Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
MisoHoniii
Hachiman
Level 160
God Stats
1W - 0L
1,800 SR
Queue Stats
91W - 62L
1,566 Elo+
Party 1
Ra
Ra
gimm3fac317
Ra
Level 147
God Stats
2W - 1L
1,768 SR
Queue Stats
17W - 22L
1,564 Elo+
Party 1
Team Averages
Level 153
1,689 SR
1,543 Elo+

VS

Team Averages
Level 122
1,410 SR
1,450 Elo+
Cliodhna
Cliodhna
Abyssalus
Cliodhna
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,456 Elo+
Party 2
Chaac
Chaac
Brosephyo
Chaac
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
FueguitoMix
Merlin
Level 148
God Stats
0W - 2L
1,230 SR
Queue Stats
98W - 122L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 0 / 14
7,363
736
8,386
9,996
7,476
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
MisoHoniii
Hachiman
14
10 / 0 / 6
8,686
869
10,424
5,698
2,479
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 0 / 9
8,648
865
7,655
3,606
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Abyssalus
Cliodhna
9
0 / 8 / 0
5,685
569
1,888
10,505
3,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Brosephyo
Chaac
10
0 / 3 / 0
5,704
570
4,240
8,329
5,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
7
0 / 7 / 0
5,530
553
2,953
11,681
4,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
18
Kills
0
0
Deaths
18
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
14
8
L
Cliodhna
Abyssalus
Cliodhna
0
8
0
0
L
Chaac
Brosephyo
Chaac
0
3
0
0
L
Merlin
0
7
0
0
W
Hachiman
MisoHoniii
Hachiman
10
0
6
13
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,465
Damage
9,081
19,300
Taken
30,515
11,326
Mitigated
13,733
4,927
Healing
2,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,386
804
258
1,209
9,996
7,476
0
1,748
8,248
0
16,671
L
Cliodhna
Abyssalus
Cliodhna
1,888
0
0
197
10,505
3,551
0
3,121
7,202
0
15,147
L
Chaac
Brosephyo
Chaac
4,240
156
0
1,742
8,329
5,812
0
2,404
5,693
0
14,140
L
Merlin
2,953
381
0
516
11,681
4,370
0
2,063
9,422
9,432
540
W
Hachiman
MisoHoniii
Hachiman
10,424
5,619
0
933
5,698
2,479
1,744
1,089
4,609
0
32,507
W
7,655
259
878
1,649
3,606
1,371
468
454
3,152
28,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,697
Gold Earned
16,919
128
Minions Killed
68
9
Camps Cleared
2
571,216
Distance Traveled
469,252
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,363
736
13
1
1
183,739
4
L
Cliodhna
5,685
569
27
3
1
181,439
1
L
Chaac
5,704
570
24
2
0
174,483
0
L
Merlin
5,530
553
17
2
1
113,330
0
W
Hachiman
8,686
869
50
5
4
192,519
2
W
Ra
8,648
865
65
7
4
194,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role