Player Matchup

Baron Samedi
Baron Samedi
Atgier
Baron Samedi
Level 63
God Stats
14W - 19L
1,500 SR
Queue Stats
142W - 163L
1,102 Elo+
Party 1
Skadi
Skadi
Rougewarrior3
Skadi
Level 78
God Stats
11W - 6L
1,500 SR
Queue Stats
165W - 200L
1,102 Elo+
Party 1
Lancelot
Lancelot
Shinokye
Lancelot
Level 89
God Stats
6W - 2L
1,500 SR
Queue Stats
377W - 310L
1,522 Elo+
Party 2
Sobek
Sobek
TheSnakeGawd
Sobek
Level 29
God Stats
6W - 8L
1,709 SR
Queue Stats
95W - 90L
1,560 Elo+
Party 2
Ravana
Ravana
TwistedTeej
Ravana
Level 156
God Stats
3W - 1L
1,793 SR
Queue Stats
317W - 272L
1,551 Elo+
Party 2
Team Averages
Level 83
1,600 SR
1,367 Elo+

VS

Team Averages
Level 80
1,471 SR
1,603 Elo+
Awilix
Awilix
Lobato-_-Tjs
Awilix
Level 149
God Stats
5W - 5L
1,296 SR
Queue Stats
280W - 228L
1,575 Elo+
Party 3
Freya
Freya
TANATOSMX23
Freya
Level 27
God Stats
6W - 9L
1,500 SR
Queue Stats
225W - 190L
1,569 Elo+
Party 3
Tyr
Tyr
mikesaftig
Tyr
Level 22
God Stats
9W - 4L
1,773 SR
Queue Stats
61W - 22L
1,773 Elo+
Party 3
Vamana
Vamana
sahgey
Vamana
Level 43
God Stats
5W - 10L
1,284 SR
Queue Stats
39W - 44L
1,500 Elo+
Solo
Lancelot
Lancelot
saitro
Lancelot
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
292W - 244L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Atgier
Baron Samedi
15
2 / 9 / 3
9,446
429
9,487
17,090
9,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 1
9,459
430
9,083
14,456
6,852
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Shinokye
Lancelot
17
2 / 5 / 2
10,663
485
16,192
20,824
17,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
4 / 3 / 5
10,589
481
11,498
27,120
36,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
19
6 / 5 / 3
11,224
510
12,166
16,664
10,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
10 / 6 / 4
11,972
544
15,302
20,335
10,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
8 / 1 / 1
11,989
545
24,180
21,159
11,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
2 / 1 / 7
11,906
541
14,427
21,372
29,275
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Vamana
sahgey
Vamana
15
0 / 4 / 3
8,969
408
4,764
13,818
13,898
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
saitro
Lancelot
17
5 / 5 / 6
11,171
508
14,035
21,737
11,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
15
Kills
25
25
Deaths
17
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Atgier
Baron Samedi
2
9
3
0.39
L
Awilix
10
6
4
2
W
1
3
1
0.5
W
Lancelot
Shinokye
Lancelot
2
5
2
0.6
L
8
1
1
8.5
W
4
3
5
2.17
W
Ravana
6
5
3
1.5
L
2
1
7
5.5
L
Vamana
sahgey
Vamana
0
4
3
0.38
L
Lancelot
saitro
Lancelot
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,426
Damage
72,708
96,154
Taken
98,421
82,201
Mitigated
76,365
24,494
Healing
29,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Atgier
Baron Samedi
9,487
823
562
2,146
17,090
9,953
0
2,404
14,686
52,596
0
L
Awilix
15,302
6,638
0
875
20,335
10,004
0
3,513
16,678
0
100,898
W
9,083
5,318
0
4,004
14,456
6,852
0
8,368
6,088
0
69,651
W
Lancelot
Shinokye
Lancelot
16,192
2,603
0
3,470
20,824
17,949
0
2,070
18,754
0
96,788
L
24,180
7,152
0
15,690
21,159
11,233
0
3,260
17,889
120,934
0
W
11,498
1,364
0
9,118
27,120
36,697
0
7,876
19,244
41,107
0
W
Ravana
12,166
4,304
0
5,194
16,664
10,750
0
3,462
13,202
0
103,138
L
14,427
2,582
0
5,963
21,372
29,275
0
1,687
19,681
0
104,693
L
Vamana
sahgey
Vamana
4,764
2,533
0
1,468
13,818
13,898
994
3,057
10,735
0
55,333
L
Lancelot
saitro
Lancelot
14,035
2,248
0
5,827
21,737
11,955
0
8,850
12,453
0
79,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,381
Gold Earned
56,007
549
Minions Killed
681
0
Camps Cleared
0
2,024,097
Distance Traveled
2,104,930
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,446
429
89
4
0
348,452
9
L
Awilix
11,972
544
133
6
0
437,468
4
W
Skadi
9,459
430
137
6
0
400,341
3
W
Lancelot
10,663
485
147
7
0
441,372
6
L
Freya
11,989
545
151
7
0
376,138
3
W
Sobek
10,589
481
28
1
0
395,544
3
W
Ravana
11,224
510
148
7
0
438,388
3
L
Tyr
11,906
541
176
8
0
409,266
1
L
Vamana
8,969
408
84
4
0
439,564
6
L
Lancelot
11,171
508
137
6
0
442,494
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role