Player Matchup

Chaac
Chaac
FortuitousEvents
Chaac
Level 96
God Stats
22W - 14L
1,716 SR
Queue Stats
400W - 280L
1,578 Elo+
Party 2
Scylla
Scylla
PuddlesOfScarlet
Scylla
Level 137
God Stats
9W - 8L
1,680 SR
Queue Stats
404W - 275L
1,560 Elo+
Party 2
Medusa
Medusa
numba_1_Oreo
Medusa
Level 86
God Stats
7W - 4L
1,538 SR
Queue Stats
299W - 207L
1,588 Elo+
Party 2
Team Averages
Level 106
1,645 SR
1,575 Elo+

VS

Team Averages
Level 91
1,498 SR
1,466 Elo+
Ah Puch
Ah Puch
HenriqueDutra026
Ah Puch
Level 147
God Stats
2W - 1L
1,522 SR
Queue Stats
4W - 3L
1,397 Elo+
Solo
Charybdis
Charybdis
HindiCernunnos
Charybdis
Level 59
God Stats
0W - 1L
1,472 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
eeks dee
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
7,601
760
7,201
9,756
6,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 6
8,043
804
5,876
5,587
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
6 / 0 / 4
8,510
851
9,865
7,943
3,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,155
716
8,014
7,071
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
HindiCernunnos
Charybdis
10
2 / 4 / 2
6,777
678
5,666
9,036
3,620
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
eeks dee
Bacchus
11
1 / 3 / 4
7,325
733
4,467
10,611
14,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
11
Kills
5
5
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
L
2
4
3
0.88
L
Charybdis
HindiCernunnos
Charybdis
2
4
2
0.75
W
3
2
6
3
L
Bacchus
eeks dee
Bacchus
1
3
4
1
W
Medusa
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,942
Damage
18,147
23,286
Taken
26,718
12,559
Mitigated
21,317
4,109
Healing
2,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,201
1,495
0
2,700
9,756
6,551
297
4,748
5,008
0
19,586
L
8,014
422
0
108
7,071
3,313
0
1,716
5,200
27,063
0
L
Charybdis
HindiCernunnos
Charybdis
5,666
3,479
0
896
9,036
3,620
0
2,092
6,768
0
18,373
W
5,876
709
0
951
5,587
2,203
0
3,428
2,159
26,420
0
L
Bacchus
eeks dee
Bacchus
4,467
676
0
1,321
10,611
14,384
0
2,240
8,224
11,067
0
W
Medusa
9,865
4,047
0
458
7,943
3,805
1,293
4,850
3,093
0
30,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,154
Gold Earned
21,257
141
Minions Killed
101
7
Camps Cleared
2
592,345
Distance Traveled
512,264
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,601
760
33
3
2
203,397
0
L
Ah Puch
7,155
716
56
6
2
171,839
3
L
Charybdis
6,777
678
30
3
0
150,212
0
W
Scylla
8,043
804
66
7
3
182,193
2
L
Bacchus
7,325
733
15
2
0
190,213
2
W
Medusa
8,510
851
42
4
2
206,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role