Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Eaglekrp
Sol
Level 142
God Stats
0W - 3L
1,567 SR
Queue Stats
35W - 46L
1,310 Elo+
Party 1
Medusa
Medusa
Geekd_GuapoWoP
Medusa
Level 24
God Stats
0W - 4L
1,148 SR
Queue Stats
21W - 42L
1,130 Elo+
Party 1
Odin
Odin
Tanner ODST
Odin
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
143W - 154L
1,347 Elo+
Solo
Team Averages
Level 81
1,443 SR
1,357 Elo+

VS

Team Averages
Level 92
1,373 SR
1,330 Elo+
Poseidon
Poseidon
 
Poseidon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BurritoBasdrop
Neith
Level 74
God Stats
1W - 0L
1,299 SR
Queue Stats
1W - 3L
1,079 Elo+
Solo
Ao Kuang
Ao Kuang
Canopey
Ao Kuang
Level 82
God Stats
24W - 20L
1,429 SR
Queue Stats
91W - 97L
1,396 Elo+
Solo
Erlang Shen
Erlang Shen
Draco-knight_f
Erlang Shen
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
274W - 273L
1,376 Elo+
Solo
Athena
Athena
Omnislash05
Athena
Level 68
God Stats
1W - 2L
1,136 SR
Queue Stats
336W - 346L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 2 / 0
4,831
483
3,298
8,585
5,796
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
 
Cliodhna
7
0 / 2 / 0
4,521
452
2,421
6,424
2,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 1 / 0
5,399
540
2,861
5,035
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
0 / 3 / 0
4,067
407
1,911
5,488
1,655
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 2 / 0
4,192
419
2,023
6,121
2,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 0 / 0
5,485
549
2,069
2,724
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
5 / 0 / 1
5,344
534
5,203
3,496
1,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Canopey
Ao Kuang
9
2 / 0 / 1
5,345
535
2,791
6,210
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Draco-knight_f
Erlang Shen
9
0 / 0 / 2
5,445
545
2,806
6,887
2,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
9
2 / 0 / 4
5,101
510
4,904
5,884
2,085
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
10
10
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
L
Cliodhna
 
Cliodhna
0
2
0
0
W
Poseidon
 
Poseidon
1
0
0
1
W
5
0
1
5.5
W
Ao Kuang
Canopey
Ao Kuang
2
0
1
2.5
W
Erlang Shen
Draco-knight_f
Erlang Shen
0
0
2
1
L
0
1
0
0
L
0
3
0
0
W
Athena
2
0
4
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,514
Damage
17,773
31,653
Taken
25,201
13,927
Mitigated
9,728
4,571
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,298
885
0
365
8,585
5,796
0
2,044
6,541
0
25,595
L
Cliodhna
 
Cliodhna
2,421
558
0
600
6,424
2,012
0
1,762
4,628
0
24,031
W
Poseidon
 
Poseidon
2,069
138
0
71
2,724
1,037
0
1,553
1,171
35,252
0
W
5,203
2,765
0
1,068
3,496
1,460
1,350
0
3,496
0
28,259
W
Ao Kuang
Canopey
Ao Kuang
2,791
599
0
2,717
6,210
2,195
938
723
5,487
28,471
0
W
Erlang Shen
Draco-knight_f
Erlang Shen
2,806
1,518
0
3,633
6,887
2,951
598
0
6,887
0
29,341
L
2,861
897
0
2,232
5,035
1,969
468
2,730
2,177
34,043
0
L
1,911
950
0
132
5,488
1,655
124
1,646
3,842
0
16,655
W
Athena
4,904
1,395
150
2,567
5,884
2,085
0
585
5,299
18,208
0
L
2,023
750
361
881
6,121
2,495
0
1,420
4,701
0
11,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,010
Gold Earned
26,720
211
Minions Killed
245
0
Camps Cleared
0
862,599
Distance Traveled
960,468
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,831
483
43
4
0
199,974
0
L
Cliodhna
4,521
452
44
4
0
192,430
2
W
Poseidon
5,485
549
69
7
0
193,529
4
W
Neith
5,344
534
43
4
0
156,792
0
W
Ao Kuang
5,345
535
52
5
0
203,964
0
W
Erlang Shen
5,445
545
49
5
0
204,890
1
L
Sol
5,399
540
71
7
0
173,654
1
L
Medusa
4,067
407
29
3
0
155,436
0
W
Athena
5,101
510
32
3
0
201,293
1
L
Odin
4,192
419
24
2
0
141,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role