Player Matchup

Ullr
Ullr
AndreCampeau
Ullr
Level 49
God Stats
32W - 18L
1,668 SR
Queue Stats
144W - 143L
1,537 Elo+
Party 2
Zhong Kui
Zhong Kui
DrMoog
Zhong Kui
Level 123
God Stats
9W - 19L
1,375 SR
Queue Stats
73W - 88L
1,462 Elo+
Solo
Chernobog
Chernobog
OunceOfJuice
Chernobog
Level 84
God Stats
6W - 2L
1,682 SR
Queue Stats
207W - 175L
1,561 Elo+
Party 2
Nox
Nox
bihahnga
Nox
Level 60
God Stats
2W - 1L
1,745 SR
Queue Stats
391W - 392L
1,523 Elo+
Party 2
Mercury
Mercury
jumposhrimp
Mercury
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Party 2
Team Averages
Level 64
1,594 SR
1,517 Elo+

VS

Team Averages
Level 113
1,537 SR
1,523 Elo+
Anhur
Anhur
LockLaNok
Anhur
Level 117
God Stats
3W - 2L
1,291 SR
Queue Stats
695W - 691L
1,512 Elo+
Party 3
Lancelot
Lancelot
SkínWalker
Lancelot
Level 155
God Stats
16W - 11L
1,500 SR
Queue Stats
236W - 229L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
animewatcher328
Kukulkan
Level 41
God Stats
2W - 0L
1,686 SR
Queue Stats
109W - 149L
1,468 Elo+
Party 1
Sylvanus
Sylvanus
beastella88
Sylvanus
Level 109
God Stats
15W - 10L
1,611 SR
Queue Stats
417W - 404L
1,531 Elo+
Party 3
Bellona
Bellona
out5ider
Bellona
Level 143
God Stats
13W - 8L
1,598 SR
Queue Stats
55W - 50L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 1
11,032
501
10,775
13,612
6,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
DrMoog
Zhong Kui
17
7 / 4 / 1
11,659
530
19,764
23,022
15,747
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
OunceOfJuice
Chernobog
17
1 / 2 / 4
10,939
497
13,772
14,211
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 3
9,136
415
4,260
17,618
17,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
jumposhrimp
Mercury
17
5 / 6 / 5
11,566
526
12,991
20,856
9,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LockLaNok
Anhur
18
1 / 2 / 3
10,708
487
9,884
20,951
8,273
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
SkínWalker
Lancelot
20
8 / 3 / 2
12,628
574
23,862
23,987
13,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
14
0 / 5 / 2
8,617
392
2,092
9,888
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
beastella88
Sylvanus
17
5 / 3 / 5
11,680
531
12,251
21,800
17,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
out5ider
Bellona
20
4 / 0 / 6
13,141
597
13,128
22,107
30,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
13
Kills
18
18
Deaths
13
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Zhong Kui
DrMoog
Zhong Kui
7
4
1
1.88
W
Anhur
LockLaNok
Anhur
1
2
3
1.25
L
Chernobog
OunceOfJuice
Chernobog
1
2
4
1.5
W
Lancelot
SkínWalker
Lancelot
8
3
2
3
W
Kukulkan
0
5
2
0.2
W
Sylvanus
beastella88
Sylvanus
5
3
5
2.5
L
0
5
3
0.3
L
Mercury
jumposhrimp
Mercury
5
6
5
1.25
W
Bellona
out5ider
Bellona
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,562
Damage
61,217
89,319
Taken
98,733
53,860
Mitigated
73,728
21,853
Healing
49,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,775
5,942
0
1,414
13,612
6,123
1,566
445
13,167
0
97,484
L
Zhong Kui
DrMoog
Zhong Kui
19,764
4,089
0
7,448
23,022
15,747
825
4,871
18,151
97,077
0
W
Anhur
LockLaNok
Anhur
9,884
5,930
0
9,788
20,951
8,273
795
4,226
16,725
0
94,944
L
Chernobog
OunceOfJuice
Chernobog
13,772
7,713
0
4,472
14,211
5,212
917
2,790
11,421
0
93,825
W
Lancelot
SkínWalker
Lancelot
23,862
6,318
0
13,194
23,987
13,884
162
7,668
16,319
0
146,592
W
Kukulkan
2,092
283
0
784
9,888
4,039
0
4,853
5,035
45,723
0
W
Sylvanus
beastella88
Sylvanus
12,251
3,644
4,572
10,905
21,800
17,442
60
5,634
16,166
54,183
0
L
4,260
878
0
2,116
17,618
17,083
186
4,424
13,194
31,585
0
L
Mercury
jumposhrimp
Mercury
12,991
7,158
0
6,403
20,856
9,695
0
2,250
18,606
0
106,133
W
Bellona
out5ider
Bellona
13,128
4,447
0
10,214
22,107
30,090
0
2,714
19,393
528
117,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,332
Gold Earned
56,774
641
Minions Killed
733
0
Camps Cleared
0
2,153,518
Distance Traveled
2,147,522
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,032
501
167
8
0
433,762
5
L
Zhong Kui
11,659
530
131
6
0
386,411
13
W
Anhur
10,708
487
167
8
0
380,284
4
L
Chernobog
10,939
497
160
7
0
431,475
1
W
Lancelot
12,628
574
184
8
0
509,854
1
W
Kukulkan
8,617
392
76
3
0
393,212
0
W
Sylvanus
11,680
531
75
3
0
397,794
8
L
Nox
9,136
415
44
2
0
414,861
0
L
Mercury
11,566
526
139
6
0
487,009
4
W
Bellona
13,141
597
231
11
0
466,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role