Player Matchup

Tiamat
Tiamat
Diamond II
 
Tiamat
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond II
JayyR
Khepri
Diamond II
Level 160
God Stats
2W - 6L
1,316 SR
Queue Stats
249W - 243L
2,218 MMR
Solo
Hou Yi
Hou Yi
Diamond V
Jаlin
Hou Yi
Diamond V
Level 160
God Stats
1W - 0L
1,766 SR
Queue Stats
53W - 40L
2,094 MMR
Party 1
Bellona
Bellona
Masters
notWarden
Bellona
Masters
Level 156
God Stats
37W - 32L
1,592 SR
Queue Stats
541W - 532L
2,304 MMR
Solo
Achilles
Achilles
Diamond V
Нugś
Achilles
Diamond V
Level 122
God Stats
7W - 7L
1,823 SR
Queue Stats
25W - 27L
2,007 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,599 SR
2,025 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,562 SR
1,918 MMR
Ra
Ra
Diamond V
 
Ra
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond III
 
Nemesis
Diamond III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond I
Logiccz
Ullr
Diamond I
Level 148
God Stats
20W - 33L
1,494 SR
Queue Stats
389W - 376L
2,363 MMR
Solo
Ymir
Ymir
Platinum I
ToTheAbyss
Ymir
Platinum I
Level 79
God Stats
11W - 14L
1,573 SR
Queue Stats
167W - 152L
1,979 MMR
Solo
Sylvanus
Sylvanus
Diamond III
TwoGuysPizza
Sylvanus
Diamond III
Level 149
God Stats
29W - 32L
1,743 SR
Queue Stats
821W - 832L
2,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 0 / 2
7,840
560
3,943
5,083
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
JayyR
Khepri
11
1 / 0 / 4
7,003
500
3,370
7,629
7,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Jаlin
Hou Yi
14
2 / 0 / 2
8,062
576
7,211
9,734
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
notWarden
Bellona
14
3 / 0 / 5
8,548
611
9,990
13,919
13,878
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
Нugś
Achilles
13
5 / 0 / 5
8,169
584
6,427
9,907
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
CliodhnaAh Muzen CabArachneKing Arthur

VS

Bans
KaliMercuryBaron SamediChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 2 / 0
7,837
560
3,789
10,223
6,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
 
Nemesis
9
0 / 1 / 0
6,182
442
5,199
9,191
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ullr
Logiccz
Ullr
11
0 / 2 / 0
6,930
495
3,188
8,380
3,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 5 / 0
7,644
546
7,805
13,412
10,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
TwoGuysPizza
Sylvanus
8
0 / 1 / 0
6,360
454
1,636
6,061
4,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
11
Kills
0
0
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
2
1
L
Ra
 
Ra
0
2
0
0
L
Nemesis
 
Nemesis
0
1
0
0
W
Khepri
JayyR
Khepri
1
0
4
3
W
Hou Yi
Jаlin
Hou Yi
2
0
2
3
L
Ullr
Logiccz
Ullr
0
2
0
0
L
0
5
0
0
L
Sylvanus
TwoGuysPizza
Sylvanus
0
1
0
0
W
Bellona
notWarden
Bellona
3
0
5
5.5
W
Achilles
Нugś
Achilles
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,941
Damage
21,617
46,272
Taken
47,267
34,239
Mitigated
27,833
23,172
Healing
16,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,943
577
0
1,734
5,083
3,090
1,622
1,294
3,737
70,093
0
L
Ra
 
Ra
3,789
739
400
3,269
10,223
6,683
616
615
9,608
68,047
0
L
Nemesis
 
Nemesis
5,199
2,420
0
1,492
9,191
3,263
698
1,238
7,883
0
38,676
W
Khepri
JayyR
Khepri
3,370
770
0
2,561
7,629
7,602
222
2,114
5,473
27,152
0
W
Hou Yi
Jаlin
Hou Yi
7,211
3,758
0
5,128
9,734
3,648
369
3,079
6,655
0
70,248
L
Ullr
Logiccz
Ullr
3,188
648
0
415
8,380
3,688
0
3,949
4,283
0
50,140
L
7,805
2,610
0
3,935
13,412
10,117
0
798
12,601
63,475
0
L
Sylvanus
TwoGuysPizza
Sylvanus
1,636
90
3,959
2,569
6,061
4,082
46
1,121
4,912
11,533
0
W
Bellona
notWarden
Bellona
9,990
3,058
0
6,513
13,919
13,878
154
5,492
8,092
0
60,401
W
Achilles
Нugś
Achilles
6,427
2,758
0
7,236
9,907
6,021
0
754
9,085
0
54,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,622
Gold Earned
34,953
542
Minions Killed
422
0
Camps Cleared
0
1,432,102
Distance Traveled
1,317,633
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,840
560
144
10
0
290,593
7
L
Ra
7,837
560
123
9
0
253,048
10
L
Nemesis
6,182
442
51
4
0
296,724
4
W
Khepri
7,003
500
34
2
0
292,657
2
W
Hou Yi
8,062
576
131
9
0
235,679
3
L
Ullr
6,930
495
103
7
0
272,548
2
L
Ymir
7,644
546
117
8
0
258,485
3
L
Sylvanus
6,360
454
28
2
0
236,828
5
W
Bellona
8,548
611
133
10
0
287,260
4
W
Achilles
8,169
584
100
7
0
325,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role