Player Matchup

Anhur
Anhur
RedDeath0207
Anhur
Level 141
God Stats
5W - 13L
1,333 SR
Queue Stats
641W - 608L
1,633 Elo+
Party 1
Lancelot
Lancelot
War i am war511
Lancelot
Level 132
God Stats
2W - 5L
1,480 SR
Queue Stats
311W - 271L
1,638 Elo+
Party 1
Ares
Ares
drifter700
Ares
Level 127
God Stats
1W - 3L
1,695 SR
Queue Stats
455W - 384L
1,630 Elo+
Party 1
Team Averages
Level 133
1,503 SR
1,634 Elo+

VS

Team Averages
Level 110
1,603 SR
1,602 Elo+
Lancelot
Lancelot
CruelSword
Lancelot
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 51L
1,600 Elo+
Party 2
Cerberus
Cerberus
Lostplanet513
Cerberus
Level 88
God Stats
2W - 1L
1,755 SR
Queue Stats
71W - 46L
1,604 Elo+
Party 2
Yu Huang
Yu Huang
Noirous
Yu Huang
Level 119
God Stats
2W - 1L
1,553 SR
Queue Stats
72W - 52L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 8
10,806
720
17,683
18,362
8,497
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
12
5 / 5 / 8
9,729
649
14,341
19,397
17,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 3 / 11
10,599
707
9,898
22,036
27,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CruelSword
Lancelot
17
8 / 7 / 4
12,521
835
16,476
17,101
10,078
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Lostplanet513
Cerberus
14
0 / 6 / 11
9,693
646
12,980
20,185
16,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
Noirous
Yu Huang
16
3 / 3 / 9
10,885
726
16,250
11,090
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
16
Kills
11
13
Deaths
16
27
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CruelSword
Lancelot
8
7
4
1.43
W
Cerberus
Lostplanet513
Cerberus
0
6
11
0.92
W
Yu Huang
Noirous
Yu Huang
3
3
9
2.5
L
6
5
8
2
L
Lancelot
5
5
8
1.8
L
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,922
Damage
45,706
59,795
Taken
48,376
53,820
Mitigated
31,261
10,433
Healing
5,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CruelSword
Lancelot
16,476
4,210
0
860
17,101
10,078
525
3,256
13,476
0
39,915
W
Cerberus
Lostplanet513
Cerberus
12,980
1,964
0
3,754
20,185
16,806
363
5,710
14,122
27,469
0
W
Yu Huang
Noirous
Yu Huang
16,250
824
0
1,278
11,090
4,377
1,147
1,227
9,713
43,392
0
L
17,683
10,238
0
3,662
18,362
8,497
669
9,491
8,050
0
46,922
L
Lancelot
14,341
3,775
131
2,502
19,397
17,523
0
7,743
11,093
0
22,908
L
9,898
1,398
675
3,463
22,036
27,800
277
10,073
11,015
17,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,134
Gold Earned
33,099
118
Minions Killed
167
6
Camps Cleared
5
790,062
Distance Traveled
818,675
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,521
835
43
3
3
301,268
2
W
Cerberus
9,693
646
53
4
0
261,408
0
W
Yu Huang
10,885
726
71
5
2
255,999
2
L
Anhur
10,806
720
84
6
3
225,515
3
L
Lancelot
9,729
649
23
2
3
294,291
1
L
Ares
10,599
707
11
1
0
270,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role