Player Matchup

Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
About12inches
Odin
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 158L
1,545 Elo+
Solo
Ymir
Ymir
MyFrostBites
Ymir
Level 149
God Stats
1W - 0L
1,551 SR
Queue Stats
40W - 37L
1,472 Elo+
Solo
Nu Wa
Nu Wa
klunamaterial
Nu Wa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,354 Elo+
Solo
Team Averages
Level 118
1,510 SR
1,474 Elo+

VS

Team Averages
Level 119
1,513 SR
1,515 Elo+
Osiris
Osiris
 
Osiris
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Conquistador757
Xing Tian
Level 128
God Stats
1W - 1L
1,242 SR
Queue Stats
29W - 24L
1,637 Elo+
Party 1
Hachiman
Hachiman
Hyperz Kry
Hachiman
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,478 Elo+
Party 2
The Morrigan
The Morrigan
KRACBABYOFDOOM
The Morrigan
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Pele
Pele
Mynt Spikez
Pele
Level 128
God Stats
4W - 1L
1,823 SR
Queue Stats
140W - 148L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 1 / 19
9,614
874
10,444
9,722
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
 
Raijin
16
7 / 0 / 10
9,612
874
7,572
7,226
3,376
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 3 / 17
9,371
852
7,041
11,193
7,545
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 2 / 19
8,740
795
6,584
10,200
5,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
13 / 1 / 12
10,983
998
17,644
6,330
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
5
0 / 2 / 0
6,203
564
327
3,342
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Conquistador757
Xing Tian
14
1 / 6 / 1
8,252
750
6,832
15,987
15,870
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Hyperz Kry
Hachiman
15
0 / 5 / 4
8,044
731
6,829
12,542
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
KRACBABYOFDOOM
The Morrigan
13
1 / 7 / 5
8,085
735
8,594
9,727
3,770
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 7 / 2
8,916
811
10,877
14,739
6,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
18
27
Kills
6
7
Deaths
27
77
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
19
12.5
W
Raijin
 
Raijin
7
0
10
12
L
Osiris
 
Osiris
0
2
0
0
W
3
3
17
3.83
L
Xing Tian
Conquistador757
Xing Tian
1
6
1
0.25
L
Hachiman
Hyperz Kry
Hachiman
0
5
4
0.4
L
The Morrigan
KRACBABYOFDOOM
The Morrigan
1
7
5
0.5
W
1
2
19
5.25
L
4
7
2
0.71
W
13
1
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,285
Damage
33,459
44,671
Taken
56,337
24,654
Mitigated
33,400
21,596
Healing
9,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,444
4,595
2,514
2,789
9,722
4,763
2,983
3,258
6,458
0
36,572
W
Raijin
 
Raijin
7,572
1,040
3,877
2,027
7,226
3,376
925
2,634
4,586
26,354
0
L
Osiris
 
Osiris
327
50
112
63
3,342
3,059
0
3,167
75
0
454
W
7,041
3,189
2,755
1,959
11,193
7,545
854
2,941
8,246
0
18,030
L
Xing Tian
Conquistador757
Xing Tian
6,832
351
67
1,945
15,987
15,870
350
8,136
7,415
17,444
0
L
Hachiman
Hyperz Kry
Hachiman
6,829
2,199
167
2,596
12,542
4,031
285
8,253
4,067
0
21,509
L
The Morrigan
KRACBABYOFDOOM
The Morrigan
8,594
255
1,482
1,046
9,727
3,770
0
5,049
4,560
18,628
0
W
6,584
294
1,683
2,008
10,200
5,886
770
3,589
6,611
15,965
0
L
10,877
2,928
470
1,648
14,739
6,670
1,105
6,192
8,420
0
28,036
W
17,644
6,383
947
1,037
6,330
3,084
2,161
2,980
3,344
28,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,320
Gold Earned
39,500
140
Minions Killed
90
0
Camps Cleared
0
1,114,090
Distance Traveled
706,019
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,614
874
51
5
0
208,657
0
W
Raijin
9,612
874
35
3
0
235,153
0
L
Osiris
6,203
564
0
0
0
41,145
1
W
Odin
9,371
852
21
2
0
248,325
1
L
Xing Tian
8,252
750
12
1
0
168,630
3
L
Hachiman
8,044
731
31
3
0
163,150
0
L
The Morrigan
8,085
735
10
1
0
153,510
0
W
Ymir
8,740
795
10
1
0
212,219
0
L
Pele
8,916
811
37
3
0
179,584
1
W
Nu Wa
10,983
998
23
2
0
209,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role