Player Matchup

Zhong Kui
Zhong Kui
HIREZ OPP
Zhong Kui
Level 7
God Stats
8W - 5L
1,922 SR
Queue Stats
13W - 7L
1,799 Elo+
Party 2
Sylvanus
Sylvanus
Icemakker21
Sylvanus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,506 Elo+
Party 3
Heimdallr
Heimdallr
NoAutoHitter
Heimdallr
Level 140
God Stats
9W - 12L
1,516 SR
Queue Stats
409W - 398L
1,588 Elo+
Party 2
Lancelot
Lancelot
UrbanUnicorn414
Lancelot
Level 138
God Stats
2W - 3L
1,729 SR
Queue Stats
51W - 49L
1,521 Elo+
Party 3
Baron Samedi
Baron Samedi
blamingduo
Baron Samedi
Level 28
God Stats
28W - 17L
1,734 SR
Queue Stats
333W - 291L
1,613 Elo+
Party 2
Team Averages
Level 88
1,680 SR
1,605 Elo+

VS

Team Averages
Level 120
1,475 SR
1,448 Elo+
Chang'e
Chang'e
JediNole
Chang'e
Level 85
God Stats
3W - 3L
1,731 SR
Queue Stats
37W - 38L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
LilEcho1
Danzaburou
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,468 Elo+
Party 1
Lancelot
Lancelot
MemeryGlands
Lancelot
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 65L
1,468 Elo+
Party 1
Hel
Hel
Oogabooga7443
Hel
Level 102
God Stats
5W - 11L
1,313 SR
Queue Stats
260W - 305L
1,359 Elo+
Solo
Erlang Shen
Erlang Shen
UndyingItzal
Erlang Shen
Level 156
God Stats
1W - 3L
1,329 SR
Queue Stats
45W - 59L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HIREZ OPP
Zhong Kui
14
1 / 2 / 2
8,690
483
10,719
11,967
9,168
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Icemakker21
Sylvanus
13
3 / 0 / 5
8,928
496
4,738
13,435
16,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
NoAutoHitter
Heimdallr
15
7 / 1 / 4
10,079
560
13,043
10,112
4,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
16
2 / 1 / 2
9,144
508
4,944
13,623
6,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
blamingduo
Baron Samedi
15
3 / 2 / 4
9,471
526
16,121
18,334
13,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JediNole
Chang'e
13
1 / 1 / 0
7,292
405
6,633
12,311
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
LilEcho1
Danzaburou
12
0 / 9 / 1
7,996
444
3,832
16,246
5,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
MemeryGlands
Lancelot
14
1 / 3 / 2
8,538
474
12,297
20,236
17,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 0 / 2
7,506
417
7,597
7,730
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
UndyingItzal
Erlang Shen
13
3 / 3 / 2
8,462
470
7,073
18,192
13,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
16
Kills
6
6
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
HIREZ OPP
Zhong Kui
1
2
2
1
W
Sylvanus
Icemakker21
Sylvanus
3
0
5
5.5
L
Chang'e
JediNole
Chang'e
1
1
0
1
L
Danzaburou
LilEcho1
Danzaburou
0
9
1
0.06
L
Lancelot
MemeryGlands
Lancelot
1
3
2
0.67
W
Heimdallr
NoAutoHitter
Heimdallr
7
1
4
9
L
1
0
2
2
L
Erlang Shen
UndyingItzal
Erlang Shen
3
3
2
1.33
W
Lancelot
2
1
2
3
W
Baron Samedi
blamingduo
Baron Samedi
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,565
Damage
37,432
67,471
Taken
74,715
51,046
Mitigated
46,365
34,824
Healing
22,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
HIREZ OPP
Zhong Kui
10,719
1,134
0
4,707
11,967
9,168
1,937
8,538
3,429
74,307
0
W
Sylvanus
Icemakker21
Sylvanus
4,738
1,177
2,622
5,183
13,435
16,537
564
2,558
10,877
26,748
0
L
Chang'e
JediNole
Chang'e
6,633
1,042
1,341
3,202
12,311
5,151
0
6,508
5,803
55,511
0
L
Danzaburou
LilEcho1
Danzaburou
3,832
1,090
0
2,527
16,246
5,664
0
1,043
15,200
0
45,862
L
Lancelot
MemeryGlands
Lancelot
12,297
2,885
0
4,993
20,236
17,785
0
14,873
5,363
0
62,065
W
Heimdallr
NoAutoHitter
Heimdallr
13,043
7,117
0
4,285
10,112
4,841
2,887
306
9,806
0
82,234
L
7,597
1,049
2,205
3,529
7,730
4,171
0
3,522
4,208
45,862
0
L
Erlang Shen
UndyingItzal
Erlang Shen
7,073
3,492
0
5,185
18,192
13,594
0
5,632
12,560
0
62,899
W
Lancelot
4,944
1,303
0
9,100
13,623
6,659
27
1,542
12,081
0
79,230
W
Baron Samedi
blamingduo
Baron Samedi
16,121
3,013
333
8,594
18,334
13,841
552
1,286
17,048
68,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,312
Gold Earned
39,794
537
Minions Killed
447
0
Camps Cleared
0
1,637,563
Distance Traveled
1,741,186
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,690
483
129
7
0
301,435
2
W
Sylvanus
8,928
496
39
2
0
303,539
2
L
Chang'e
7,292
405
85
5
0
316,855
0
L
Danzaburou
7,996
444
78
4
0
359,629
2
L
Lancelot
8,538
474
97
5
0
350,872
0
W
Heimdallr
10,079
560
133
7
0
324,568
4
L
Hel
7,506
417
86
5
0
310,903
1
L
Erlang Shen
8,462
470
101
6
0
402,927
1
W
Lancelot
9,144
508
127
7
0
393,961
1
W
Baron Samedi
9,471
526
109
6
0
314,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role