Player Matchup

Horus
Horus
Chxrchh
Horus
Level 129
God Stats
0W - 4L
1,340 SR
Queue Stats
93W - 86L
1,507 Elo+
Solo
Xing Tian
Xing Tian
Codeannn
Xing Tian
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 129L
1,545 Elo+
Party 2
Ares
Ares
JNava8
Ares
Level 109
God Stats
6W - 2L
1,853 SR
Queue Stats
213W - 158L
1,581 Elo+
Party 2
Charybdis
Charybdis
Yung Gutta 420
Charybdis
Level 124
God Stats
4W - 8L
1,407 SR
Queue Stats
250W - 280L
1,481 Elo+
Solo
Tiamat
Tiamat
clutchgonzalez
Tiamat
Level 158
God Stats
4W - 3L
1,896 SR
Queue Stats
246W - 201L
1,579 Elo+
Party 2
Team Averages
Level 136
1,599 SR
1,539 Elo+

VS

Team Averages
Level 114
1,607 SR
1,545 Elo+
Chronos
Chronos
 
Chronos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
EcologicClamp68
Ah Muzen Cab
Level 42
God Stats
1W - 3L
1,457 SR
Queue Stats
66W - 48L
1,560 Elo+
Party 1
Horus
Horus
Karabeki
Horus
Level 110
God Stats
3W - 0L
1,852 SR
Queue Stats
66W - 65L
1,529 Elo+
Party 1
Cernunnos
Cernunnos
Temmeh
Cernunnos
Level 129
God Stats
1W - 1L
1,724 SR
Queue Stats
77W - 59L
1,592 Elo+
Party 3
Nox
Nox
captainknievel
Nox
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 103L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Chxrchh
Horus
18
3 / 5 / 17
10,989
687
16,524
28,271
33,680
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Xing Tian
Codeannn
Xing Tian
15
0 / 5 / 15
10,257
641
11,572
23,592
26,985
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
JNava8
Ares
18
3 / 5 / 16
11,747
734
18,879
25,804
34,146
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
Yung Gutta 420
Charybdis
19
8 / 5 / 10
12,213
763
19,591
19,407
11,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
6 / 3 / 14
11,942
746
30,793
19,717
19,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
3 / 3 / 11
11,460
716
10,149
28,121
25,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
EcologicClamp68
Ah Muzen Cab
20
6 / 4 / 14
11,975
748
24,293
19,935
13,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Karabeki
Horus
18
4 / 4 / 16
12,318
770
14,090
27,833
38,791
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
Temmeh
Cernunnos
19
7 / 5 / 14
12,591
787
22,933
24,867
14,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 4 / 14
11,450
716
16,088
16,494
10,389
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
92
20
Kills
23
23
Deaths
20
72
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
3
11
2.83
L
Horus
Chxrchh
Horus
3
5
17
2.3
L
Xing Tian
Codeannn
Xing Tian
0
5
15
1.5
W
Ah Muzen Cab
EcologicClamp68
Ah Muzen Cab
6
4
14
3.25
L
Ares
JNava8
Ares
3
5
16
2.2
W
Horus
Karabeki
Horus
4
4
16
3
W
Cernunnos
Temmeh
Cernunnos
7
5
14
2.8
L
Charybdis
Yung Gutta 420
Charybdis
8
5
10
2.6
W
3
4
14
2.5
L
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,359
Damage
87,553
116,791
Taken
117,250
126,067
Mitigated
102,729
32,308
Healing
42,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,149
4,019
3,566
6,899
28,121
25,779
1,508
11,767
16,354
18,780
0
L
Horus
Chxrchh
Horus
16,524
6,261
4,489
4,435
28,271
33,680
1,046
8,047
20,224
0
21,222
L
Xing Tian
Codeannn
Xing Tian
11,572
617
1,607
1,571
23,592
26,985
391
5,069
18,523
16,480
0
W
Ah Muzen Cab
EcologicClamp68
Ah Muzen Cab
24,293
7,971
1,771
6,307
19,935
13,175
3,268
11,579
8,356
0
69,721
L
Ares
JNava8
Ares
18,879
410
1,643
4,522
25,804
34,146
621
3,859
21,945
24,985
0
W
Horus
Karabeki
Horus
14,090
5,988
5,163
7,545
27,833
38,791
1,055
10,998
16,835
0
19,999
W
Cernunnos
Temmeh
Cernunnos
22,933
14,194
1,273
6,150
24,867
14,595
2,821
16,429
8,438
0
31,753
L
Charybdis
Yung Gutta 420
Charybdis
19,591
8,646
1,121
3,259
19,407
11,291
5,608
3,800
15,607
0
39,788
W
16,088
666
2,927
1,363
16,494
10,389
1,145
10,471
6,023
36,256
0
L
30,793
1,520
3,666
5,995
19,717
19,965
1,058
5,462
14,255
64,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,148
Gold Earned
59,794
182
Minions Killed
172
0
Camps Cleared
0
1,467,113
Distance Traveled
1,431,180
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,460
716
22
1
0
293,530
0
L
Horus
10,989
687
22
1
0
278,023
1
L
Xing Tian
10,257
641
23
1
0
318,052
0
W
Ah Muzen Cab
11,975
748
80
5
0
298,965
4
L
Ares
11,747
734
25
2
0
292,401
1
W
Horus
12,318
770
8
1
0
316,101
3
W
Cernunnos
12,591
787
22
1
0
257,632
0
L
Charybdis
12,213
763
62
4
0
250,481
0
W
Nox
11,450
716
40
3
0
264,952
1
L
Tiamat
11,942
746
50
3
0
328,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role