Player Matchup

Hel
Hel
ItsGrimRaptor
Hel
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 23L
1,500 Elo+
Party 2
Atlas
Atlas
PowerHouse3
Atlas
Level 25
God Stats
13W - 7L
1,664 SR
Queue Stats
13W - 7L
1,588 Elo+
Party 2
Charybdis
Charybdis
RazzleDazzle333
Charybdis
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 62L
1,344 Elo+
Party 2
Team Averages
Level 51
1,555 SR
1,477 Elo+

VS

Team Averages
Level 69
1,589 SR
1,395 Elo+
Lancelot
Lancelot
InstagramModels
Lancelot
Level 148
God Stats
7W - 4L
1,766 SR
Queue Stats
216W - 157L
1,762 Elo+
Solo
Atlas
Atlas
OMENIHIL
Atlas
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 9L
1,212 Elo+
Party 1
Ah Puch
Ah Puch
RawrFenrir
Ah Puch
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 0 / 2
20,467
602
8,091
22,338
29,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
0 / 2 / 2
20,139
592
37,536
53,763
101,586
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
RazzleDazzle333
Charybdis
20
2 / 6 / 0
19,635
578
37,775
35,810
22,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
9
0 / 0 / 2
15,016
442
633
1,284
443
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
OMENIHIL
Atlas
20
1 / 1 / 5
22,344
657
33,601
56,725
98,480
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ah Puch
RawrFenrir
Ah Puch
20
6 / 1 / 2
23,024
677
58,763
37,156
23,101
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
7
8
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
0
2
1
W
0
0
2
1
L
Atlas
OMENIHIL
Atlas
1
1
5
3.5
W
0
2
2
0.5
L
Ah Puch
RawrFenrir
Ah Puch
6
1
2
7
W
Charybdis
RazzleDazzle333
Charybdis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,402
Damage
92,997
111,911
Taken
95,165
153,254
Mitigated
122,024
54,958
Healing
37,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
633
144
0
500
1,284
443
0
441
843
0
3,295
W
8,091
1,240
18,563
15,648
22,338
29,334
0
21,244
1,094
30,787
0
L
Atlas
OMENIHIL
Atlas
33,601
13,219
1,062
23,847
56,725
98,480
110
28,898
27,827
90,350
0
W
37,536
14,429
0
13,511
53,763
101,586
442
42,827
10,936
109,200
0
L
Ah Puch
RawrFenrir
Ah Puch
58,763
3,478
0
11,723
37,156
23,101
268
16,776
20,380
193,243
0
W
Charybdis
RazzleDazzle333
Charybdis
37,775
24,779
1,323
5,913
35,810
22,334
3,743
29,051
6,759
0
182,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,241
Gold Earned
60,384
461
Minions Killed
349
9
Camps Cleared
14
1,777,954
Distance Traveled
1,262,945
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
15,016
442
3
0
0
45,943
1
W
Hel
20,467
602
56
2
0
649,206
1
L
Atlas
22,344
657
73
2
2
599,697
0
W
Atlas
20,139
592
139
4
0
594,920
2
L
Ah Puch
23,024
677
273
8
12
617,305
2
W
Charybdis
19,635
578
266
8
9
533,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role