Player Matchup

Da Ji
Da Ji
Akira Dragon469
Da Ji
Level 160
God Stats
5W - 4L
1,409 SR
Queue Stats
602W - 616L
1,508 Elo+
Party 1
Susano
Susano
DrgnMstr420
Susano
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 169L
1,355 Elo+
Party 1
Bacchus
Bacchus
Radio403
Bacchus
Level 126
God Stats
7W - 1L
1,614 SR
Queue Stats
135W - 136L
1,423 Elo+
Solo
Hel
Hel
Reeferfredd
Hel
Level 119
God Stats
2W - 2L
1,267 SR
Queue Stats
272W - 276L
1,538 Elo+
Party 3
Skadi
Skadi
theJUANandONLY_
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,245 Elo+
Party 3
Team Averages
Level 97
1,458 SR
1,414 Elo+

VS

Team Averages
Level 58
1,528 SR
1,363 Elo+
Hel
Hel
Color Theories
Hel
Level 127
God Stats
2W - 3L
1,208 SR
Queue Stats
118W - 121L
1,502 Elo+
Party 2
Xbalanque
Xbalanque
Edgier Lemur 75
Xbalanque
Level 23
God Stats
0W - 1L
1,729 SR
Queue Stats
12W - 17L
1,239 Elo+
Party 2
Anubis
Anubis
MissRainbowcorn
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,470 Elo+
Solo
Nox
Nox
SithLordZOMBiE
Nox
Level 108
God Stats
2W - 4L
1,704 SR
Queue Stats
142W - 167L
1,457 Elo+
Solo
Fenrir
Fenrir
ihatelawns
Fenrir
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 16
13,547
753
27,862
25,462
28,669
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Susano
19
1 / 5 / 17
11,694
650
9,342
18,976
14,871
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Radio403
Bacchus
20
8 / 3 / 18
13,892
772
21,617
32,577
60,957
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
2 / 2 / 22
11,813
656
16,615
17,560
14,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

20
7 / 5 / 16
13,229
735
14,969
14,139
9,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 16
11,671
648
16,458
24,278
16,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Edgier Lemur 75
Xbalanque
20
9 / 6 / 10
12,362
687
31,668
22,222
12,054
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 9 / 8
11,607
645
13,159
21,875
13,157
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 2 / 7
9,911
551
4,745
7,774
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
ihatelawns
Fenrir
17
3 / 8 / 10
10,874
604
8,246
24,117
17,934
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
72
28
Kills
21
23
Deaths
28
89
Assists
51
Player
Kills
Deaths
Assists
KDA
W
10
8
16
2.25
L
4
3
16
4
W
Susano
1
5
17
1.9
L
Xbalanque
Edgier Lemur 75
Xbalanque
9
6
10
2.33
L
2
9
8
0.67
W
Bacchus
Radio403
Bacchus
8
3
18
5.67
W
2
2
22
6.5
L
3
2
7
3.25
L
Fenrir
ihatelawns
Fenrir
3
8
10
1
W
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,405
Damage
74,276
108,714
Taken
100,266
128,827
Mitigated
63,685
47,059
Healing
45,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,862
6,993
1,202
2,646
25,462
28,669
611
5,555
19,907
0
42,012
L
16,458
498
19,417
15,744
24,278
16,274
0
8,571
15,707
26,761
0
W
Susano
9,342
1,502
2,238
1,281
18,976
14,871
2,380
7,292
11,684
0
39,501
L
Xbalanque
Edgier Lemur 75
Xbalanque
31,668
6,693
1,161
1,681
22,222
12,054
1,870
7,763
14,459
0
46,240
L
13,159
742
1,226
3,811
21,875
13,157
0
9,180
12,695
41,920
0
W
Bacchus
Radio403
Bacchus
21,617
2,002
3,572
7,705
32,577
60,957
501
9,856
22,721
31,393
0
W
16,615
2,614
17,800
10,580
17,560
14,995
2,302
7,116
10,444
32,922
0
L
4,745
531
1,130
986
7,774
4,266
0
3,050
4,724
19,898
0
L
Fenrir
ihatelawns
Fenrir
8,246
1,461
0
498
24,117
17,934
0
9,668
14,449
142
11,266
W
14,969
6,285
0
35
14,139
9,335
2,868
4,625
9,514
0
37,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,175
Gold Earned
56,425
161
Minions Killed
154
0
Camps Cleared
0
1,604,281
Distance Traveled
1,333,572
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,547
753
24
1
0
291,552
0
L
Hel
11,671
648
24
1
0
336,067
0
W
Susano
11,694
650
57
3
0
309,302
6
L
Xbalanque
12,362
687
37
2
0
255,316
0
L
Anubis
11,607
645
48
3
0
262,002
0
W
Bacchus
13,892
772
21
1
0
405,640
0
W
Hel
11,813
656
28
2
0
330,443
3
L
Nox
9,911
551
36
2
0
163,585
0
L
Fenrir
10,874
604
9
1
0
316,602
0
W
Skadi
13,229
735
31
2
0
267,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role