Player Matchup

Chaac
Chaac
Consol3Peasant
Chaac
Level 154
God Stats
3W - 2L
1,602 SR
Queue Stats
364W - 130L
1,953 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Floodforce
Kumbhakarna
Level 159
God Stats
2W - 0L
1,617 SR
Queue Stats
339W - 89L
1,913 Elo+
Party 1
Chronos
Chronos
UnleashedChaos
Chronos
Level 157
God Stats
5W - 1L
1,626 SR
Queue Stats
207W - 66L
1,956 Elo+
Party 1
Team Averages
Level 157
1,615 SR
1,941 Elo+

VS

Team Averages
Level 121
1,628 SR
1,672 Elo+
Achilles
Achilles
PapaBingus
Achilles
Level 119
God Stats
1W - 1L
1,503 SR
Queue Stats
10W - 12L
1,741 Elo+
Party 2
Lancelot
Lancelot
Socialwarmaster
Lancelot
Level 95
God Stats
10W - 4L
1,880 SR
Queue Stats
26W - 24L
1,564 Elo+
Solo
Chang'e
Chang'e
icy133
Chang'e
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
11,108
694
15,867
23,123
22,713
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kumbhakarna
Floodforce
Kumbhakarna
16
1 / 2 / 7
10,786
674
6,810
20,747
17,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 5 / 3
12,243
765
26,894
20,400
9,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PapaBingus
Achilles
16
5 / 1 / 4
11,741
734
20,001
19,436
23,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
14
4 / 6 / 5
10,402
650
20,176
26,806
13,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
icy133
Chang'e
17
1 / 2 / 6
10,290
643
12,464
11,215
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
9
Kills
10
10
Deaths
9
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Kumbhakarna
Floodforce
Kumbhakarna
1
2
7
2.25
L
Achilles
PapaBingus
Achilles
5
1
4
7
L
Lancelot
4
6
5
1.08
W
6
5
3
1.5
L
Chang'e
icy133
Chang'e
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,571
Damage
52,641
64,270
Taken
57,457
50,291
Mitigated
42,599
15,603
Healing
21,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,867
3,526
292
8,129
23,123
22,713
953
4,918
18,205
0
54,919
W
Kumbhakarna
Floodforce
Kumbhakarna
6,810
1,705
502
465
20,747
17,902
38
4,529
16,218
17,656
0
L
Achilles
PapaBingus
Achilles
20,001
3,021
0
3,254
19,436
23,484
0
10,552
8,884
0
38,027
L
Lancelot
20,176
2,488
0
5,823
26,806
13,878
0
15,860
10,946
0
43,012
W
26,894
14,358
0
6,215
20,400
9,676
2,040
3,792
16,608
73,690
0
L
Chang'e
icy133
Chang'e
12,464
558
6,284
6,137
11,215
5,237
0
7,699
3,516
48,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,137
Gold Earned
32,433
184
Minions Killed
157
8
Camps Cleared
6
900,448
Distance Traveled
936,350
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,108
694
66
4
3
300,819
14
W
Kumbhakarna
10,786
674
14
1
0
325,773
5
L
Achilles
11,741
734
46
3
1
309,350
4
L
Lancelot
10,402
650
46
3
2
298,874
2
W
Chronos
12,243
765
104
7
5
273,856
2
L
Chang'e
10,290
643
65
4
3
328,126
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role