Player Matchup

Lancelot
Lancelot
Adonis019
Lancelot
Level 88
God Stats
11W - 16L
1,464 SR
Queue Stats
121W - 153L
1,405 Elo+
Party 1
Chernobog
Chernobog
DonnyBurgerLTE
Chernobog
Level 55
God Stats
35W - 25L
1,591 SR
Queue Stats
173W - 218L
1,406 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LeeShangXD
Morgan Le Fay
Level 101
God Stats
1W - 3L
1,632 SR
Queue Stats
173W - 214L
1,393 Elo+
Party 1
Jormungandr
Jormungandr
Sir Deathclaw
Jormungandr
Level 30
God Stats
44W - 51L
1,468 SR
Queue Stats
108W - 122L
1,374 Elo+
Party 1
Ares
Ares
WittiestAnt
Ares
Level 100
God Stats
8W - 16L
1,415 SR
Queue Stats
136W - 171L
1,377 Elo+
Party 1
Team Averages
Level 75
1,514 SR
1,391 Elo+

VS

Team Averages
Level 84
1,473 SR
1,509 Elo+
Eset
Eset
HealMain
Eset
Level 84
God Stats
14W - 11L
1,617 SR
Queue Stats
239W - 218L
1,564 Elo+
Party 2
Rama
Rama
Nood1eBoi1
Rama
Level 42
God Stats
3W - 2L
1,523 SR
Queue Stats
13W - 9L
1,547 Elo+
Party 2
Hercules
Hercules
Sumner12
Hercules
Level 147
God Stats
1W - 1L
1,501 SR
Queue Stats
273W - 241L
1,598 Elo+
Party 2
Arachne
Arachne
UnDeadTurtle27
Arachne
Level 42
God Stats
37W - 25L
1,477 SR
Queue Stats
292W - 297L
1,413 Elo+
Party 3
Lancelot
Lancelot
ridein4life
Lancelot
Level 106
God Stats
3W - 3L
1,247 SR
Queue Stats
323W - 352L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Adonis019
Lancelot
15
3 / 4 / 6
9,181
483
7,970
17,457
10,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
DonnyBurgerLTE
Chernobog
16
7 / 3 / 3
9,860
519
11,631
13,419
7,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
LeeShangXD
Morgan Le Fay
13
1 / 4 / 9
8,495
447
13,118
13,747
7,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
Sir Deathclaw
Jormungandr
14
2 / 4 / 6
9,632
507
15,097
16,687
18,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 3 / 8
8,932
470
4,609
16,891
20,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
2 / 2 / 11
9,531
502
17,878
11,989
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 3 / 0
8,422
443
2,352
9,791
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Sumner12
Hercules
14
2 / 0 / 7
8,538
449
8,085
23,196
21,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
12 / 3 / 3
11,035
581
12,412
17,541
8,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
ridein4life
Lancelot
13
1 / 6 / 9
8,467
446
11,138
17,687
16,937
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
48
14
Kills
18
18
Deaths
14
32
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Adonis019
Lancelot
3
4
6
1.5
L
Chernobog
DonnyBurgerLTE
Chernobog
7
3
3
2.83
W
Eset
2
2
11
3.75
L
Morgan Le Fay
LeeShangXD
Morgan Le Fay
1
4
9
1.38
W
1
3
0
0.33
L
Jormungandr
Sir Deathclaw
Jormungandr
2
4
6
1.25
W
Hercules
Sumner12
Hercules
2
0
7
5.5
W
12
3
3
4.5
L
1
3
8
1.67
W
Lancelot
ridein4life
Lancelot
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,425
Damage
51,865
78,201
Taken
80,204
63,644
Mitigated
56,745
18,770
Healing
20,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Adonis019
Lancelot
7,970
1,221
0
5,589
17,457
10,105
0
4,269
13,188
0
73,179
L
Chernobog
DonnyBurgerLTE
Chernobog
11,631
6,953
0
4,381
13,419
7,070
401
2,142
11,277
0
70,655
W
Eset
17,878
1,380
2,800
3,793
11,989
5,758
1,179
6,836
5,153
90,260
0
L
Morgan Le Fay
LeeShangXD
Morgan Le Fay
13,118
2,632
224
1,624
13,747
7,065
57
3,612
10,135
68,272
0
W
2,352
1,855
0
3,444
9,791
3,765
1,124
930
8,861
0
47,020
L
Jormungandr
Sir Deathclaw
Jormungandr
15,097
6,953
0
3,350
16,687
18,931
80
4,325
12,362
73,619
0
W
Hercules
Sumner12
Hercules
8,085
1,693
1,192
6,788
23,196
21,307
443
8,815
14,381
0
43,446
W
12,412
8,459
0
2,277
17,541
8,978
700
6,472
11,069
0
74,522
L
4,609
313
0
3,602
16,891
20,473
0
3,530
13,361
26,171
0
W
Lancelot
ridein4life
Lancelot
11,138
991
0
375
17,687
16,937
454
9,771
7,916
0
53,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,100
Gold Earned
45,993
494
Minions Killed
429
0
Camps Cleared
0
1,796,524
Distance Traveled
1,803,065
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,181
483
119
6
0
427,972
2
L
Chernobog
9,860
519
95
5
0
368,584
2
W
Eset
9,531
502
143
8
0
352,807
7
L
Morgan Le Fay
8,495
447
112
6
0
322,625
4
W
Rama
8,422
443
68
4
0
280,675
1
L
Jormungandr
9,632
507
123
6
0
306,259
6
W
Hercules
8,538
449
42
2
0
378,486
5
W
Arachne
11,035
581
106
6
0
433,331
7
L
Ares
8,932
470
45
2
0
371,084
4
W
Lancelot
8,467
446
70
4
0
357,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role