Player Matchup

Achilles
Achilles
CringeGankMe
Achilles
Level 19
God Stats
2W - 1L
1,424 SR
Queue Stats
27W - 22L
1,463 Elo+
Party 1
Hel
Hel
KappaBighead
Hel
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 235L
1,384 Elo+
Party 1
Da Ji
Da Ji
Scrimzo
Da Ji
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
188W - 192L
1,374 Elo+
Party 1
Sun Wukong
Sun Wukong
SunWuStrong
Sun Wukong
Level 43
God Stats
7W - 2L
1,809 SR
Queue Stats
89W - 74L
1,561 Elo+
Party 1
Cupid
Cupid
The Donvar
Cupid
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 150L
1,475 Elo+
Party 1
Team Averages
Level 66
1,547 SR
1,451 Elo+

VS

Team Averages
Level 83
1,490 SR
1,364 Elo+
Medusa
Medusa
AnonimusZombie
Medusa
Level 87
God Stats
2W - 3L
1,634 SR
Queue Stats
174W - 215L
1,400 Elo+
Party 2
Lancelot
Lancelot
ELIT3KINGZ512
Lancelot
Level 117
God Stats
5W - 2L
1,500 SR
Queue Stats
283W - 294L
1,392 Elo+
Solo
Sylvanus
Sylvanus
EstePepino
Sylvanus
Level 24
God Stats
3W - 2L
1,582 SR
Queue Stats
9W - 18L
1,279 Elo+
Party 2
Hera
Hera
NatsukiCross
Hera
Level 85
God Stats
23W - 18L
1,502 SR
Queue Stats
316W - 334L
1,380 Elo+
Party 2
Apollo
Apollo
Savage Skorge
Apollo
Level 103
God Stats
0W - 1L
1,233 SR
Queue Stats
314W - 334L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CringeGankMe
Achilles
12
1 / 0 / 1
6,896
575
6,930
8,794
6,204
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 1 / 0
6,997
583
2,521
5,503
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Scrimzo
Da Ji
10
3 / 1 / 3
6,556
546
4,045
10,414
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SunWuStrong
Sun Wukong
10
3 / 0 / 3
6,815
568
5,477
8,305
5,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Cupid
12
2 / 0 / 4
7,034
586
7,019
7,079
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,422
452
3,645
7,915
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
ELIT3KINGZ512
Lancelot
10
0 / 1 / 0
5,901
492
2,878
9,437
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
EstePepino
Sylvanus
7
0 / 2 / 0
4,749
396
3,494
8,117
4,915
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 1 / 1
6,363
530
4,281
3,869
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 3 / 0
5,902
492
3,837
9,133
2,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
9
Kills
2
2
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Achilles
CringeGankMe
Achilles
1
0
1
1.5
L
Lancelot
ELIT3KINGZ512
Lancelot
0
1
0
0
L
Sylvanus
EstePepino
Sylvanus
0
2
0
0
W
0
1
0
0
L
0
1
1
0.5
L
2
3
0
0.67
W
Da Ji
Scrimzo
Da Ji
3
1
3
4.5
W
Sun Wukong
SunWuStrong
Sun Wukong
3
0
3
4.5
W
Cupid
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,992
Damage
18,135
40,095
Taken
38,471
20,615
Mitigated
14,846
18,538
Healing
6,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,645
1,608
0
840
7,915
2,289
0
0
7,915
0
31,907
W
Achilles
CringeGankMe
Achilles
6,930
1,550
0
3,323
8,794
6,204
0
578
8,216
0
44,854
L
Lancelot
ELIT3KINGZ512
Lancelot
2,878
808
0
4,088
9,437
3,404
117
210
9,199
0
31,202
L
Sylvanus
EstePepino
Sylvanus
3,494
1,796
411
500
8,117
4,915
0
0
8,117
13,447
0
W
2,521
214
399
1,527
5,503
1,942
348
1,864
3,639
58,465
0
L
4,281
1,306
0
555
3,869
1,273
0
1,285
2,422
47,759
0
L
3,837
1,650
0
110
9,133
2,965
220
740
8,297
0
37,400
W
Da Ji
Scrimzo
Da Ji
4,045
874
0
4,066
10,414
4,062
0
2,034
8,380
0
41,880
W
Sun Wukong
SunWuStrong
Sun Wukong
5,477
1,580
0
3,140
8,305
5,870
19
2,535
5,770
0
22,275
W
Cupid
7,019
4,661
296
5,787
7,079
2,537
0
1,774
5,305
0
53,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,298
Gold Earned
28,337
392
Minions Killed
298
0
Camps Cleared
0
1,256,361
Distance Traveled
1,180,829
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,422
452
53
4
0
231,289
1
W
Achilles
6,896
575
81
7
0
256,062
3
L
Lancelot
5,901
492
69
6
0
248,133
2
L
Sylvanus
4,749
396
22
2
0
212,826
1
W
Hel
6,997
583
130
11
0
242,613
1
L
Hera
6,363
530
93
8
0
241,320
2
L
Apollo
5,902
492
61
5
0
247,261
0
W
Da Ji
6,556
546
76
6
0
285,782
0
W
Sun Wukong
6,815
568
22
2
0
256,215
2
W
Cupid
7,034
586
83
7
0
215,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role