Player Matchup

Hera
Hera
 
Hera
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Acesinik
Lancelot
Level 148
God Stats
7W - 3L
1,500 SR
Queue Stats
148W - 108L
1,584 Elo+
Party 2
Ares
Ares
Dark104JaeZ
Ares
Level 157
God Stats
2W - 4L
1,566 SR
Queue Stats
193W - 153L
1,516 Elo+
Party 2
Team Averages
Level 125
1,522 SR
1,533 Elo+

VS

Team Averages
Level 25
1,500 SR
1,417 Elo+
Fenrir
Fenrir
AppleAirpods
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,569 Elo+
Party 1
Neith
Neith
MrTubss2233
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,182 Elo+
Party 1
Cthulhu
Cthulhu
bazooda
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
4 / 0 / 7
7,751
775
11,172
3,328
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Acesinik
Lancelot
12
3 / 2 / 7
7,566
757
9,344
6,816
3,331
Breastplate

Breastplate

+20
Physical Protection

13
4 / 0 / 7
8,353
835
7,921
10,578
12,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 3 / 1
6,045
605
5,048
13,014
7,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 4 / 0
5,950
595
2,829
7,440
3,103
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
bazooda
Cthulhu
9
0 / 4 / 1
6,270
627
2,631
12,217
10,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
11
Kills
2
2
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
0
7
7.5
W
Lancelot
Acesinik
Lancelot
3
2
7
3.25
L
Fenrir
1
3
1
0.5
W
4
0
7
7.5
L
1
4
0
0.25
L
Cthulhu
bazooda
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,437
Damage
10,508
20,722
Taken
32,671
17,055
Mitigated
20,754
4,280
Healing
3,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,172
1,966
0
0
3,328
1,409
1,431
585
2,714
33,781
0
W
Lancelot
Acesinik
Lancelot
9,344
1,163
0
521
6,816
3,331
544
1,064
5,602
0
22,358
L
Fenrir
5,048
1,121
0
1,734
13,014
7,205
0
6,921
6,093
0
15,501
W
7,921
422
0
3,759
10,578
12,315
28
1,287
9,000
16,209
0
L
2,829
843
0
187
7,440
3,103
0
5,104
2,336
0
13,962
L
Cthulhu
bazooda
Cthulhu
2,631
209
238
1,094
12,217
10,446
0
7,354
4,863
8,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,670
Gold Earned
18,265
109
Minions Killed
63
6
Camps Cleared
3
559,477
Distance Traveled
488,557
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,751
775
51
5
3
170,475
2
W
Lancelot
7,566
757
42
4
3
199,231
4
L
Fenrir
6,045
605
31
3
3
177,842
0
W
Ares
8,353
835
16
2
0
189,771
4
L
Neith
5,950
595
16
2
0
140,778
4
L
Cthulhu
6,270
627
16
2
0
169,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role