Player Matchup

Ymir
Ymir
Dra330gon
Ymir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,508 Elo+
Party 1
Erlang Shen
Erlang Shen
MythicalSkinkz
Erlang Shen
Level 105
God Stats
10W - 13L
1,481 SR
Queue Stats
311W - 265L
1,565 Elo+
Party 1
Poseidon
Poseidon
kingkurbi
Poseidon
Level 101
God Stats
3W - 0L
2,002 SR
Queue Stats
36W - 37L
1,563 Elo+
Party 1
Lancelot
Lancelot
r_fsv
Lancelot
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 20L
1,630 Elo+
Party 1
Danzaburou
Danzaburou
temp-442129
Danzaburou
Level 74
God Stats
50W - 36L
1,603 SR
Queue Stats
66W - 50L
1,575 Elo+
Party 1
Team Averages
Level 82
1,617 SR
1,568 Elo+

VS

Team Averages
Level 59
1,541 SR
1,565 Elo+
Lancelot
Lancelot
 
Lancelot
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Duck-with-hat
Susano
Level 40
God Stats
7W - 5L
1,567 SR
Queue Stats
178W - 111L
1,648 Elo+
Party 3
Khepri
Khepri
Jieshu72
Khepri
Level 109
God Stats
0W - 3L
1,465 SR
Queue Stats
228W - 167L
1,678 Elo+
Party 3
Hel
Hel
WaRp Trilogy
Hel
Level 45
God Stats
6W - 5L
1,673 SR
Queue Stats
188W - 169L
1,565 Elo+
Party 2
Neith
Neith
iTrip317
Neith
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 26L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 2 / 2
7,648
450
2,306
11,264
6,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
MythicalSkinkz
Erlang Shen
17
4 / 1 / 2
10,676
628
13,960
16,178
11,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
kingkurbi
Poseidon
16
3 / 3 / 5
10,130
596
7,351
9,745
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
r_fsv
Lancelot
16
5 / 0 / 1
9,582
564
7,874
12,163
6,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
temp-442129
Danzaburou
14
0 / 1 / 4
8,685
511
5,287
8,063
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
1 / 2 / 0
8,115
477
6,779
12,765
6,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 2 / 3
8,131
478
12,946
12,480
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Jieshu72
Khepri
12
2 / 3 / 3
8,047
473
7,820
13,441
13,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 1
8,492
500
2,685
13,141
6,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
iTrip317
Neith
14
0 / 1 / 3
7,832
461
3,583
6,457
3,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
12
Kills
7
7
Deaths
12
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
2
0
0.5
W
Ymir
0
2
2
0.5
L
3
2
3
2.25
L
Khepri
Jieshu72
Khepri
2
3
3
1.17
W
Erlang Shen
MythicalSkinkz
Erlang Shen
4
1
2
5
L
1
4
1
0.38
L
Neith
iTrip317
Neith
0
1
3
1.5
W
Poseidon
kingkurbi
Poseidon
3
3
5
1.83
W
Lancelot
r_fsv
Lancelot
5
0
1
5.5
W
Danzaburou
temp-442129
Danzaburou
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,778
Damage
33,813
57,413
Taken
58,284
32,356
Mitigated
34,583
25,910
Healing
14,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,779
2,230
0
1,750
12,765
6,371
0
416
12,349
0
59,609
W
Ymir
2,306
368
2,335
2,319
11,264
6,923
280
3,375
7,869
16,923
0
L
12,946
2,094
0
3,232
12,480
5,591
0
2,318
10,162
0
54,909
L
Khepri
Jieshu72
Khepri
7,820
1,129
0
1,787
13,441
13,322
0
3,639
9,802
28,223
0
W
Erlang Shen
MythicalSkinkz
Erlang Shen
13,960
7,038
0
10,425
16,178
11,727
0
2,042
14,065
0
85,512
L
2,685
94
709
3,597
13,141
6,033
0
3,210
9,931
64,089
0
L
Neith
iTrip317
Neith
3,583
990
0
2,984
6,457
3,266
0
74
6,383
0
61,819
W
Poseidon
kingkurbi
Poseidon
7,351
715
0
2,584
9,745
4,171
639
1,918
7,729
91,502
0
W
Lancelot
r_fsv
Lancelot
7,874
1,111
0
5,340
12,163
6,230
0
737
11,396
0
79,447
W
Danzaburou
temp-442129
Danzaburou
5,287
2,468
0
2,907
8,063
3,305
2,348
2,177
5,849
0
72,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,721
Gold Earned
40,617
587
Minions Killed
487
0
Camps Cleared
0
1,719,897
Distance Traveled
1,701,589
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,115
477
105
6
0
391,132
3
W
Ymir
7,648
450
35
2
0
260,513
5
L
Susano
8,131
478
84
5
0
377,373
3
L
Khepri
8,047
473
35
2
0
346,559
3
W
Erlang Shen
10,676
628
154
9
0
385,857
7
L
Hel
8,492
500
146
9
0
300,746
0
L
Neith
7,832
461
117
7
0
285,779
3
W
Poseidon
10,130
596
159
9
0
333,023
4
W
Lancelot
9,582
564
117
7
0
453,546
2
W
Danzaburou
8,685
511
122
7
0
286,958
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role