Player Matchup

Lancelot
Lancelot
External-Vibez
Lancelot
Level 112
God Stats
9W - 11L
1,203 SR
Queue Stats
440W - 434L
1,562 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ivan2Cabrera
Cu Chulainn
Level 157
God Stats
2W - 1L
1,432 SR
Queue Stats
64W - 61L
1,636 Elo+
Solo
Baron Samedi
Baron Samedi
elmore401
Baron Samedi
Level 160
God Stats
28W - 26L
1,600 SR
Queue Stats
1,389W - 1,547L
1,536 Elo+
Solo
Team Averages
Level 143
1,412 SR
1,578 Elo+

VS

Team Averages
Level 128
1,709 SR
1,825 Elo+
Sol
Sol
Muffled Legend
Sol
Level 145
God Stats
0W - 1L
1,351 SR
Queue Stats
244W - 85L
1,837 Elo+
Party 1
Ymir
Ymir
REDneCkPUnK7855
Ymir
Level 90
God Stats
1W - 1L
1,665 SR
Queue Stats
1W - 1L
1,799 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xiFates
Ah Muzen Cab
Level 149
God Stats
44W - 3L
2,110 SR
Queue Stats
248W - 76L
1,839 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
4 / 0 / 7
7,756
776
6,876
7,220
3,873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Ivan2Cabrera
Cu Chulainn
12
4 / 2 / 7
7,813
781
10,167
13,280
8,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baron Samedi
elmore401
Baron Samedi
13
3 / 0 / 8
7,852
785
10,333
5,686
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,297
630
8,945
6,803
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 6 / 2
6,740
674
1,553
13,405
11,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
xiFates
Ah Muzen Cab
11
1 / 2 / 0
6,484
648
6,995
9,494
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
11
Kills
2
2
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
4
0
7
7.5
W
Cu Chulainn
Ivan2Cabrera
Cu Chulainn
4
2
7
3.75
L
1
3
0
0.33
L
0
6
2
0.17
W
Baron Samedi
elmore401
Baron Samedi
3
0
8
7
L
Ah Muzen Cab
xiFates
Ah Muzen Cab
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,376
Damage
17,493
26,186
Taken
29,702
15,509
Mitigated
18,189
12,179
Healing
7,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
6,876
1,820
0
2,428
7,220
3,873
555
3,199
4,021
0
28,271
W
Cu Chulainn
Ivan2Cabrera
Cu Chulainn
10,167
1,746
0
2,121
13,280
8,784
0
4,698
8,582
0
27,448
L
8,945
2,925
0
1,966
6,803
2,843
0
1,520
5,022
12,878
1,750
L
1,553
73
0
1,241
13,405
11,594
0
4,774
7,840
2,442
0
W
Baron Samedi
elmore401
Baron Samedi
10,333
709
3,349
4,281
5,686
2,852
635
2,162
3,524
27,546
0
L
Ah Muzen Cab
xiFates
Ah Muzen Cab
6,995
3,682
0
4,475
9,494
3,752
0
3,204
5,804
0
34,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,421
Gold Earned
19,521
146
Minions Killed
88
8
Camps Cleared
1
605,491
Distance Traveled
517,388
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,756
776
46
5
4
228,049
3
W
Cu Chulainn
7,813
781
44
4
1
191,499
4
L
Sol
6,297
630
16
2
1
175,155
2
L
Ymir
6,740
674
3
0
0
163,622
1
W
Baron Samedi
7,852
785
56
6
3
185,943
2
L
Ah Muzen Cab
6,484
648
69
7
0
178,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role