Player Matchup

Shiva
Shiva
Panda Sinz
Shiva
Level 156
God Stats
15W - 9L
1,585 SR
Queue Stats
488W - 465L
1,557 Elo+
Party 1
Neith
Neith
Poker0017
Neith
Level 64
God Stats
3W - 5L
1,427 SR
Queue Stats
135W - 158L
1,482 Elo+
Solo
Cerberus
Cerberus
Risky1975
Cerberus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 131L
1,461 Elo+
Party 1
Lancelot
Lancelot
handzumz
Lancelot
Level 78
God Stats
23W - 22L
1,779 SR
Queue Stats
506W - 482L
1,551 Elo+
Party 1
Aphrodite
Aphrodite
rapid_pastime3
Aphrodite
Level 69
God Stats
1W - 3L
1,372 SR
Queue Stats
207W - 237L
1,406 Elo+
Solo
Team Averages
Level 81
1,532 SR
1,491 Elo+

VS

Team Averages
Level 73
1,542 SR
1,608 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Fidelstix
Discordia
Level 84
God Stats
12W - 8L
1,640 SR
Queue Stats
211W - 111L
1,731 Elo+
Party 2
Anubis
Anubis
OMGNoRespect
Anubis
Level 42
God Stats
30W - 30L
1,518 SR
Queue Stats
92W - 81L
1,507 Elo+
Party 2
Hou Yi
Hou Yi
SoStonedCantAim
Hou Yi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,755 Elo+
Party 2
Ares
Ares
supercatsmoew
Ares
Level 109
God Stats
13W - 6L
1,553 SR
Queue Stats
289W - 250L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
5 / 1 / 2
10,312
1,031
11,234
15,444
20,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Poker0017
Neith
15
0 / 3 / 5
9,261
926
11,109
11,657
4,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Risky1975
Cerberus
15
0 / 2 / 5
9,343
934
8,387
18,324
19,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
handzumz
Lancelot
15
2 / 3 / 5
9,906
991
10,037
15,233
12,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
rapid_pastime3
Aphrodite
15
0 / 9 / 2
8,864
886
6,573
18,621
12,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

201

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 2 / 13
10,665
1,067
6,351
14,244
18,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Fidelstix
Discordia
16
4 / 3 / 10
10,822
1,082
14,021
7,197
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
16
1 / 0 / 11
10,005
1,001
12,858
5,175
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
10 / 0 / 5
11,805
1,181
29,374
12,282
6,852
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 2 / 12
10,588
1,059
11,088
11,962
14,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
7
Kills
18
18
Deaths
7
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
13
3.75
W
Discordia
Fidelstix
Discordia
4
3
10
3
W
Anubis
1
0
11
6.5
L
Shiva
5
1
2
6
L
Neith
Poker0017
Neith
0
3
5
0.83
L
Cerberus
Risky1975
Cerberus
0
2
5
1.25
W
10
0
5
12.5
L
Lancelot
handzumz
Lancelot
2
3
5
1.5
L
Aphrodite
rapid_pastime3
Aphrodite
0
9
2
0.11
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,340
Damage
73,692
79,279
Taken
50,860
69,135
Mitigated
47,130
9,517
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,351
538
3,635
4,276
14,244
18,618
0
4,481
9,763
13,096
0
W
Discordia
Fidelstix
Discordia
14,021
303
0
0
7,197
3,498
0
1,350
5,847
30,936
0
W
Anubis
12,858
683
0
879
5,175
3,220
0
1,030
4,145
37,690
0
L
Shiva
11,234
1,194
1,118
933
15,444
20,359
0
7,690
7,483
0
28,604
L
Neith
Poker0017
Neith
11,109
4,572
0
1,091
11,657
4,754
0
6,784
4,609
0
23,988
L
Cerberus
Risky1975
Cerberus
8,387
440
0
2,568
18,324
19,074
0
10,754
7,420
14,208
0
W
29,374
21,144
0
3,938
12,282
6,852
0
3,061
9,221
0
40,106
L
Lancelot
handzumz
Lancelot
10,037
1,480
0
0
15,233
12,813
0
6,313
8,764
0
21,388
L
Aphrodite
rapid_pastime3
Aphrodite
6,573
1,043
1,529
2,278
18,621
12,135
0
11,614
6,685
20,054
1,819
W
11,088
439
0
1,031
11,962
14,942
0
4,637
7,325
15,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,686
Gold Earned
53,885
142
Minions Killed
163
5
Camps Cleared
9
925,447
Distance Traveled
939,444
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,665
1,067
17
2
0
188,090
1
W
Discordia
10,822
1,082
44
4
3
201,737
0
W
Anubis
10,005
1,001
72
7
0
166,204
1
L
Shiva
10,312
1,031
32
3
0
217,931
0
L
Neith
9,261
926
40
4
0
167,783
0
L
Cerberus
9,343
934
18
2
1
193,499
0
W
Hou Yi
11,805
1,181
21
2
6
190,499
0
L
Lancelot
9,906
991
18
2
2
202,209
0
L
Aphrodite
8,864
886
34
3
2
144,025
0
W
Ares
10,588
1,059
9
1
0
192,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role