,071
0
3,683
10,261
5,337
0
600
9,661
0
48,285
W
Terra
 
Terra
4,720
947
1,621
2,824
9,772
9,304
52
1,257
8,515
15,196
0
L
Izanami
 
Izanami
3,839
2,311
0
2,698
7,079
2,585
1,080
1,778
5,301
0
61,877
L
Horus
 
Horus
5,689
2,564
215
1,420
10,798
6,180
0
3,157
7,641
0
42,908
L
Geb
 
Geb
3,348
523
0
2,655
14,281
10,030
0
5,664
8,617
14,214
0
W
Hera
Akselan
Hera
6,177
2,320
0
750
8,169
2,982
47
482
7,687
41,863
0
L
Lancelot
4,699
461
0
3,404
11,421
4,605
0
2,160
9,261
0
46,893
W
Baba Yaga
MadMacTho
Baba Yaga
4,837
340
0
4,579
9,980
3,993
0
114
9,866
53,450
0
L
Tsukuyomi
MidLaneRick
Tsukuyomi
4,748
1,026
0
1,399
9,696
3,952
0
2,975
6,721
0
60,087
W
Cernunnos
firedraken001
Cernunnos
11,581
5,570
0
1,530
6,558
3,100
42
895
5,663
0
66,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,613
Gold Earned
34,435
363
Minions Killed
366
0
Camps Cleared
0
1,317,263
Distance Traveled
1,379,432
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,517
537
63
5
0
315,947
2
W
Terra
6,988
499
28
2
0
274,669
8
L
Izanami
7,412
529
106
8
0
261,250
10
L
Horus
7,124
509
58
4
0
255,683
1
L
Geb
6,100
436
23
2
0
272,577
7
W
Hera
7,155
511
65
5
0
241,868
4
L
Lancelot
6,411
458
84
6
0
308,967
5
W
Baba Yaga
8,102
579
101
7
0
251,259
2
L
Tsukuyomi
7,388
528
95
7
0
280,955
5
W
Cernunnos
8,851
632
106
8
0
233,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role