Player Matchup

Fafnir
Fafnir
Citizen312
Fafnir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,427 Elo+
Party 1
Thanatos
Thanatos
ConstantlyFarmed
Thanatos
Level 74
God Stats
8W - 13L
1,094 SR
Queue Stats
76W - 82L
1,501 Elo+
Party 1
Ah Puch
Ah Puch
LeDuende
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,466 Elo+
Party 1
Chaac
Chaac
MopAbuser
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Artemis
Artemis
tyfunkymom
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 25
1,419 SR
1,479 Elo+

VS

Team Averages
Level 78
1,472 SR
1,357 Elo+
Khepri
Khepri
Abraham0504028
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,373 Elo+
Party 2
Vamana
Vamana
Creus21
Vamana
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,332 Elo+
Party 2
Heimdallr
Heimdallr
FaZe_Aldo69
Heimdallr
Level 100
God Stats
2W - 2L
1,719 SR
Queue Stats
104W - 109L
1,372 Elo+
Party 2
Loki
Loki
TheWalker19
Loki
Level 87
God Stats
1W - 3L
1,189 SR
Queue Stats
23W - 38L
1,340 Elo+
Party 2
Nu Wa
Nu Wa
vGLaddv
Nu Wa
Level 64
God Stats
13W - 10L
1,452 SR
Queue Stats
37W - 42L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Citizen312
Fafnir
11
2 / 0 / 1
7,918
495
5,601
9,368
11,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 5 / 3
6,387
399
6,156
12,877
5,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
LeDuende
Ah Puch
13
2 / 1 / 1
7,748
484
7,680
6,492
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
MopAbuser
Chaac
11
0 / 3 / 0
6,395
400
6,230
14,076
8,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
tyfunkymom
Artemis
10
0 / 2 / 0
5,884
368
7,033
10,991
4,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
7,187
449
1,472
8,882
8,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Creus21
Vamana
15
7 / 1 / 1
9,526
595
12,099
14,473
14,159
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
FaZe_Aldo69
Heimdallr
11
0 / 2 / 6
6,795
425
7,997
11,806
5,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 3
8,799
550
6,354
11,927
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
vGLaddv
Nu Wa
13
1 / 2 / 7
8,090
506
8,195
5,668
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
11
11
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Fafnir
Citizen312
Fafnir
2
0
1
2.5
L
1
5
3
0.5
W
Vamana
Creus21
Vamana
7
1
1
7.5
W
Heimdallr
FaZe_Aldo69
Heimdallr
0
2
6
1.5
L
Ah Puch
LeDuende
Ah Puch
2
1
1
2.5
L
Chaac
MopAbuser
Chaac
0
3
0
0
W
3
0
3
4.5
L
Artemis
tyfunkymom
Artemis
0
2
0
0
W
Nu Wa
vGLaddv
Nu Wa
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,700
Damage
36,117
53,804
Taken
52,756
32,824
Mitigated
35,843
22,065
Healing
11,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,472
147
0
1,055
8,882
8,568
28
1,457
7,425
15,009
0
L
Fafnir
Citizen312
Fafnir
5,601
1,640
0
3,788
9,368
11,557
0
2,049
7,059
19,044
0
L
6,156
1,733
0
8,883
12,877
5,108
0
1,645
11,056
0
30,495
W
Vamana
Creus21
Vamana
12,099
4,543
0
4,084
14,473
14,159
0
2,345
12,128
0
76,876
W
Heimdallr
FaZe_Aldo69
Heimdallr
7,997
2,745
0
4,766
11,806
5,294
1,738
4,345
7,461
0
50,752
L
Ah Puch
LeDuende
Ah Puch
7,680
460
0
1,450
6,492
2,857
42
1,906
4,288
56,357
0
L
Chaac
MopAbuser
Chaac
6,230
1,570
0
5,023
14,076
8,980
0
1,057
12,877
0
39,924
W
6,354
807
0
730
11,927
5,150
876
1,569
10,358
0
77,315
L
Artemis
tyfunkymom
Artemis
7,033
4,103
0
2,921
10,991
4,322
0
1,928
8,857
0
39,680
W
Nu Wa
vGLaddv
Nu Wa
8,195
1,622
0
1,112
5,668
2,672
1,929
3,565
2,103
54,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,332
Gold Earned
40,397
307
Minions Killed
470
0
Camps Cleared
0
1,534,466
Distance Traveled
1,498,929
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,187
449
23
1
0
296,392
0
L
Fafnir
7,918
495
20
1
0
295,293
0
L
Thanatos
6,387
399
57
4
0
357,043
1
W
Vamana
9,526
595
122
8
0
313,939
2
W
Heimdallr
6,795
425
70
4
0
267,120
0
L
Ah Puch
7,748
484
99
6
0
276,256
1
L
Chaac
6,395
400
67
4
0
324,803
2
W
Loki
8,799
550
122
8
0
340,757
4
L
Artemis
5,884
368
64
4
0
281,071
0
W
Nu Wa
8,090
506
133
8
0
280,721
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role