Player Matchup

Heimdallr
Heimdallr
GmanWhoa
Heimdallr
Level 123
God Stats
3W - 4L
1,449 SR
Queue Stats
345W - 387L
1,508 Elo+
Solo
Loki
Loki
Kázzualty
Loki
Level 62
God Stats
12W - 9L
1,419 SR
Queue Stats
84W - 85L
1,521 Elo+
Solo
Nox
Nox
MissBathory13
Nox
Level 101
God Stats
95W - 87L
1,550 SR
Queue Stats
545W - 543L
1,447 Elo+
Solo
Mulan
Mulan
jiajingboy
Mulan
Level 104
God Stats
5W - 3L
1,680 SR
Queue Stats
159W - 147L
1,525 Elo+
Party 1
Merlin
Merlin
pleasegetmad
Merlin
Level 127
God Stats
3W - 3L
1,277 SR
Queue Stats
61W - 62L
1,528 Elo+
Party 1
Team Averages
Level 103
1,475 SR
1,506 Elo+

VS

Team Averages
Level 120
1,506 SR
1,505 Elo+
Tsukuyomi
Tsukuyomi
DragonKaid
Tsukuyomi
Level 109
God Stats
12W - 8L
1,422 SR
Queue Stats
76W - 81L
1,470 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Grif70
Morgan Le Fay
Level 83
God Stats
12W - 10L
1,500 SR
Queue Stats
103W - 84L
1,592 Elo+
Solo
Nu Wa
Nu Wa
Ruffeteten
Nu Wa
Level 126
God Stats
9W - 5L
1,513 SR
Queue Stats
360W - 377L
1,470 Elo+
Solo
Shiva
Shiva
XDYOLOBYEBYE
Shiva
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 110L
1,439 Elo+
Party 2
Charybdis
Charybdis
kory007
Charybdis
Level 160
God Stats
8W - 5L
1,597 SR
Queue Stats
120W - 96L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GmanWhoa
Heimdallr
16
1 / 7 / 4
9,948
995
10,053
18,554
8,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 4 / 5
10,160
1,016
8,032
11,982
4,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 3 / 5
10,087
1,009
6,123
11,270
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
16
0 / 3 / 7
9,669
967
8,811
21,897
20,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
16
5 / 6 / 3
11,437
1,144
17,068
15,065
5,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

159

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DragonKaid
Tsukuyomi
17
4 / 2 / 9
11,199
1,120
14,601
11,064
7,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Grif70
Morgan Le Fay
17
5 / 0 / 10
11,651
1,165
15,840
7,625
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
17
2 / 2 / 12
11,044
1,104
9,487
5,568
2,086
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 1 / 12
10,434
1,043
10,356
13,181
11,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
kory007
Charybdis
18
11 / 3 / 7
12,130
1,213
25,036
15,859
6,493
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
8
Kills
23
23
Deaths
8
24
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DragonKaid
Tsukuyomi
4
2
9
4.25
L
Heimdallr
GmanWhoa
Heimdallr
1
7
4
0.43
W
Morgan Le Fay
Grif70
Morgan Le Fay
5
0
10
10
L
1
4
5
0.88
L
1
3
5
1.17
W
Nu Wa
2
2
12
4
W
1
1
12
7
L
Mulan
0
3
7
1.17
W
Charybdis
kory007
Charybdis
11
3
7
4.83
L
Merlin
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,087
Damage
75,320
78,768
Taken
53,297
44,969
Mitigated
30,544
4,150
Healing
4,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DragonKaid
Tsukuyomi
14,601
3,516
0
66
11,064
7,051
0
4,874
6,190
0
29,350
L
Heimdallr
GmanWhoa
Heimdallr
10,053
2,296
158
781
18,554
8,466
0
6,916
11,543
0
35,987
W
Morgan Le Fay
Grif70
Morgan Le Fay
15,840
2,643
231
680
7,625
3,504
0
2,565
5,060
36,320
0
L
8,032
1,407
0
531
11,982
4,818
0
2,952
8,865
0
25,379
L
6,123
596
0
0
11,270
4,750
0
3,182
8,013
30,330
0
W
Nu Wa
9,487
2,491
0
0
5,568
2,086
0
2,821
2,747
33,302
0
W
10,356
1,060
0
1,088
13,181
11,410
0
5,703
7,478
0
18,646
L
Mulan
8,811
995
0
1,783
21,897
20,985
0
9,296
12,285
0
18,388
W
Charybdis
kory007
Charybdis
25,036
16,026
0
2,693
15,859
6,493
0
7,228
8,631
0
44,376
L
Merlin
17,068
704
0
897
15,065
5,950
0
2,981
11,889
38,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,301
Gold Earned
56,458
216
Minions Killed
220
6
Camps Cleared
10
992,702
Distance Traveled
1,100,883
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,199
1,120
42
4
1
223,435
2
L
Heimdallr
9,948
995
74
7
1
207,396
0
W
Morgan Le Fay
11,651
1,165
58
6
1
232,786
0
L
Loki
10,160
1,016
29
3
4
205,228
0
L
Nox
10,087
1,009
52
5
0
200,410
0
W
Nu Wa
11,044
1,104
51
5
6
215,826
3
W
Shiva
10,434
1,043
23
2
0
228,352
0
L
Mulan
9,669
967
10
1
0
204,888
0
W
Charybdis
12,130
1,213
46
5
2
200,484
2
L
Merlin
11,437
1,144
51
5
1
174,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role