Player Matchup

Medusa
Medusa
Kiba Hakana
Medusa
Level 129
God Stats
1W - 1L
1,635 SR
Queue Stats
79W - 61L
1,632 Elo+
Party 2
Yemoja
Yemoja
Unknown_King04
Yemoja
Level 53
God Stats
10W - 8L
1,618 SR
Queue Stats
70W - 85L
1,504 Elo+
Solo
Lancelot
Lancelot
Zepher_Urum
Lancelot
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 36L
1,561 Elo+
Solo
Ravana
Ravana
monkaroo1stGr
Ravana
Level 129
God Stats
15W - 8L
1,660 SR
Queue Stats
53W - 35L
1,632 Elo+
Party 2
The Morrigan
The Morrigan
xXDoomed_KingXx
The Morrigan
Level 159
God Stats
2W - 7L
1,347 SR
Queue Stats
539W - 542L
1,541 Elo+
Solo
Team Averages
Level 124
1,552 SR
1,574 Elo+

VS

Team Averages
Level 130
1,527 SR
1,536 Elo+
Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CrazyMudskipper
Medusa
Level 158
God Stats
3W - 0L
1,730 SR
Queue Stats
27W - 30L
1,544 Elo+
Party 1
Bellona
Bellona
FS Spot
Bellona
Level 88
God Stats
27W - 11L
1,541 SR
Queue Stats
380W - 345L
1,546 Elo+
Solo
Aphrodite
Aphrodite
Scarlett592
Aphrodite
Level 121
God Stats
12W - 9L
1,582 SR
Queue Stats
42W - 37L
1,597 Elo+
Party 1
Lancelot
Lancelot
YellowCosmo777
Lancelot
Level 123
God Stats
24W - 25L
1,282 SR
Queue Stats
728W - 676L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 4 / 0
6,106
436
4,930
9,214
3,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 0
6,338
453
5,129
10,692
4,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Zepher_Urum
Lancelot
12
0 / 3 / 0
7,181
513
6,764
11,944
6,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 1 / 0
5,925
423
3,594
7,089
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
xXDoomed_KingXx
The Morrigan
11
0 / 1 / 0
6,179
441
5,591
8,746
3,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 0 / 5
7,872
562
2,883
11,583
8,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 0 / 3
7,473
534
8,437
6,881
2,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
FS Spot
Bellona
14
2 / 0 / 2
8,533
610
7,647
11,379
10,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Scarlett592
Aphrodite
12
2 / 0 / 6
7,486
535
6,469
6,070
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
11
3 / 0 / 3
7,351
525
6,165
8,611
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
5
3.5
W
3
0
3
4.5
W
Bellona
FS Spot
Bellona
2
0
2
3
L
Medusa
0
4
0
0
W
Aphrodite
Scarlett592
Aphrodite
2
0
6
5
L
0
2
0
0
W
Lancelot
3
0
3
4.5
L
Lancelot
Zepher_Urum
Lancelot
0
3
0
0
L
0
1
0
0
L
The Morrigan
xXDoomed_KingXx
The Morrigan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,008
Damage
31,601
47,685
Taken
44,524
20,459
Mitigated
28,282
13,732
Healing
23,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,883
904
2,104
4,578
11,583
8,692
316
4,096
7,487
24,564
0
W
8,437
2,504
0
480
6,881
2,877
882
1,999
4,882
0
58,459
W
Bellona
FS Spot
Bellona
7,647
2,121
0
4,136
11,379
10,115
920
833
10,546
0
61,350
L
Medusa
4,930
2,771
0
513
9,214
3,233
0
1,529
7,685
0
38,840
W
Aphrodite
Scarlett592
Aphrodite
6,469
545
4,423
4,406
6,070
3,101
656
1,890
4,180
54,483
0
L
5,129
971
2,032
3,414
10,692
4,805
0
3,485
7,207
32,576
0
W
Lancelot
6,165
1,383
0
2,962
8,611
3,497
342
1,515
7,096
0
41,054
L
Lancelot
Zepher_Urum
Lancelot
6,764
1,559
0
4,350
11,944
6,039
650
189
11,755
0
50,642
L
3,594
779
0
652
7,089
2,550
0
1,372
5,717
0
35,837
L
The Morrigan
xXDoomed_KingXx
The Morrigan
5,591
1,563
0
2,771
8,746
3,832
0
2,777
5,969
51,684
7,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
38,715
377
Minions Killed
414
0
Camps Cleared
0
1,219,577
Distance Traveled
1,426,571
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,872
562
39
3
0
268,234
6
W
Medusa
7,473
534
85
6
0
241,019
0
W
Bellona
8,533
610
131
9
0
293,601
9
L
Medusa
6,106
436
79
6
0
212,764
0
W
Aphrodite
7,486
535
94
7
0
267,875
3
L
Yemoja
6,338
453
45
3
0
229,278
5
W
Lancelot
7,351
525
65
5
0
355,842
0
L
Lancelot
7,181
513
106
8
0
254,110
0
L
Ravana
5,925
423
72
5
0
296,590
1
L
The Morrigan
6,179
441
75
5
0
226,835
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role