Player Matchup

Lancelot
Lancelot
DeathChilled
Lancelot
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,852 Elo+
Party 1
Ymir
Ymir
Legion
Ymir
Level 155
God Stats
0W - 1L
1,598 SR
Queue Stats
21W - 10L
1,798 Elo+
Party 1
Poseidon
Poseidon
Vaned
Poseidon
Level 83
God Stats
2W - 1L
1,794 SR
Queue Stats
20W - 9L
1,817 Elo+
Party 1
Team Averages
Level 117
1,631 SR
1,823 Elo+

VS

Team Averages
Level 137
1,685 SR
1,718 Elo+
Sun Wukong
Sun Wukong
AweStuck
Sun Wukong
Level 160
God Stats
84W - 47L
1,588 SR
Queue Stats
277W - 182L
1,790 Elo+
Solo
Lancelot
Lancelot
JcLiNx
Lancelot
Level 125
God Stats
2W - 0L
1,769 SR
Queue Stats
357W - 263L
1,797 Elo+
Solo
Yu Huang
Yu Huang
Znithh
Yu Huang
Level 127
God Stats
31W - 21L
1,699 SR
Queue Stats
443W - 315L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DeathChilled
Lancelot
17
5 / 4 / 6
10,939
684
14,211
22,123
15,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Legion
Ymir
16
5 / 2 / 6
11,595
725
12,487
19,870
28,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Vaned
Poseidon
15
2 / 7 / 5
9,764
610
12,264
14,363
6,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AweStuck
Sun Wukong
16
4 / 2 / 7
10,851
678
16,976
18,799
16,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
JcLiNx
Lancelot
16
4 / 5 / 8
10,876
680
10,259
18,386
17,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Znithh
Yu Huang
16
5 / 5 / 6
11,345
709
20,524
11,402
5,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
12
Kills
13
13
Deaths
12
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AweStuck
Sun Wukong
4
2
7
3.75
L
Lancelot
DeathChilled
Lancelot
5
4
6
2
W
Lancelot
JcLiNx
Lancelot
4
5
8
1.6
L
Ymir
Legion
Ymir
5
2
6
4
L
Poseidon
Vaned
Poseidon
2
7
5
0.64
W
Yu Huang
Znithh
Yu Huang
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,962
Damage
47,759
56,356
Taken
48,587
50,436
Mitigated
40,157
11,497
Healing
13,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AweStuck
Sun Wukong
16,976
2,462
0
8,735
18,799
16,831
555
12,419
6,380
0
38,180
L
Lancelot
DeathChilled
Lancelot
14,211
2,269
336
9,090
22,123
15,087
0
7,783
13,733
0
45,114
W
Lancelot
JcLiNx
Lancelot
10,259
1,659
0
2,839
18,386
17,464
158
9,460
8,926
0
24,819
L
Ymir
Legion
Ymir
12,487
2,956
0
1,461
19,870
28,932
29
6,789
12,221
29,070
0
L
Poseidon
Vaned
Poseidon
12,264
2,145
0
610
14,363
6,417
0
5,683
8,186
45,863
0
W
Yu Huang
Znithh
Yu Huang
20,524
2,730
235
1,583
11,402
5,862
578
3,692
7,710
50,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,298
Gold Earned
33,072
170
Minions Killed
147
8
Camps Cleared
7
852,127
Distance Traveled
872,075
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,851
678
45
3
1
308,561
2
L
Lancelot
10,939
684
72
5
7
329,112
3
W
Lancelot
10,876
680
31
2
4
288,033
3
L
Ymir
11,595
725
22
1
0
265,163
4
L
Poseidon
9,764
610
76
5
1
257,852
2
W
Yu Huang
11,345
709
71
4
2
275,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role