Player Matchup

Lancelot
Lancelot
HiLLi-Bee
Lancelot
Level 109
God Stats
6W - 14L
1,342 SR
Queue Stats
710W - 1,068L
1,306 Elo+
Solo
Sobek
Sobek
Sugendees
Sobek
Level 50
God Stats
8W - 7L
1,560 SR
Queue Stats
41W - 73L
1,284 Elo+
Party 2
Sol
Sol
cotoncandy
Sol
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 71L
1,309 Elo+
Party 2
Team Averages
Level 94
1,467 SR
1,300 Elo+

VS

Team Averages
Level 109
1,539 SR
1,329 Elo+
Lancelot
Lancelot
King_Barie24
Lancelot
Level 92
God Stats
8W - 7L
1,447 SR
Queue Stats
125W - 101L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
SPARTACUS_97
Cthulhu
Level 88
God Stats
5W - 6L
1,701 SR
Queue Stats
100W - 164L
1,339 Elo+
Party 1
Kukulkan
Kukulkan
ThatDamMonkey
Kukulkan
Level 148
God Stats
1W - 3L
1,468 SR
Queue Stats
24W - 47L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HiLLi-Bee
Lancelot
15
7 / 5 / 10
11,255
750
9,225
17,098
7,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Sugendees
Sobek
17
6 / 0 / 10
12,015
801
6,879
15,870
19,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

16
9 / 3 / 7
11,846
790
21,492
18,503
8,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
King_Barie24
Lancelot
15
6 / 12 / 2
11,258
751
17,636
19,918
8,432
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
SPARTACUS_97
Cthulhu
12
2 / 7 / 1
9,362
624
11,730
20,124
14,411
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
ThatDamMonkey
Kukulkan
12
0 / 3 / 1
8,504
567
4,777
6,826
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
22
Kills
8
8
Deaths
22
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
HiLLi-Bee
Lancelot
7
5
10
2.4
L
Lancelot
King_Barie24
Lancelot
6
12
2
0.58
L
Cthulhu
SPARTACUS_97
Cthulhu
2
7
1
0.36
W
Sobek
Sugendees
Sobek
6
0
10
11
L
Kukulkan
ThatDamMonkey
Kukulkan
0
3
1
0.17
W
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,596
Damage
34,143
51,471
Taken
46,868
35,750
Mitigated
25,809
15,153
Healing
1,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
HiLLi-Bee
Lancelot
9,225
4,061
0
2,150
17,098
7,983
0
3,894
13,204
0
43,710
L
Lancelot
King_Barie24
Lancelot
17,636
5,535
49
1,220
19,918
8,432
16
10,736
9,182
0
34,362
L
Cthulhu
SPARTACUS_97
Cthulhu
11,730
1,947
112
545
20,124
14,411
36
13,949
6,175
21,620
0
W
Sobek
Sugendees
Sobek
6,879
1,268
0
4,715
15,870
19,506
777
5,166
10,704
20,825
0
L
Kukulkan
ThatDamMonkey
Kukulkan
4,777
394
0
0
6,826
2,966
50
4,052
2,774
21,148
0
W
21,492
13,376
0
8,288
18,503
8,261
1,802
8,286
10,217
53,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,116
Gold Earned
29,124
144
Minions Killed
97
10
Camps Cleared
2
826,037
Distance Traveled
680,007
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,255
750
40
3
7
292,772
0
L
Lancelot
11,258
751
29
2
1
234,283
1
L
Cthulhu
9,362
624
30
2
1
254,299
0
W
Sobek
12,015
801
25
2
1
278,513
0
L
Kukulkan
8,504
567
38
3
0
191,425
1
W
Sol
11,846
790
79
5
2
254,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role