Player Matchup

Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Eunbi2012
Anubis
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 143L
1,435 Elo+
Solo
Amaterasu
Amaterasu
TudieFruitie
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,740 Elo+
Party 3
Nox
Nox
WorldRunnR
Nox
Level 157
God Stats
5W - 3L
1,510 SR
Queue Stats
354W - 307L
1,582 Elo+
Party 3
Medusa
Medusa
WorldSkyKing
Medusa
Level 139
God Stats
1W - 0L
1,589 SR
Queue Stats
26W - 21L
1,531 Elo+
Party 3
Team Averages
Level 103
1,520 SR
1,558 Elo+

VS

Team Averages
Level 41
1,543 SR
1,476 Elo+
Ullr
Ullr
FrostbitInk
Ullr
Level 101
God Stats
2W - 4L
1,415 SR
Queue Stats
176W - 137L
1,522 Elo+
Party 2
Yu Huang
Yu Huang
KingOhzar
Yu Huang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 108L
1,553 Elo+
Party 2
Chaac
Chaac
alexiiz_G
Chaac
Level 23
God Stats
0W - 1L
1,800 SR
Queue Stats
41W - 66L
1,338 Elo+
Solo
Ah Puch
Ah Puch
bubblegumgelato
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,482 Elo+
Party 1
Rama
Rama
youngbeanbag
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
9 / 5 / 13
12,164
811
20,122
17,482
8,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Eunbi2012
Anubis
16
2 / 8 / 10
10,741
716
12,493
16,751
7,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
TudieFruitie
Amaterasu
18
2 / 4 / 9
10,801
720
2,793
14,087
8,309
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 4 / 15
12,831
855
12,544
18,730
10,042
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
20
8 / 7 / 9
12,307
820
21,743
17,995
9,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 6 / 11
12,062
804
18,797
17,773
7,322
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
KingOhzar
Yu Huang
16
3 / 7 / 13
10,259
684
13,139
13,998
5,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
alexiiz_G
Chaac
20
3 / 5 / 13
12,126
808
12,034
23,000
29,053
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

17
4 / 5 / 13
11,115
741
12,925
13,933
5,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 4 / 19
11,781
785
10,116
16,060
6,545
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
97
27
Kills
28
28
Deaths
27
56
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
9
5
13
3.1
W
Anubis
Eunbi2012
Anubis
2
8
10
0.88
L
12
6
11
2.92
L
Yu Huang
KingOhzar
Yu Huang
3
7
13
1.36
W
Amaterasu
TudieFruitie
Amaterasu
2
4
9
1.63
W
6
4
15
3.38
W
Medusa
8
7
9
1.79
L
Chaac
alexiiz_G
Chaac
3
5
13
1.9
L
4
5
13
2.1
L
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,695
Damage
67,011
85,045
Taken
84,764
43,929
Mitigated
53,579
26,596
Healing
25,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
20,122
1,861
1,981
3,711
17,482
8,422
1,027
6,808
10,674
38,326
0
W
Anubis
Eunbi2012
Anubis
12,493
240
1,107
3,845
16,751
7,990
1,133
5,003
11,748
31,992
0
L
18,797
4,116
1,126
1,764
17,773
7,322
857
10,776
6,997
0
30,048
L
Yu Huang
KingOhzar
Yu Huang
13,139
614
1,223
998
13,998
5,128
413
9,078
4,920
23,219
0
W
Amaterasu
TudieFruitie
Amaterasu
2,793
1,094
614
3,385
14,087
8,309
827
4,764
9,183
0
6,093
W
12,544
1,119
1,479
5,229
18,730
10,042
1,675
5,621
12,817
31,245
0
W
Medusa
21,743
8,424
1,492
3,753
17,995
9,166
3,070
3,728
14,267
0
37,775
L
Chaac
alexiiz_G
Chaac
12,034
2,053
2,392
8,134
23,000
29,053
267
9,071
13,929
0
35,437
L
12,925
394
2,342
1,752
13,933
5,531
299
7,516
6,417
23,444
0
L
10,116
6,239
1,230
4,099
16,060
6,545
3,457
8,718
7,342
0
19,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,844
Gold Earned
57,343
168
Minions Killed
152
0
Camps Cleared
0
1,308,221
Distance Traveled
1,266,791
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,164
811
34
2
0
251,534
0
W
Anubis
10,741
716
32
2
0
209,426
0
L
Ullr
12,062
804
34
2
0
257,925
0
L
Yu Huang
10,259
684
24
2
0
256,235
1
W
Amaterasu
10,801
720
4
0
0
268,701
3
W
Nox
12,831
855
64
4
0
297,553
0
W
Medusa
12,307
820
34
2
0
281,007
0
L
Chaac
12,126
808
41
3
0
290,983
0
L
Ah Puch
11,115
741
29
2
0
244,099
0
L
Rama
11,781
785
24
2
0
217,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role